Rampage Decorations in Monster Hunter Rise (MHR or MHRise) are Decorations that can be placed into Master Rank Weapons to gain or enhance Rampage Skills. Rampage Decorations are specifically weapon decorations that were introduced during the Sunbreak Expansion but work like regular decorations. Players can find special icons denoting the slot level available for each equipment piece, as well as the icon found on top that indicates that it is a rampage Decoration.
- Tutorial: Rampage Decorations are decorations that possess Rampage Skills. Equip them as you would regular armor skill decorations. Rampage Decorations can be equipped to weapons, but only weapons with dedicated slots.
- Note: Some decorations may offer different upgrades when Ramping-Up weapons
To unlock decorations the player must progress through the game to reach High Rank. This can be done by unlocking 4* Hub Quests as well as Gathering Hub Key Quests, or via special "urgent" quests called "Special License Tests" through Village Quests.
Decorations are divided into 3 levels: Level 1 , Level 2
, and Level 3
. Decoration Slot Level has no impact on your skill level, they are only meant to limit what type of decorations/skills you can use in a weapon/armor slot, but higher level decoration slots allow you to also use lower level decorations.
Rampage Decorations in MHR
Quick Search of All Decorations
Name |
Slot Level |
Rare |
Skill |
Skill Description |
Material Types |
Crafting |
---|---|---|---|---|---|---|
![]() Defense Edge Jewel 1 (Great Sword/ Charge Blade Only) |
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Rarity 8 | ![]() |
Sharpness is unaffected when guading. (Great Sword/ Charge Blade only) | MR Daimo Hermitaur 10 pts |
|
![]() Fanged Exploit Jewel 2 |
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Rarity 8 | ![]() |
Increases damage to Fanged Beasts | MR Arzuros 10 pts |
|
![]() Anti-Dragon Jewel 2 |
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Rarity 8 | ![]() |
Increasse damage to Bird, Flying, Burte, Piscine, and Fanged Wyverns, as well as Leviathans. | MR Neopteron 15pt |
|
![]() Anti-Aerial Jewel 2 |
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Rarity 8 | ![]() |
Increases damage to flying monsters. | MR Kulu-Ya-Ku 10pts |
|
![]() Small Monster Jewel 1 |
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Rarity 8 | ![]() |
Increases damage to small monsters. | MR Izukchi 10pts |
|
![]() Iceblight Jewel 1 |
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Rarity 8 | ![]() |
Increases damage to monsters afflicted with iceblight | MR Ore 10pts |
|
![]() Thunderblight Jewel 1 |
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Rarity 8 | ![]() |
Increases damage to monsters afflicted with thunderblight. | MR Ore 10pts |
|
![]() Waterblight Jewel 1 |
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Rarity 8 | ![]() |
Increasse damage to monsters afflicted with waterblight. | MR Ore 10pts |
|
![]() Fireblight Jewel 1 |
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Rarity 8 | ![]() |
Increasse damage to monsters afflicted with firelight. | MR Ore 20 pts |
|
![]() Rally Jewel 1 |
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Rarity 8 | ![]() |
Increases Palico and Palamute attack power and defense. | MR Ore 5 pts |
|
![]() Spiribird Jewel 1 |
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Rarity 8 | ![]() |
Occasionally increases the effect of Spiribirds | MR Bone 10 pts |
|
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Rarity 8 | ![]() |
Prolongs the bow's arc shot effect. | 2 MR Arzuros 10 pts |
|
|
![]() Brutal Jewel 2 |
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Rarity 8 | ![]() |
Has a chance to increase damage with a negative affinity attack. | MR Barroth 10 pts |
|
![]() Anti-Aquatic Jewel 2 |
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Rarity 8 | ![]() |
Increases damage to aquatic monsters. | MR Ludroth 10 pts |
|
![]() Elembane Jewel 3 |
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Rarity 9 | ![]() |
Slightly increases damage when exploiting a foe's elemental weakness. | MR Almudron 10 pts |
|
![]() Magna Soul Jewel 2 |
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Rarity 9 | ![]() |
Increasse attack when afflicted by Hellfireblight. | MR Manamalo 10 pts |
|
![]() Switcher Jewel 3 (Switch Axe Only) |
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Rarity 9 | ![]() |
Grant special effects to phials when executing morph attacks. (Switch Axe Only) | MR Magma Almudron 10 pts |
|
![]() Raging Jewel 3 (Dual Blades Only) |
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Rarity 9 | ![]() |
Attacking in Demon mode increases affinity but also doubles sharpness degreation. | MR Shagaru Magala 10 pts |
|
![]() Wyrmstake Jewel 3 (Artillery Only) |
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Rarity 9 | ![]() |
Raises the Wyrmstake Cannon's damage level by 1 extends duration of Eruption Cannon boosts. | MR Bazelgeuse 10 pts |
|
![]() Chameleos Soul Jewel 2 |
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Rarity 9 | ![]() |
Each hit has a small chance to boost health, stamina, attack, or defense. Triggers more easily subsequent. | MR Chameleos 10 pts |
|
![]() Teostra Soul Jewel 2 |
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Rarity 9 | ![]() |
Slightly increases damage dealt by blast explosions. | MR Twostra 10pts |
|
![]() Ibushi Soul Jewel 2 |
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Rarity 9 | ![]() |
Greatly increases weapon's defense bonus with each piece of Narwa armor equipped. | MR Ibushi 10 pts |
|
![]() Defense Master Jewel 3 (Great Sword/ Charge Blade Only) |
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Rarity 9 | ![]() |
Sharpness is slightly restored when guarding. | MR Shogun Ceanatau 10 pts |
|
![]() Doot Range Jewel 2 (Hunting Horn Only) |
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Rarity 9 | ![]() |
Increases a performance's range of effect once it is activated. | MR Tigrex 10 pts |
|
![]() Valstrax Soul Jewel 2 |
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Rarity 9 | ![]() |
Increases dragon element attack by 20% when afflicted with dragonblight. | MR Crimson Glow Valstrax |
|
![]() Narwa Soul Jewel 2 |
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Rarity 9 | ![]() |
Slightly increases weapon's affinity with each piece of Ibushi armor equipped. | MR Allmother 10 pts |
|
![]() Daora Soul Jewel 3 |
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Rarity 9 | ![]() |
Gradually increases affinity by continuously landing hits on foes in a short space of time. | MR Kushala 10 pts |
|
- Anonymous
These are nice, but it's a but of a shame how some of the skills got gutted, like Hellion Mode or Kush Soul
- Anonymous
- Anonymous
- Anonymous
I think the concept and implementation are really well done, but we still need more variety
1
+10
-1