Lance |
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Weapon Type | Melee |
Damage Type | Cut Damage |
Lance (ランス ransu, "lance") is one of the fourteen weapon categories in Monster Hunter Rise (MHR or MHRise). Like all Weapons, it features a unique set of moves and an upgrade path that branches out depending on the materials used.
A highly defensive weapon whose sturdy shield can withstand fierce attacks while preserving mobility when guarding. Great for counterattacks and sharp combos.
Lance Weapon Tree
- You can check out our Lance Weapon Tree to find the different upgrade paths for the Lance weapon category.
- Click here for a Comparative List of Lances.
- Click here to see MH Rise Lance Builds. These builds were created around the weapon types, each with a specific set of handpicked Weapons, Equipment and complementing Skills and Decorations. These builds with Specific Lances may be paired with a set of Armor to optimize the combination in order to create a Build type focused on the Skills available with the selected equipment.
- Master Rank Lances are the top tier Lances available in Monster Hunter Rise, and as all Master Rank Weapons, can only be obtained by owning the Sunbreak Expansion. These weapons use Master Rank Materials that can be obtained by completing quests and doing endgame content. Click here to see all Master Rank Lances.
Best Lance of MH Rise
Lance Weapon Traits
- Thrust-based damage weapon,
- Charge attack that hits multiple times,
- High range and counter attacks,
- Strongest blocking ability in the game, matched only by its cousin, the Gunlance.
Lance Weapon Features
Weapon Advantages
- Strongest defense and guarding capability compared to other weapons.
- Pin-point attacks make it easy to target specific monster parts.
- Most forgiving when it comes to the counterattack style of play.
Weapon Disadvantages
- May feel like the least mobile among all weapons until you master its hop and poke mechanics.
- Trades damage for supreme defense. Hunts may take longer until you can build up consistency with attacks.
- Generally tougher to master and may not feel as flashy or exciting as other weapons.
Lance Controls
- : Mid Thrust
- : High Thrust
- + : Wide Sweep
- + + : Guard Dash
- + + : Dash Attack
- + : Counter-thrust
- : Guard
- Charged Wide Sweep: Builds up power as you hold down the buttons. Release both buttons to unleash a devastating Charged Wide Sweep.
- Counter-thrust: Hold to hold up your shield and you'll automatically counter; tap it to Cancel Thrust fast.
- Power Guard: Press + while charging Counter-thrust or during guard reactions to activate Power Guard. Your stamina will deplete as long as your shield is readied, but stun time from guarding will be greatly reduced until your stamina runs out, allowing you to swiftly counter-attack.
Silkbind Controls
- + : Twin Vine
- + : Anchor Rage
- Twin Vine: Jabs a kunai into the target to get its attention. Pressing + while the kunai is still lodged into the target will launch you towards it while guarding. (Wirebug Gauge Cost: 2)
- Anchor Rage: Attacks absorbed while your shield is up, temporarily boosts your attack power. The strength of the boost depends on the power of the attack absorbed.
Lance Weapon Useful Combos
Basic Combo
- , , ,
- Mid Thrust I > Mid Thrust II > Mid Thrust III > Backstep
Closing Attacks while Guarding
- ++, , ,
- Guard Dash > Leaping Thrust > Mid Thrust II > Mid Thrust III
Endless Thrusting Combo
- +, , , +
- Cancel Thrust > High Thrust I > High Thrust II > Cancel Thrust
Lance Silkbind Attacks
Skyward Thrust
A technique where a Wirebug launches you high into the air. Thrust your lance towards the heavens and then pierce the earth.
The falling portion of the attack inflicts multiple hits.
Anchor Rage
Attacks absorbed while your shield is up, temporarily boosts your attack power. The strength of the boost depends on the power of the attack absorbed.
Press +
Can be switched out with Spiral Thrust
Lance Switch Skills
Switch Skills in Monster Hunter Rise (MHR or MHRise) refer to swappable moves in a Weapon's moveset. Each of the 14 Weapon-types have 3 sets of 2 moves that can be switched out with each other, allowing for a diverse, customizable approach to combat. Switch Skills are unlocked by progressing in the game, with each set having a default move that is available from the beginning.
- Each Weapon-type has a set of swappable Silkbind Attacks and 2 sets of swappable standard moves in the base game.
- The first set of Switch Skills are unlocked by completing the Lv. 3⭐Urgent Village Quest Feathered Frenzy
- The second set of Switch Skills are unlocked by forging or upgrading 8 Weapons within a Weapon-type. Note that this needs to be done for every Weapon-type that you want to unlock Switch Skills for.
- The third set of Switch Skills are unlocked by completing the associated High Rank Hub Quest given by Master Utsushi. These quests are unlocked by gaining access to the required Hub Quest rank.
- Lv. 5⭐ Learn the Lance for the Lance.
- Once unlocked, Switch Skills can be swapped at any Item Box and Switch Skill combinations can be saved to Item Loadouts as well.
- The Sunbreak Expansion introduces the Switch Skill Swap mechanic, where hunters can preload 2 Switch Skill loadouts and swap between them freely during hunts. Hunters will also now have access to a total of 5 sets of swappable Switch Skills, including new Silkbind Attacks and regular moves.
- This expansion also introduces the Swap Evade, a special dodge maneuver that can be performed right after a Switch Skill Swap, allowing hunters to quickly evade and maintain distance while safely swapping skill sets.
- In the table below, the left column represents default moves available from the beginning, while the right represents unlockable Switch Skills.
Switch Skill Swap Mechanic
The Switch Skill Swap mechanic allows the hunter to assign Switch Skill loadouts and swap between them on the fly, whether in combat or otherwise. This allows the hunter to further expand their arsenal of available moves during hunts and to further customize their builds to accommodate their playstyle. Being able to make split-second decisions to swap loadouts and use specific moves to counter monster attacks as they wind up is sure to add an exciting new dimension to monster hunting.
With the Switch Skill Swap mechanic, hunters are given two loadouts to switch between, denoted by the Red Scroll and Blue Scroll icons on the UI. Hunters can set up each loadout from the Item Box at Kamura Village, Elgado Outpost or even at Camps while out on hunts, just as they would when assigning Switch Skills individually. When out on hunts, hunters can swap between the two loadouts by holding and pressing the + buttons. The character will perform a quick animation and briefly flash with energy, signifying a successful swap.
NEW! Lance Switch Skills introduced with the Sunbreak Expansion | |
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Switch Skill Set 1 | |
Guard |
Switch Skill Name |
Ready your shield to block attacks. A large shield can defend against many an assault. |
Switch Skill Description |
Controls
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Controls |
Switch Skills Set 2 | |
Dash Attack |
Shield Charge |
A charging attack using the Lance. You can continue to speed up for a certain amount of time by gaining momentum. The charge attack continues until you choose to cancel it, have no more stamina, or crash into a wall.
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A charging attack with the shield up. You can dash for a limited amount of time while fending off attacks with the shield. Crashing into a monster will cause shield-based blunt damage, making it an offensive and defensive skill.
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Controls
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Controls
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Switch Skills Set 3 | |
Guard Dash |
Shield Tackle |
A technique that allows mobility while guarding with your shield. If performed after an attack you can move in any direction, forward, backward, left, and right.
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A technique where you charge forward with your shield raised. As your shield is raised, you're able to guard against incoming attacks. You can also follow up with a variety of thrusting attacks. Watch for an opening and then unleash an unrelenting series of attacks.
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Controls
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Controls
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Switch Skills Set 4 (Silkbind) | |
Anchor Rage |
Skyward Thrust |
A defensive skill requiring a shield and some patience. The technique is to efficiently brace and absorb the power of the incoming attack - a high-risk move, but the more power absorbed, the greater the damage. (Wirebug Gauge recover speed: Medium)
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A technique where a Wirebug launches you high into the air. Thrust your lance towards the heavens and then pierce the earth. Note: The falling portion of the attack inflicts multiple hits. (Wirebug Gauge recover speed: Medium)
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Controls
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Controls
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Switch Skills Set 5 (Silkbind) | |
Twin Vine |
Sheathing Retreat |
A technique that draws a monster's attention by thrusting a kunai tethered with Ironsilk into it. While the kunai is lodged, the hunter can leap in close to the target with a Closed Jump. In addition, stamina consumption while guarding is reduced. (Wirebug Gauge recover speed: Medium)
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A technique that automatically sheathes your weapon while using a Wirebug to pull you backwards out of harm's way. No matter how effective your shield is, if you sense life-threatening danger, retreat is the wisest choice. (Wirebug Gauge recover speed: Slow)
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Controls
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Controls
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Lance Controls
- : Mid Thrust
- : High Thrust
- + : Wide Sweep
- + W A S D + : Guard Dash
- + + : Dash Attack
- + : Counter-thrust
- : Guard
- Charged Wide Sweep: Builds up power as you hold down the buttons. Release both buttons to unleash a devastating Charged Wide Sweep.
- Counter-thrust: Hold to hold up your shield and you'll automatically counter; tap it to Cancel Thrust fast.
- Power Guard: Press + while charging Counter-thrust or during guard reactions to activate Power Guard. Your stamina will deplete as long as your shield is readied, but stun time from guarding will be greatly reduced until your stamina runs out, allowing you to swiftly counter-attack.
Silkbind Controls
- + : Twin Vine
- + : Anchor Rage
- Twin Vine: Jabs a kunai into the target to get its attention. Pressing + Space while the kunai is still lodged into the target will launch you towards it while guarding. (Wirebug Gauge Cost: 2)
- Anchor Rage: Attacks absorbed while your shield is up, temporarily boosts your attack power. The strength of the boost depends on the power of the attack absorbed.
Lance Weapon Useful Combos
Basic Combo
- , , , Space
- Mid Thrust I > Mid Thrust II > Mid Thrust III > Backstep
Closing Attacks while Guarding
- + W A S D + , , ,
- Guard Dash > Leaping Thrust > Mid Thrust II > Mid Thrust III
Endless Thrusting Combo
- + , , , +
- Cancel Thrust > High Thrust I > High Thrust II > Cancel Thrust
Lance Silkbind Attacks
Skyward Thrust
A technique where a Wirebug launches you high into the air. Thrust your lance towards the heavens and then pierce the earth.
The falling portion of the attack inflicts multiple hits.
Anchor Rage
Attacks absorbed while your shield is up, temporarily boosts your attack power. The strength of the boost depends on the power of the attack absorbed.
While holding , press
Can be switched out with Spiral Thrust
Lance Switch Skills
Switch Skills in Monster Hunter Rise (MHR or MHRise) refer to swappable moves in a Weapon's moveset. Each of the 14 Weapon-types have 3 sets of 2 moves that can be switched out with each other, allowing for a diverse, customizable approach to combat. Switch Skills are unlocked by progressing in the game, with each set having a default move that is available from the beginning.
- Each Weapon-type has a set of swappable Silkbind Attacks and 2 sets of swappable standard moves in the base game.
- The first set of Switch Skills are unlocked by completing the Lv. 3⭐Urgent Village Quest Feathered Frenzy
- The second set of Switch Skills are unlocked by forging or upgrading 8 Weapons within a Weapon-type. Note that this needs to be done for every Weapon-type that you want to unlock Switch Skills for.
- The third set of Switch Skills are unlocked by completing the associated High Rank Hub Quest given by Master Utsushi. These quests are unlocked by gaining access to the required Hub Quest rank.
- Lv. 5⭐ Learn the Lance for the Lance.
- Once unlocked, Switch Skills can be swapped at any Item Box and Switch Skill combinations can be saved to Item Loadouts as well.
- The Sunbreak Expansion introduces the Switch Skill Swap mechanic, where hunters can preload 2 Switch Skill loadouts and swap between them freely during hunts. Hunters will also now have access to a total of 5 sets of swappable Switch Skills, including new Silkbind Attacks and regular moves.
- This expansion also introduces the Swap Evade, a special dodge maneuver that can be performed right after a Switch Skill Swap, allowing hunters to quickly evade and maintain distance while safely swapping skill sets.
- In the table below, the left column represents default moves available from the beginning, while the right represents unlockable Switch Skills.
NEW! Lance Switch Skills introduced with the Sunbreak Expansion | |
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Switch Skill Set 1 | |
Guard |
Insta-Block |
Ready your shield to block attacks. A large shield can defend against many an assault.
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Swing the shield in an arching motion to parry attacks. This action works if an attack is blocked at the start of the guard move. Failing will leave you open to attacks, but succeeding can deflect the most powerful attack without being hit, and lets you follow up with a Cross Slash. Great for countering right after blocking.
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Controls
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Controls
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Switch Skills Set 2 | |
Dash Attack |
Shield Charge |
A charging attack using the Lance. You can continue to speed up for a certain amount of time by gaining momentum. The charge attack continues until you choose to cancel it, have no more stamina, or crash into a wall.
|
A charging attack with the shield up. You can dash for a limited amount of time while fending off attacks with the shield. Crashing into a monster will cause shield-based blunt damage, making it an offensive and defensive skill.
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Controls
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Controls
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Switch Skills Set 3 | |
Guard Dash |
Shield Tackle |
A technique that allows mobility while guarding with your shield. If performed after an attack you can move in any direction, forward, backward, left, and right.
|
A technique where you charge forward with your shield raised. As your shield is raised, you're able to guard against incoming attacks. You can also follow up with a variety of thrusting attacks. Watch for an opening and then unleash an unrelenting series of attacks.
|
Controls
|
Controls
|
Switch Skills Set 4 (Silkbind) | |
Anchor Rage |
Skyward Thrust |
A defensive skill requiring a shield and some patience. The technique is to efficiently brace and absorb the power of the incoming attack - a high-risk move, but the more power absorbed, the greater the damage. (Wirebug Gauge recover speed: Medium)
|
A technique where a Wirebug launches you high into the air. Thrust your lance towards the heavens and then pierce the earth. Note: The falling portion of the attack inflicts multiple hits. (Wirebug Gauge recover speed: Medium)
|
Controls
|
Controls
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Switch Skills Set 5 (Silkbind) | |
Twin Vine |
Sheathing Retreat |
A technique that draws a monster's attention by thrusting a kunai tethered with Ironsilk into it. While the kunai is lodged, the hunter can leap in close to the target with a Closed Jump. In addition, stamina consumption while guarding is reduced. (Wirebug Gauge recover speed: Medium)
|
A technique that automatically sheathes your weapon while using a Wirebug to pull you backwards out of harm's way. No matter how effective your shield is, if you sense life-threatening danger, retreat is the wisest choice. (Wirebug Gauge recover speed: Slow)
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Controls
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Controls
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Lances are a type of Weapon in Monster Hunter Rise (MHR or MHRise). This page shows a visual gallery of all different styles for Lances. as well as a comparison table comparing the most imporant aspects such as Attack, Sharpness, Affinity, etc. Weapons are often upgraded based on previous decisions, with different paths leading to different looks and necessitating different materials. You can find detailed upgrade path information in the Lance Weapon Tree or by clicking each individual weapon below.
For a comprehensive guide on how to use Lances, please click the following link: Lance
Lances in Monster Hunter Rise
Quick Search of All Lances
Lance Gallery
Lance Defender Weapons
Lance Kamura Weapons
Master Rank Lance Kamura Weapons
Lance Ore Weapons
Master Rank Lance Ore Weapons
Lance Bone Weapons
Master Rank Lance Bone Weapons
Lance Independent Weapons
Master Rank Lance Independent Weapons
Lance Weapon Tree for Monster Hunter Rise (MHR or MHRise) features the different upgrade paths for the Lance weapon. In Monster Hunter Rise, there are 14 categories of weapons that players can choose from to use for hunting Monsters. The Lance is a highly defensive weapon whose sturdy shield can withstand fierce attacks while preserving mobility when guarding. Great for counterattacks and sharp combos. This page lists all of the Lances in Monster Hunter Rise, showing their effectiveness and upgrade paths.
Lance Weapon Traits
- Thrust-based damage weapon,
- Charge attack that hits multiple times,
- High range and counter attacks,
- Strongest blocking ability in the game, matched only by its cousin, the Gunlance.
Master Rank Lance Weapon
Master Rank Lances are the top tier Lances available in Monster Hunter Rise, and as all Master Rank Weapons, can only be obtained by owning the Sunbreak Expansion. These weapons use Master Rank Materials that can be obtained by completing quests and doing endgame content. Click here to see all Master Rank Lances.
Note that these Weapons can only be accessed by players that have purchased and installed the Sunbreak Expansion. For those who own the expansionless version of Monster Hunter, these Weapons are unobtainable.
- You can check out the Lance Weapon Tree to find the different upgrade paths for each Master Rank Lance weapon.
Lance Weapon Features
Weapon Advantages
- Strongest defense and guarding capability compared to other weapons.
- Pin-point attacks make it easy to target specific monster parts.
- Most forgiving when it comes to the counterattack style of play.
Weapon Disadvantages
- May feel like the least mobile among all weapons until you master its hop and poke mechanics.
- Trades damage for supreme defense. Hunts may take longer until you can build up consistency with attacks.
- Generally tougher to master and may not feel as flashy or exciting as other weapons.
Important: For a comprehensive guide on how to use Lances, please click the following link: Lance
MH Rise Lance Weapon Tree
Lance Defender Tree
- Defender Lance I
110- Champion Lance
150- Champion Lance II
190- Champion Lance III
210- Guardian Lance
230
- Guardian Lance
- Champion Lance III
- Champion Lance II
- Champion Lance
Lance Kamura Tree
- Kamura Spear I
50- Kamura Spear II
60
- Kamura Spear III
90- Kamura Spear IV
140- Kamura Spear V
150- Kamura Ninja Spear
190- Kamura Warrior Spear
250 -- Kamura Warrior Spear +
290 -- Fine Kamura Spear
330 -
- Fine Kamura Spear
- Duke's Impaler
320 - 39- Mastlayer
330 - 41
- Mastlayer
- Kamura Warrior Spear +
- Kamura Warrior Spear
- Kamura Ninja Spear
- Kamura Spear V
- Goss Lance I
170 10- Goss Lance II
200 12- Abominable Lance
230 14- Abominable Spear
310 - 16- Abominable Spear +
330 - 18- Abominable Spike
350 - 20
- Abominable Spike
- Abominable Spear +
- Abominable Spear
- Abominable Lance
- Goss Lance II
- Hana Mo Hana Nare I
120 14- Hana Mo Hana Nare II
160 20- Kimi Ga Kiru
180 28- Kimi Ga Kiru +
300 - 37- Kimi Ga Kiru Kasa
310 - 41- Kimi Ga Kiru Kasa +
320 - 44
- Kimi Ga Kiru Kasa +
- Pure Spear Osaki
320 - 19
- Kimi Ga Kiru Kasa
- Kimi Ga Kiru +
- Kimi Ga Kiru
- Hana Mo Hana Nare II
- Naag Serpentblade I
80 26- Naag Serpentblade II
100 31- Devta Serpentblade
130 41- Devta Serpentblade +
300 - 42- Ouroboros Serpentblade
320 - 43
- Ouroboros Serpentblade
- Devta Serpentblade +
- Devta Serpentblade
- Naag Serpentblade II
- Kamura Spear IV
- Distension I
110 12- Distension II
160 16
- Distension II
- Wind Thief Lance I
70
- Wind Thief Lance II
100- Gale Lance
140- Gale Lance +
240 -- Great Gale Lance
320 -
- Great Gale Lance
- Gale Lance +
- Gale Lance
- Wind Thief Lance II
- Sharktooth Spear I
80 17
- Sharktooth Spear II
110 22- Razortooth Spear
150 29- Razortooth Spear +
240 - 40- Spinetooth Spear
330 - 55
- Spinetooth Spear
- Razortooth Spear +
- Razortooth Spear
- Sharktooth Spear II
- Kamura Spear III
- Kamura Spear II
Lance Ore Tree
- Iron Lance I
80- Iron Lance II
100
- Millennial Lance
120- Paladin Lance I
140- Paladin Lance II
170- Rampart
190- Rampart +
260 -- Watchtower
300 -- Watchtower +
350 -
- Watchtower +
- Watchtower
- Rampart +
- Rampart
- Babel Spear I
160- Babel Spear II
190- Elder Babel Spear
200- Elder Babel Spear +
240 -- Lost Babel
290 -- Lost Babel +
330 -
- Lost Babel +
- Frostmoon Spirilance
300 - 26- Frostmoon Spirilance +
310 - 29- Lunacry
330 - 32
- Lunacry
- Frostmoon Spirilance +
- Lost Babel
- Elder Babel Spear +
- Elder Babel Spear
- Venom Lance I
190 14- Venom Lance II
210 20- Basarios Venom Spear
210 23- Basarios Venom Spear +
290 - 25- Basalt Venom
360 - 29
- Basalt Venom
- Basarios Venom Spear +
- Basarios Venom Spear
- Venom Lance II
- Babel Spear II
- Paladin Lance II
- Hidden Stinger I
110- Hidden Stinger II
160- Night Rains Black
180- Purple Darklance
250 -- Purple Darklance +
280 -- Avidya Lance
280 -
- Avidya Lance
- Dubhe's Asterism
340 - 15
- Purple Darklance +
- Purple Darklance
- Night Rains Black
- Hidden Stinger II
- Growling Wyvern I
120 15- Growling Wyvern II
180 15- Roaring Wyvern
210 15- Roaring Wyvern +
260 - 37- Raging Wyvern
290 - 45- Raging Wyvern +
330 - 54
- Raging Wyvern +
- Raging Wyvern
- Roaring Wyvern +
- Roaring Wyvern
- Growling Wyvern II
- Paladin Lance I
- Kadachi Lance I
100 13- Kadachi Lance II
180 18- Shockspear
190 20- Shockspear +
240 - 27- Thunderlance
270 - 30- Thunderlance +
310 - 35
- Thunderlance +
- Thunderlance
- Shockspear +
- Shockspear
- Kadachi Lance II
- Aknosom Lance I
100 11- Aknosom Lance II
110 14- Aknosom Lance III
150 19- Dawnbreaker Lance
210 19- Dawnmoon Lance
240 - 38- Dawnmoon Lance +
260 - 43- Dawnmoon Piercer
330 - 57
- Dawnmoon Piercer
- Dawnmoon Lance +
- Dawnmoon Lance
- Dawnbreaker Lance
- Aknosom Lance III
- Aknosom Lance II
- Rugged Lance I
120- Rugged Lance II
150- Barroth Carver
200- Niter Spear
270 -- Niter Spear +
290 -- Barroth Borer
360 -
- Barroth Borer
- Niter Spear +
- Niter Spear
- Drill Lance I
160 8- Drill Lance II
170 11- Gigadrill Lance
210 15- Gigadrill Lance +
250 - 17- Exadrill Lance
310 - 20- Exadrill Lance +
330 - 23
- Exadrill Lance +
- Veil of Lightning
300 - 21- Veil of Lightning +
310 - 25- Verdant Lightning
320 - 28
- Verdant Lightning
- Veil of Lightning +
- Exadrill Lance
- Gigadrill Lance +
- Gigadrill Lance
- Drill Lance II
- Barroth Carver
- Volvi Stroke I
90 19- Volvi Stroke II
140 23- Volvi Sweep
160 27- Volvi Sweep +
240 - 28- Volvi Swindler
260 - 29- Volvi Swindler +
320 - 30
- Volvi Swindler +
- Volvi Swindler
- Volvi Sweep +
- Volvi Sweep
- Volvi Stroke II
- Rugged Lance II
- Millennial Lance
- Heat Lance I
90 9- Heat Lance II
160 12- Heatstinger
190 17- Heatstinger +
280 - 25- Heat Impaler
350 - 31
- Heat Impaler
- Heatstinger +
- Heatstinger
- Heat Lance II
- Iron Lance II
Lance Bone Tree
- Bone Lance I
90- Hard Bone Lance
110
- Longhorn Spear I
120- Longtusk Spear
150- Barbarian Tusk I
180- Barbarian Fang
200- Harbah Lance
310 -
- Harbah Lance +
320 -- Turbulent Lance
330 -
- Turbulent Lance
- Harbah Lance +
- Bone Claw Lance
240 - 32- Bone Claw Lance +
290 - 33- Red Lord Lance
330 - 34
- Red Lord Lance
- Ceanataur Stinger
290 - 14- Ceanataur Stinger +
310 - 16- Ceanataur Piercer
310 - 19
- Ceanataur Piercer
- Ceanataur Stinger +
- Bone Claw Lance +
- Tiger Stinger I
210- Tiger Stinger II
220
- Tigrex Lance
230- Tigrex Lance +
330 -- Great Tigrex Lance
340 -- Great Tigrex Lance +
350 -
- Great Tigrex Lance +
- Great Tigrex Lance
- Tigrex Lance +
- Tigrex Lance
- Tiger Stinger II
- Harbah Lance
- Barbarian Fang
- Barbarian Tusk I
- Tusk Lance I
80 15- Tusk Lance II
60 24- Sabertooth
170 26- Frosttooth
260 - 31- Frosttooth +
280 - 32- Ivory Ice
290 - 34
- Ivory Ice
- Frosttooth +
- Frosttooth
- Sabertooth
- Tusk Lance II
- Pukei Spear I
110 16- Pukei Spear II
170 24- Datura Spear
190 27- Datura Spear +
250 - 35- Datura Stellaspear
280 - 42- Datura Stellaspear +
320 - 50
- Datura Stellaspear +
- Datura Stellaspear
- Datura Spear +
- Datura Spear
- Red Tail I
100 29- Red Tail II
180 34- Spear of Prominence
190 37- Spear of Prominence +
310 - 44- Lejeu Prominence
330 - 46 - Silver Prominence
310 - 52
- Lejeu Prominence
- Rosenranze
300 17- Rosenranze +
310 19- Rosenbegierde
320 - 21
- Rosenbegierde
- Kaktus Begierde
310 - 48
- Rosenranze +
- Spear of Prominence +
- Spear of Prominence
- Red Tail II
- Pukei Spear II
- Longtusk Spear
- Spiral Lance I
90 16- Spiral Lance II
130 25- Spiral Splash
160 31- Spiral Splash +
240 - 35- Spiral Vortex
290 - 41- Spiral Vortex +
330 - 56
- Spiral Vortex +
- Golm Tower
310 -- Golm Tower +
330 -- Gorkotos
360 -
- Gorkotos
- Golm Tower +
- Spiral Vortex
- Spiral Splash +
- Spiral Splash
- Spiral Lance II
- Ploshasta I
110- Ploshasta II
180- Rhenoshasta
190- Rhenoshasta +
270 -- Rhenoplos Spear
350 -
- Rhenoplos Spear
- Rhenoshasta +
- Rhenoshasta
- Diablos Lance I
170- Diablos Lance II
240- Diablos Spear
250- Diablos Spear +
350- Cera Creos
360- Cera Creos +
370
- Cera Creos +
- Cera Creos
- Diablos Spear +
- Diablos Spear
- Diablos Lance II
- Ploshasta II
- Kulu Spear I
100- Kulu Spear II
110- Kulu Skewer
160- Kulu Skewer +
250 -- Kulu Katolos Spear
320 -
- Kulu Katolos Spear
- Kulu Skewer +
- Usurper's Coming I
120 17- Usurper's Coming II
190 21- Despot's Cacophony
200 29- Despot's Cacophony +
310 - 39- Oppressor's Genesis
320 - 52
- Oppressor's Genesis
- Despot's Cacophony +
- Despot's Cacophony
- Usurper's Coming II
- Kulu Skewer
- Kulu Spear II
- Longhorn Spear I
- Azure Crest I
70 9
- Azure Crest II
100 14- Azure Crest III
140 24- Great Azure
180 29- Great Azure +
240 - 31- Bandera Azul
320 - 33
- Bandera Azul
- Great Azure +
- Great Azure
- Azure Crest III
- Azure Crest II
- Hard Bone Lance
Lance Independent Tree
- Silver Stabber
320 50 - Sinister Spear I
130 10- Sinister Spear II
140 13
- Sinister Shadespear
200 19- Sinister Shadespear +
290 21- Mighty Soulscreamer
310 23
- Mighty Soulscreamer
- Sinister Shadespear +
- Sinister Shadespear
- Sinister Spear II
- Demon Lance I
190 5
- Demon Lance II
210 7
- Great Demon Lance
220 10- Great Demon Lance +
330 22- Raging Demon Lance
340 28
- Raging Demon Lance
- Great Demon Lance +
- Great Demon Lance
- Demon Lance II
- Azure Elder Spear I
170 6
- Azure Elder Spear II
190 9
- Abyssal Gale Lance
210 11- Skybore Twister 340 18
- Abyssal Gale Lance
- Azure Elder Spear II
- Thunderbolt Spear I
180 33
- Abyssal Storm Lance
190 38- Skybore Discharge 310 71
- Abyssal Storm Lance
- Rookslayer Lance I
200 10- Rookslayer Lance II
210 12- Bazel Myniad Lance
220 15- Bazel Myniad Queentaker 330-10% 17
- Bazel Rocket Rooksearer 350-10% 20
- Bazel Myniad Queentaker 330-10% 17
- Bazel Myniad Lance
- Rookslayer Lance II
- Icesteel Spear I
180 30
- Daora's Fang
190 36- Daora's Fang +
31010% 44- Daora's Regulus
32010% 46
- Daora's Regulus
- Daora's Fang +
- Daora's Fang
- Teostra's Howl I
190 27
- Teostra's Roar
200 32- Teostra's Roar +
320 45- Teostra's Fire 340 55
- Teostra's Roar +
- Teostra's Roar
- Redwing Spear I
170 30
- Reddnaught Spear
180 35- Crimson Sharpwing 340 42
- Reddnaught Spear
- Abyssal Icicle 350 15
- Knightly Ectis 340 28
- Ominous Cloud 360 28
- Plegis Needle I
100 10- Plegis Needle II
150 15
- Mighty Plegis
190 18- Mighty Plegis +
260 19- Mycetic Stupor
370 20
- Mycetic Stupor
- Mighty Plegis +
- Mighty Plegis
- Plegis Needle II
- Alacrantze I
90 18- Alacrantze II
130 22- Alacrantze III
160 25
- Scorpion Lance
170 29- Scorpion Lance +
27030 30- Hadrurus Lance
34037 37
- Hadrurus Lance
- Scorpion Lance +
- Scorpion Lance
- Alacrantze III
- Alacrantze II
- Fragrance I
90 13- Fragrance II
140 17
- Classy Fragrance
160 20
- Classy Fragrance
- Fragrance II
- Rampage Spear I
150 - Eiferschild30020% 17
- Eiferschild +30020% 17
- Zornesschild32020% 27
- L'Egide29035% 36
- Le Paladin30035% 41
- Luzifer Sage 340-30% / 15% 45
- Eiferschild +30020% 17
- Dark Lance 230 10
- Dark Lance + 280 11
- Dark Spear 320 13
- Dark Lance + 280 11
- Demonlord Rajang 330 20
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