Status Effects for Monster Hunter Rise (MHR or MHRise) are various buffs, effects, and ailments that can be afflicted on both hunters and monsters. Both Hunters and Monsters can receive Effects from Skills, the environment, and attacks. This page covers information regarding the various status effects in Monster Hunter Rise.

Status Effects are categorized into three groups such as Status Effects where players and allies are granted buffs from consuming items, weapon effects, or by consuming food from the Tea Shop. Elemental Blights are negative effects that can be inflicted by monsters on a hunter and these can be countered by performing certain actions or consuming specific items, and Abnormal Status Ailments are also negative status effects that can be applied to both a hunter and a monster, these are triggered with the use of Weapons, Environmental Hazards, and some Items.

 

Monster Hunter Rise Status Effects

Character Status Effects

This category of status effects benefits the hunter. These are applied to a Player or Allies which are granted by using Items, consuming food from the Tea Shop, effects that come from using the Hunting Horn weapon, and even tactical support provided by your Buddies.

The majority of these Effects have counterparts that are granted by Skills, but they are unique as they require different specific actions to trigger while the player is out in the field. Some also stack on top of Skill effects, with some limitations. A Hunter can tell when one of these Status Effects has been triggered by the icons that appear on the HUD.

mhw_hunting-horns-iconItem Effects

 

Information to be added soon!

mhw_hunting-horns-icon Hunting Horn Melodies

 

Information to be added soon!

 

 

Elemental Blights

Blights will impart negative effects such as health loss or performance impairment. Remove them as quickly as possible using the appropriate items or actions. Blights are contracted mostly from certain Monster attacks. Blights can be removed with nulberries. The effects are indicated by marks next to the Player's name in the HUD. Blights can be triggered on Monsters by using the special Hunting Helper creatures.

Fireblight Fireblight

A status effect that deals damage over time to Hunters.

A monster afflicted with Fireblight will temporarily suffer from damage over time. It also becomes more likely to flinch, which is an opportunity for hunters to target the monster's weaker parts.

Waterblight Waterblight

A status effect that reduces a Hunter's stamina recovery rate.

A monster's hide will become softer when it is afflicted with Waterblight. This effect becomes more pronounced the harder the body part is, making it a prime opportunity to go after sections that are otherwise difficult to damage.

 

Thunderblight Thunderblight

A status that makes a Hunter prone to getting stunned.

A monster afflicted with Thunderblight can be inflicted with the Stun effect when receiving any form of damage, regardless of whether it is Blunt Damage or not. A strike to head is most effective but hitting other body parts of their body will still accumulate and trigger the stun with a final blow to their head.

Iceblight Iceblight

A status that reduces a Hunter's Wirebug Gauge recovery rate.

A monster afflicted with Iceblight will become much more sluggish when moving. Their slowed movement will make it easier for hunters to react and is especially useful when dealing with enraged, quick-moving monsters. Be wary though, as Iceblight does not affect monsters that are already exhausted.

Dragonblight Dragonblight

A status that nullifies the elemental and ailment effects of your weapon.

 

 

Abnormal Status Ailments

Abnormal Status Ailments act similarly to Elemental Blights, although some can be inflicted on Monsters by the Player and Allies through the use of Weapons, Environmental Hazards, and some Items. The effects are indicated by marks next to the Player's name in the HUD.

Poison Poison

A status that reduces your health over time.

Stun Stun

A status that leaves you unable to move for a period of time.

 

Paralysis Paralysis

A status that leaves you unable to move for a period of time.

Sleep Sleep

A status that gradually puts you into a deep sleep, leaving you unable to move. If attacked in this state, you will take more damage than normal.

 

exhaust-monster-hunter-rise-wiki-guideExhaust

A status that lowers a monster's stamina, causing them to become fatigued.

 

 

 

Defense Down

A status that lowers your defense and causes you to take more damage.

Resistance Down

A status that lowers your elemental resistance for a certain period of time.

 

Stench

A status that prevents you from using health and stamina restoring items for a certain period of time.

Bubble

A status effect that affixes swelling bubbles to your body. If they become too large, you will become unable to maneuver your body with ease.

 

Webbed

A status that leaves you unable to attack or evade for a period of time.

Blastblight

If you're inflicted with this status, an explosion will trigger when you get knocked back, or after a certain amount of time has passed, causing serious damage.

 

Leeched

A status that leaves you unable to attack or evade for a period of time.

Hellfireblight

If you're inflicted with this status, an explosion will trigger when you get knocked back, or after a certain amount of time has passed, causing serious damage.

 




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