Affinity, also known as Critical Chance, in Monster Hunter Rise (MHR or MHRise) is a weapon's chance to deal a bonus or a penalty to Damage on attacks. Some Weapons have innate Affinity, but it can also be increased with Skills and Equipment

For a more complete rundown on combat with Monsters, see Weapon MechanicsDefense, and Elemental Resistances.

 

How Affinity Works

Affinity is determined by the Weapon and Skills that are being used, and is displayed as a percent value in the Attack Status portion of the Equipment Info screen. At 0% Affinity there is no chance for a bonus or penalty to damage. A positive Affinity value denotes the chance for an attack to "crit," which applies a bonus of 25% to Physical (Raw) Damage. A negative value, on the other hand, denotes the chance to "blunder," which applies a penalty of 25% to Physical Damage.

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Increasing Weapon Affinity

The following Skills and Equipment increase your weapon Affinity. Note that with the Critical Draw skill you will always Crit on a draw attack.

  • Critical Eye increases Affinity at all times
  • Agitator increases Affinity when a Large Monster becomes enraged
  • Maximum Might increases Affinity when Stamina is full
  • Latent Power increases Affinity after certain conditions are met
  • Weakness Exploit increases the Affinity of attacks that strike a monster's weak point
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Weapons with High Affinity

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    • Anonymous

      30 Mar 2021 00:31  

      So does affinity only affect the chance to either afflict an increased or decreased hit by a fixed 25%? Or does affinity itself affect the value? I read an article claiming it works by this formula: ((0.25 x Player’s Affinity Value) + 1 ) x Weapon’s Raw Damage = Character Damage. Which would imply a higher affinity is a higher damage value. So is the crit CHANCE a fixed value I don't know of?

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