Lance |
|
---|---|
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|
Weapon Type | Melee |
Damage Type | Cut Damage |
Lance (ランス ransu, "lance") is one of the fourteen weapon categories in Monster Hunter Rise (MHR or MHRise). Like all Weapons, it features a unique set of moves and an upgrade path that branches out depending on the materials used.
A highly defensive weapon whose sturdy shield can withstand fierce attacks while preserving mobility when guarding. Great for counterattacks and sharp combos.
Lance Weapon Tree
- You can check out our Lance Weapon Tree to find the different upgrade paths for the Lance weapon category.
- Click here for a Comparative List of Lances.
- Click here to see MH Rise Lance Builds. These builds were created around the weapon types, each with a specific set of handpicked Weapons, Equipment and complementing Skills and Decorations. These builds with Specific Lances may be paired with a set of Armor to optimize the combination in order to create a Build type focused on the Skills available with the selected equipment.
- Master Rank Lances are the top tier Lances available in Monster Hunter Rise, and as all Master Rank Weapons, can only be obtained by owning the Sunbreak Expansion. These weapons use Master Rank Materials that can be obtained by completing quests and doing endgame content. Click here to see all Master Rank Lances.
Best Lance of MH Rise
Lance Weapon Traits
- Thrust-based damage weapon,
- Charge attack that hits multiple times,
- High range and counter attacks,
- Strongest blocking ability in the game, matched only by its cousin, the Gunlance.
Lance Weapon Features
Weapon Advantages
- Strongest defense and guarding capability compared to other weapons.
- Pin-point attacks make it easy to target specific monster parts.
- Most forgiving when it comes to the counterattack style of play.
Weapon Disadvantages
- May feel like the least mobile among all weapons until you master its hop and poke mechanics.
- Trades damage for supreme defense. Hunts may take longer until you can build up consistency with attacks.
- Generally tougher to master and may not feel as flashy or exciting as other weapons.
Lance Controls
: Mid Thrust
: High Thrust
+
: Wide Sweep
+
+
: Guard Dash
+
+
: Dash Attack
+
: Counter-thrust
: Guard
- Charged Wide Sweep: Builds up power as you hold down the buttons. Release both buttons to unleash a devastating Charged Wide Sweep.
- Counter-thrust: Hold
to hold up your shield and you'll automatically counter; tap it to Cancel Thrust fast.
- Power Guard: Press
+
while charging Counter-thrust or during guard reactions to activate Power Guard. Your stamina will deplete as long as your shield is readied, but stun time from guarding will be greatly reduced until your stamina runs out, allowing you to swiftly counter-attack.
Silkbind Controls
+
: Twin Vine
+
: Anchor Rage
- Twin Vine: Jabs a kunai into the target to get its attention. Pressing
+
while the kunai is still lodged into the target will launch you towards it while guarding. (Wirebug Gauge Cost: 2)
- Anchor Rage: Attacks absorbed while your shield is up, temporarily boosts your attack power. The strength of the boost depends on the power of the attack absorbed.
Lance Weapon Useful Combos
Basic Combo
,
,
,
- Mid Thrust I > Mid Thrust II > Mid Thrust III > Backstep
Closing Attacks while Guarding
+
+
,
,
,
- Guard Dash > Leaping Thrust > Mid Thrust II > Mid Thrust III
Endless Thrusting Combo
+
,
,
,
+
- Cancel Thrust > High Thrust I > High Thrust II > Cancel Thrust
Lance Silkbind Attacks
Skyward Thrust
A technique where a Wirebug launches you high into the air. Thrust your lance towards the heavens and then pierce the earth.
The falling portion of the attack inflicts multiple hits.
Anchor Rage
Attacks absorbed while your shield is up, temporarily boosts your attack power. The strength of the boost depends on the power of the attack absorbed.
Press


Can be switched out with Spiral Thrust
Lance Switch Skills
Switch Skills in Monster Hunter Rise (MHR or MHRise) refer to swappable moves in a Weapon's moveset. Each of the 14 Weapon-types have 3 sets of 2 moves that can be switched out with each other, allowing for a diverse, customizable approach to combat. Switch Skills are unlocked by progressing in the game, with each set having a default move that is available from the beginning.
- Each Weapon-type has a set of swappable Silkbind Attacks and 2 sets of swappable standard moves in the base game.
- The first set of Switch Skills are unlocked by completing the Lv. 3⭐Urgent Village Quest Feathered Frenzy
- The second set of Switch Skills are unlocked by forging or upgrading 8 Weapons within a Weapon-type. Note that this needs to be done for every Weapon-type that you want to unlock Switch Skills for.
- The third set of Switch Skills are unlocked by completing the associated High Rank Hub Quest given by Master Utsushi. These quests are unlocked by gaining access to the required Hub Quest rank.
- Lv. 5⭐ Learn the Lance for the Lance.
- Once unlocked, Switch Skills can be swapped at any Item Box and Switch Skill combinations can be saved to Item Loadouts as well.
- The Sunbreak Expansion introduces the Switch Skill Swap mechanic, where hunters can preload 2 Switch Skill loadouts and swap between them freely during hunts. Hunters will also now have access to a total of 5 sets of swappable Switch Skills, including new Silkbind Attacks and regular moves.
- This expansion also introduces the Swap Evade, a special dodge maneuver that can be performed right after a Switch Skill Swap, allowing hunters to quickly evade and maintain distance while safely swapping skill sets.
- In the table below, the left column represents default moves available from the beginning, while the right represents unlockable Switch Skills.
Switch Skill Swap Mechanic
The Switch Skill Swap mechanic allows the hunter to assign Switch Skill loadouts and swap between them on the fly, whether in combat or otherwise. This allows the hunter to further expand their arsenal of available moves during hunts and to further customize their builds to accommodate their playstyle. Being able to make split-second decisions to swap loadouts and use specific moves to counter monster attacks as they wind up is sure to add an exciting new dimension to monster hunting.
With the Switch Skill Swap mechanic, hunters are given two loadouts to switch between, denoted by the Red Scroll and
Blue Scroll icons on the UI. Hunters can set up each loadout from the Item Box at Kamura Village, Elgado Outpost or even at Camps while out on hunts, just as they would when assigning Switch Skills individually. When out on hunts, hunters can swap between the two loadouts by holding
and pressing the
+
buttons. The character will perform a quick animation and briefly flash with energy, signifying a successful swap.
NEW! Lance Switch Skills introduced with the Sunbreak Expansion | |
---|---|
Switch Skill Set 1 | |
Guard |
Switch Skill Name |
Ready your shield to block attacks. A large shield can defend against many an assault. |
Switch Skill Description |
Controls
|
Controls |
Switch Skills Set 2 | |
Dash Attack |
Shield Charge |
A charging attack using the Lance. You can continue to speed up for a certain amount of time by gaining momentum. The charge attack continues until you choose to cancel it, have no more stamina, or crash into a wall.
|
A charging attack with the shield up. You can dash for a limited amount of time while fending off attacks with the shield. Crashing into a monster will cause shield-based blunt damage, making it an offensive and defensive skill.
|
Controls
|
Controls
|
Switch Skills Set 3 | |
Guard Dash |
Shield Tackle |
A technique that allows mobility while guarding with your shield. If performed after an attack you can move in any direction, forward, backward, left, and right.
|
A technique where you charge forward with your shield raised. As your shield is raised, you're able to guard against incoming attacks. You can also follow up with a variety of thrusting attacks. Watch for an opening and then unleash an unrelenting series of attacks.
|
Controls
|
Controls
|
Switch Skills Set 4 (Silkbind) | |
Anchor Rage |
Skyward Thrust |
A defensive skill requiring a shield and some patience. The technique is to efficiently brace and absorb the power of the incoming attack - a high-risk move, but the more power absorbed, the greater the damage. (Wirebug Gauge recover speed: Medium)
|
A technique where a Wirebug launches you high into the air. Thrust your lance towards the heavens and then pierce the earth. Note: The falling portion of the attack inflicts multiple hits. (Wirebug Gauge recover speed: Medium)
|
Controls
|
Controls
|
Switch Skills Set 5 (Silkbind) | |
Twin Vine |
Sheathing Retreat |
A technique that draws a monster's attention by thrusting a kunai tethered with Ironsilk into it. While the kunai is lodged, the hunter can leap in close to the target with a Closed Jump. In addition, stamina consumption while guarding is reduced. (Wirebug Gauge recover speed: Medium)
|
A technique that automatically sheathes your weapon while using a Wirebug to pull you backwards out of harm's way. No matter how effective your shield is, if you sense life-threatening danger, retreat is the wisest choice. (Wirebug Gauge recover speed: Slow)
|
Controls
|
Controls
|
Lance Controls
: Mid Thrust
: High Thrust
+
: Wide Sweep
+ W A S D +
: Guard Dash
+
+
: Dash Attack
+
: Counter-thrust
: Guard
- Charged Wide Sweep: Builds up power as you hold down the buttons. Release both buttons to unleash a devastating Charged Wide Sweep.
- Counter-thrust: Hold
to hold up your shield and you'll automatically counter; tap it to Cancel Thrust fast.
- Power Guard: Press
+
while charging Counter-thrust or during guard reactions to activate Power Guard. Your stamina will deplete as long as your shield is readied, but stun time from guarding will be greatly reduced until your stamina runs out, allowing you to swiftly counter-attack.
Silkbind Controls
+
: Twin Vine
+
: Anchor Rage
- Twin Vine: Jabs a kunai into the target to get its attention. Pressing
+ Space while the kunai is still lodged into the target will launch you towards it while guarding. (Wirebug Gauge Cost: 2)
- Anchor Rage: Attacks absorbed while your shield is up, temporarily boosts your attack power. The strength of the boost depends on the power of the attack absorbed.
Lance Weapon Useful Combos
Basic Combo
,
,
, Space
- Mid Thrust I > Mid Thrust II > Mid Thrust III > Backstep
Closing Attacks while Guarding
+ W A S D +
,
,
,
- Guard Dash > Leaping Thrust > Mid Thrust II > Mid Thrust III
Endless Thrusting Combo
+
,
,
,
+
- Cancel Thrust > High Thrust I > High Thrust II > Cancel Thrust
Lance Silkbind Attacks
Skyward Thrust
A technique where a Wirebug launches you high into the air. Thrust your lance towards the heavens and then pierce the earth.
The falling portion of the attack inflicts multiple hits.
Anchor Rage
Attacks absorbed while your shield is up, temporarily boosts your attack power. The strength of the boost depends on the power of the attack absorbed.
While holding


Can be switched out with Spiral Thrust
Lance Switch Skills
Switch Skills in Monster Hunter Rise (MHR or MHRise) refer to swappable moves in a Weapon's moveset. Each of the 14 Weapon-types have 3 sets of 2 moves that can be switched out with each other, allowing for a diverse, customizable approach to combat. Switch Skills are unlocked by progressing in the game, with each set having a default move that is available from the beginning.
- Each Weapon-type has a set of swappable Silkbind Attacks and 2 sets of swappable standard moves in the base game.
- The first set of Switch Skills are unlocked by completing the Lv. 3⭐Urgent Village Quest Feathered Frenzy
- The second set of Switch Skills are unlocked by forging or upgrading 8 Weapons within a Weapon-type. Note that this needs to be done for every Weapon-type that you want to unlock Switch Skills for.
- The third set of Switch Skills are unlocked by completing the associated High Rank Hub Quest given by Master Utsushi. These quests are unlocked by gaining access to the required Hub Quest rank.
- Lv. 5⭐ Learn the Lance for the Lance.
- Once unlocked, Switch Skills can be swapped at any Item Box and Switch Skill combinations can be saved to Item Loadouts as well.
- The Sunbreak Expansion introduces the Switch Skill Swap mechanic, where hunters can preload 2 Switch Skill loadouts and swap between them freely during hunts. Hunters will also now have access to a total of 5 sets of swappable Switch Skills, including new Silkbind Attacks and regular moves.
- This expansion also introduces the Swap Evade, a special dodge maneuver that can be performed right after a Switch Skill Swap, allowing hunters to quickly evade and maintain distance while safely swapping skill sets.
- In the table below, the left column represents default moves available from the beginning, while the right represents unlockable Switch Skills.
NEW! Lance Switch Skills introduced with the Sunbreak Expansion | |
---|---|
Switch Skill Set 1 | |
Guard |
Insta-Block |
Ready your shield to block attacks. A large shield can defend against many an assault.
|
Swing the shield in an arching motion to parry attacks. This action works if an attack is blocked at the start of the guard move. Failing will leave you open to attacks, but succeeding can deflect the most powerful attack without being hit, and lets you follow up with a Cross Slash. Great for countering right after blocking.
|
Controls
|
Controls
|
Switch Skills Set 2 | |
Dash Attack |
Shield Charge |
A charging attack using the Lance. You can continue to speed up for a certain amount of time by gaining momentum. The charge attack continues until you choose to cancel it, have no more stamina, or crash into a wall.
|
A charging attack with the shield up. You can dash for a limited amount of time while fending off attacks with the shield. Crashing into a monster will cause shield-based blunt damage, making it an offensive and defensive skill.
|
Controls
|
Controls
|
Switch Skills Set 3 | |
Guard Dash |
Shield Tackle |
A technique that allows mobility while guarding with your shield. If performed after an attack you can move in any direction, forward, backward, left, and right.
|
A technique where you charge forward with your shield raised. As your shield is raised, you're able to guard against incoming attacks. You can also follow up with a variety of thrusting attacks. Watch for an opening and then unleash an unrelenting series of attacks.
|
Controls
|
Controls
|
Switch Skills Set 4 (Silkbind) | |
Anchor Rage |
Skyward Thrust |
A defensive skill requiring a shield and some patience. The technique is to efficiently brace and absorb the power of the incoming attack - a high-risk move, but the more power absorbed, the greater the damage. (Wirebug Gauge recover speed: Medium)
|
A technique where a Wirebug launches you high into the air. Thrust your lance towards the heavens and then pierce the earth. Note: The falling portion of the attack inflicts multiple hits. (Wirebug Gauge recover speed: Medium)
|
Controls
|
Controls
|
Switch Skills Set 5 (Silkbind) | |
Twin Vine |
Sheathing Retreat |
A technique that draws a monster's attention by thrusting a kunai tethered with Ironsilk into it. While the kunai is lodged, the hunter can leap in close to the target with a Closed Jump. In addition, stamina consumption while guarding is reduced. (Wirebug Gauge recover speed: Medium)
|
A technique that automatically sheathes your weapon while using a Wirebug to pull you backwards out of harm's way. No matter how effective your shield is, if you sense life-threatening danger, retreat is the wisest choice. (Wirebug Gauge recover speed: Slow)
|
Controls
|
Controls
|
Lances are a type of Weapon in Monster Hunter Rise (MHR or MHRise). This page shows a visual gallery of all different styles for Lances. as well as a comparison table comparing the most imporant aspects such as Attack, Sharpness, Affinity, etc. Weapons are often upgraded based on previous decisions, with different paths leading to different looks and necessitating different materials. You can find detailed upgrade path information in the Lance Weapon Tree or by clicking each individual weapon below.
For a comprehensive guide on how to use Lances, please click the following link: Lance
Lances in Monster Hunter Rise
Quick Search of All Lances
Lance Gallery
Lance Defender Weapons
Lance Kamura Weapons
Master Rank Lance Kamura Weapons
Lance Ore Weapons
Master Rank Lance Ore Weapons
Lance Bone Weapons
Master Rank Lance Bone Weapons
Lance Independent Weapons
Master Rank Lance Independent Weapons
Lance Weapon Tree for Monster Hunter Rise (MHR or MHRise) features the different upgrade paths for the Lance weapon. In Monster Hunter Rise, there are 14 categories of weapons that players can choose from to use for hunting Monsters. The Lance is a highly defensive weapon whose sturdy shield can withstand fierce attacks while preserving mobility when guarding. Great for counterattacks and sharp combos. This page lists all of the Lances in Monster Hunter Rise, showing their effectiveness and upgrade paths.
Lance Weapon Traits
- Thrust-based damage weapon,
- Charge attack that hits multiple times,
- High range and counter attacks,
- Strongest blocking ability in the game, matched only by its cousin, the Gunlance.
Master Rank Lance Weapon
Master Rank Lances are the top tier Lances available in Monster Hunter Rise, and as all Master Rank Weapons, can only be obtained by owning the Sunbreak Expansion. These weapons use Master Rank Materials that can be obtained by completing quests and doing endgame content. Click here to see all Master Rank Lances.
Note that these Weapons can only be accessed by players that have purchased and installed the Sunbreak Expansion. For those who own the expansionless version of Monster Hunter, these Weapons are unobtainable.
- You can check out the Lance Weapon Tree to find the different upgrade paths for each Master Rank Lance weapon.
Lance Weapon Features
Weapon Advantages
- Strongest defense and guarding capability compared to other weapons.
- Pin-point attacks make it easy to target specific monster parts.
- Most forgiving when it comes to the counterattack style of play.
Weapon Disadvantages
- May feel like the least mobile among all weapons until you master its hop and poke mechanics.
- Trades damage for supreme defense. Hunts may take longer until you can build up consistency with attacks.
- Generally tougher to master and may not feel as flashy or exciting as other weapons.
Important: For a comprehensive guide on how to use Lances, please click the following link: Lance
MH Rise Lance Weapon Tree
Lance Defender Tree
Defender Lance I
110
Champion Lance
150
Champion Lance II
190
Champion Lance III
210
Guardian Lance
230
Lance Kamura Tree
Kamura Spear I
50
Kamura Spear II
60
Kamura Spear III
90
Kamura Spear IV
140
Kamura Spear V
150
Kamura Ninja Spear
190
Kamura Warrior Spear
250
-
Kamura Warrior Spear +
290
-
Fine Kamura Spear
330
-
Duke's Impaler
320
-
39
Goss Lance I
170
10
Goss Lance II
200
12
Abominable Lance
230
14
Abominable Spear
310
-
16
Abominable Spear +
330
-
18
Abominable Spike
350
-
20
Hana Mo Hana Nare I
120
14
Hana Mo Hana Nare II
160
20
Kimi Ga Kiru
180
28
Kimi Ga Kiru +
300
-
37
Kimi Ga Kiru Kasa
310
-
41
Kimi Ga Kiru Kasa +
320
-
44
Pure Spear Osaki
320
-
19
Naag Serpentblade I
80
26
Naag Serpentblade II
100
31
Devta Serpentblade
130
41
Devta Serpentblade +
300
-
42
Ouroboros Serpentblade
320
-
43
Distension I
110
12
Distension II
160
16
Wind Thief Lance I
70
Wind Thief Lance II
100
Gale Lance
140
Gale Lance +
240
-
Great Gale Lance
320
-
Sharktooth Spear I
80
17
Sharktooth Spear II
110
22
Razortooth Spear
150
29
Razortooth Spear +
240
-
40
Spinetooth Spear
330
-
55
Lance Ore Tree
Iron Lance I
80
Iron Lance II
100
Millennial Lance
120
Paladin Lance I
140
Paladin Lance II
170
Rampart
190
Rampart +
260
-
Watchtower
300
-
Watchtower +
350
-
Babel Spear I
160
Babel Spear II
190
Elder Babel Spear
200
Elder Babel Spear +
240
-
Lost Babel
290
-
Lost Babel +
330
-
Frostmoon Spirilance
300
-
26
Frostmoon Spirilance +
310
-
29
Lunacry
330
-
32
Venom Lance I
190
14
Venom Lance II
210
20
Basarios Venom Spear
210
23
Basarios Venom Spear +
290
-
25
Basalt Venom
360
-
29
Hidden Stinger I
110
Hidden Stinger II
160
Night Rains Black
180
Purple Darklance
250
-
Purple Darklance +
280
-
Avidya Lance
280
-
Dubhe's Asterism
340
-
15
Growling Wyvern I
120
15
Growling Wyvern II
180
15
Roaring Wyvern
210
15
Roaring Wyvern +
260
-
37
Raging Wyvern
290
-
45
Raging Wyvern +
330
-
54
Kadachi Lance I
100
13
Kadachi Lance II
180
18
Shockspear
190
20
Shockspear +
240
-
27
Thunderlance
270
-
30
Thunderlance +
310
-
35
Aknosom Lance I
100
11
Aknosom Lance II
110
14
Aknosom Lance III
150
19
Dawnbreaker Lance
210
19
Dawnmoon Lance
240
-
38
Dawnmoon Lance +
260
-
43
Dawnmoon Piercer
330
-
57
Rugged Lance I
120
Rugged Lance II
150
Barroth Carver
200
Niter Spear
270
-
Niter Spear +
290
-
Barroth Borer
360
-
Drill Lance I
160
8
Drill Lance II
170
11
Gigadrill Lance
210
15
Gigadrill Lance +
250
-
17
Exadrill Lance
310
-
20
Exadrill Lance +
330
-
23
Veil of Lightning
300
-
21
Veil of Lightning +
310
-
25
Verdant Lightning
320
-
28
Volvi Stroke I
90
19
Volvi Stroke II
140
23
Volvi Sweep
160
27
Volvi Sweep +
240
-
28
Volvi Swindler
260
-
29
Volvi Swindler +
320
-
30
Heat Lance I
90
9
Heat Lance II
160
12
Heatstinger
190
17
Heatstinger +
280
-
25
Heat Impaler
350
-
31
Lance Bone Tree
Bone Lance I
90
Hard Bone Lance
110
Longhorn Spear I
120
Longtusk Spear
150
Barbarian Tusk I
180
Barbarian Fang
200
Harbah Lance
310
-
Harbah Lance +
320
-
Turbulent Lance
330
-
Bone Claw Lance
240
-
32
Bone Claw Lance +
290
-
33
Red Lord Lance
330
-
34
Ceanataur Stinger
290
-
14
Ceanataur Stinger +
310
-
16
Ceanataur Piercer
310
-
19
Tiger Stinger I
210
Tiger Stinger II
220
Tigrex Lance
230
Tigrex Lance +
330
-
Great Tigrex Lance
340
-
Great Tigrex Lance +
350
-
Tusk Lance I
80
15
Tusk Lance II
60
24
Sabertooth
170
26
Frosttooth
260
-
31
Frosttooth +
280
-
32
Ivory Ice
290
-
34
Pukei Spear I
110
16
Pukei Spear II
170
24
Datura Spear
190
27
Datura Spear +
250
-
35
Datura Stellaspear
280
-
42
Datura Stellaspear +
320
-
50
Red Tail I
100
29
Red Tail II
180
34
Spear of Prominence
190
37
Spear of Prominence +
310
-
44
Lejeu Prominence
330
-
46
Silver Prominence
310
-
52
Rosenranze
300
17
Rosenranze +
310
19
Rosenbegierde
320
-
21
Kaktus Begierde
310
-
48
Spiral Lance I
90
16
Spiral Lance II
130
25
Spiral Splash
160
31
Spiral Splash +
240
-
35
Spiral Vortex
290
-
41
Spiral Vortex +
330
-
56
Golm Tower
310
-
Golm Tower +
330
-
Gorkotos
360
-
Ploshasta I
110
Ploshasta II
180
Rhenoshasta
190
Rhenoshasta +
270
-
Rhenoplos Spear
350
-
Diablos Lance I
170
Diablos Lance II
240
Diablos Spear
250
Diablos Spear +
350
Cera Creos
360
Cera Creos +
370
Kulu Spear I
100
Kulu Spear II
110
Kulu Skewer
160
Kulu Skewer +
250
-
Kulu Katolos Spear
320
-
Usurper's Coming I
120
17
Usurper's Coming II
190
21
Despot's Cacophony
200
29
Despot's Cacophony +
310
-
39
Oppressor's Genesis
320
-
52
Azure Crest I
70
9
Azure Crest II
100
14
Azure Crest III
140
24
Great Azure
180
29
Great Azure +
240
-
31
Bandera Azul
320
-
33
Lance Independent Tree
Sinister Spear I
130
10
Sinister Spear II
140
13
Sinister Shadespear
200
19
Sinister Shadespear +
290
21
Mighty Soulscreamer
310
23
Demon Lance I
190
5
Demon Lance II
210
7
Great Demon Lance
220
10
Great Demon Lance +
330
22
Raging Demon Lance
340
28
Azure Elder Spear I
170
6
Azure Elder Spear II
190
9
Abyssal Gale Lance
210
11
Skybore Twister
340
18
Thunderbolt Spear I
180
33
Abyssal Storm Lance
190
38
Skybore Discharge
310
71
Rookslayer Lance I
200
10
Rookslayer Lance II
210
12
Bazel Myniad Lance
220
15
Bazel Myniad Queentaker
330
-10%
17
Bazel Rocket Rooksearer
350
-10%
20
Icesteel Spear I
180
30
Daora's Fang
190
36
Daora's Fang +
310
10%
44
Daora's Regulus
320
10%
46
Teostra's Howl I
190
27
Teostra's Roar
200
32
Teostra's Roar +
320
45
Teostra's Fire
340
55
Redwing Spear I
170
30
Reddnaught Spear
180
35
Crimson Sharpwing
340
42
Abyssal Icicle
350
15
Knightly Ectis
340
28
Ominous Cloud
360
28
Plegis Needle I
100
10
Plegis Needle II
150
15
Mighty Plegis
190
18
Mighty Plegis +
260
19
Mycetic Stupor
370
20
Alacrantze I
90
18
Alacrantze II
130
22
Alacrantze III
160
25
Scorpion Lance
170
29
Scorpion Lance +
270
30
30
Hadrurus Lance
340
37
37
Fragrance I
90
13
Fragrance II
140
17
Classy Fragrance
160
20
Rampage Spear I
150
Eiferschild
300
20%
17
Eiferschild +
300
20%
17
Zornesschild
320
20%
27
L'Egide
290
35%
36
Le Paladin
300
35%
41
Luzifer Sage
340
-30% / 15%
45
Dark Lance
230
10
Dark Lance +
280
11
Dark Spear
320
13
Demonlord Rajang
330
20
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Feel free to do this in order to stop giving bloated viewer counts to streamers too lazy to 100% ANY wiki they make!
Make sure they cannot make money off of you!
8
+10
-1