Patch Notes in Monster Hunter Rise are developer post-launch changes to the game. These can include tweaks to weapon performance as well as fixing of unexpected glitches or exploits. Below is a list of all the patches to the game, with the most recent at the top that is released by Capcom for the Nintendo Switch!

 

Monster Hunter Rise Patch Notes

MHRise Patch 11.0.1 

Available

August 10, 2022

 

New Story Elements

  • New monsters have been added and will appear in Gathering Hub quests.
  • New afflicted monsters have been added to the game.
  • New quests have been added.
  • A new quest system, Anomaly Investigations, has been added. Anomaly investigations will become available after completing the main story and progressing further in the game.
  • A new locale has been added: Forlorn Arena.
  • New weapons, armor, layered equipment, and skills have been added.
  • New facility added related to the Anomaly Investigations.
  • Qurious Crafting is now available as a new feature at the Smithy.

 

New System Elements

  • New Guild Card pages, awards, and titles have been added.
  • Two new speech timings have been added to Auto Shoutouts: "When the monster is pacified" and "When the monster is delirious".
  • You can now select a Badge of Heroes which will display next to your Hunter's name.
  • A new option has been added: "Hunter Connect Invite Settings".

 

Steam-Version-Only Additions and Changes

New Steam achievements have been added.
These achievements can be unlocked by obtaining the Guild Card medals added in Ver.10.0.2.0.
Achievements for new medals added in Ver.11.0.1.0 will be available in the next update, Free Title Update 2.

 

Bug Fixes and Balance Adjustments

Player

【Hunter】

  • Power Sheathe (Great Sword): Fixed an issue where Power Sheathe would not apply its buff effect if you perform a dodge too quickly after using the move with a left or right input.
  • Harvest Moon (Long Sword): Fixed an issue where Harvest Moon would not deactivate properly after your weapon is sheathed due to abnormal statuses (by performing a dodge right after you recover from the status).
  • Harvest Moon (Long Sword): Fixed an issue where Harvest Moon would not deactivate after transitioning into Wyvern Riding state.
  • Foresight Slash (Long Sword): Fixed an issue where Foresight Slash could not be chained into a Sacred Sheathe Combo after using the Spirit Gauge to perform the move and failing the counter.
  • Sword & Shield: There is a slightly longer delay before your character's direction changes when making a movement input during or at the beginning of a guard, making Backstep easier to execute in these situations.
  • Charge Blade: Fixed an issue where the effects of the Rapid Morph skill would not trigger when using Axe: Smash from a sheathed state.
  • Charge Blade - Air Dash: Fixed an issue where the Air Dash move would be canceled early if the move was used right at a ledge (or otherwise when you are already in midair at the start of the wirebug animation).
  • Charge Blade - Ultra Element Discharge (Impact Phial Only): Fixed an issue where the slamming portion of the attack would not have the weapon's elemental or status effect buildup values applied to it.
  • Insect Glaive: Fixed an issue where if a Kinsect was launched at a monster that was changing areas, the Kinsect would stop moving at the location the monster was when first launched.
  • Awakened Kinsect Attack (Insect Glaive): Fixed an issue where the player could get locked in the Switch Skill's animation and be unable to move after the Kinsect performs its automatic attacks right after using the Switch Skill.
  • Light Bowgun - Elemental Reload: Fixed an issue where reload speed would not be correctly reflected onto the player's Equipment Info when in bases with this skill equipped.
  • Light Bowgun - Fanning Maneuver: Fixed an issue where the player's direction would change to the same directional input used when performing Fanning Maneuver right after a Switch Skill Swap.
  • Light Bowgun - Critical Firepower: Fixed an issue where recoil reduction would not be correctly reflected onto the player's Equipment Info when in bases with this skill equipped.
  • Bow - Bolt Boost: Fixed an issue where the Gunner Aim Assist option would not work correctly for Super Critical Range aiming when using Bolt Boost.
  • Grinder (S): Fixed an issue where, when the sharpness boost activates while you already have the boost from a previous activation, the length of the original boost could unintentionally be overwritten by a shorter boost effect.

【Buddies】

  • Fixed an issue where you could end up with more active Kittenators than intended during multiplayer.
  • Fixed an issue where Buddies would sometimes stagger at the start of some monsters' turf wars.

【Followers】

  • Fixed issues that kept Followers from successfully performing Wyvern Riding on monsters in other areas and making their way back to the player.

 

Monsters
  • Fixed an issue where some beam- or laser-shaped attacks could go through walls and other obstacles.
  • Almudron: Made adjustments to an issue where Almudron would sink unnaturally into the ground when toppled near a ledge.
  • Magma Almudron: Fixed an issue where the player or Buddies might sometimes disappear when breaking the rocks Magma Almudron creates during battle.
  • Nargacuga: Fixed an issue where some of Nargacuga's attacks that should trigger a mountable state in other monsters were not behaving as intended.
  • Mizutsune: Fixed an issue where Mizutsune would sometimes keep moving towards a wall in the Jungle locale.
  • Rakna-Kadaki: Fixed an issue where Rakna-Kadaki could fail to leave the locale in certain parts of the Lava Caverns locale.
  • Rajang: Fixed an issue where Rajang could fail to leave the locale in certain parts of the Citadel locale.
  • Malzeno: Fixed an issue where some of the effects of Malzeno's attacks would not display as intended.
  • Pukei-Pukei: Fixed an issue where Pukei-Pukei would not drop items when latched onto by a Marionette Spider during certain actions.
  • Kushala Daora: Fixed an issue where a wind pressure reaction would trigger visually even when a wind pressure reaction was not triggered functionally.
  • Chameleos: Fixed an issue where high rank Chameleos would sometimes not behave as intended when affected by a flash.
  • Fixed an issue where dropped monster materials would disappear after a certain number of them are active at once.
  • Fixed an issue where some Wyvern Riding attacks could damage other players.

 

Locales and Environment

【Locales】

  • Fixed an issue where a Wyvern Riding monster launch could cause a monster to crash into a wall in places where a wall doesn't actually exist in certain areas of the Jungle locale.
  • Fixed an issue where the player could get stuck on certain parts of Area 3 of the Jungle locale.
  • Fixed an issue where the player could get stuck on a branch of the large tree in the center of the Jungle locale.

【Endemic Life】

  • Marionette Spider: You no longer lose a Marionette Spider if you were not able to pull a monster toward you.
  • Marionette Spider: You can no longer discard a Marionette Spider while you are in the middle of using one.

【Nintendo Switch】

  • Fixed an issue where, if you unplug your earphones or otherwise change the sound output while playing, the audio would cut off the next time you obtain a Wirebug or when the effects of a Morphed Wirebug wear off.

 

Base and Facilities

【Facilities】

  • MP Accelerant: Changed the inputs required for using MP Accelerant to be slightly more convenient.
  • Locked talismans will now all be grouped at the bottom when melding at the Melding Pot.
  • Fixed an issue where the Rathian Cortex material could be obtained from Master Rank Rathalos on Meowcenaries expeditions.
  • Fixed an issue where the Equipment Skills display would disappear when using Compare Equipment on a weapon after canceling a Compare Equipment on armor that has 6 or more armor skills.
  • Fixed an inconsistency with the Item Box sorting order for Sun Springnight Carp and Locked Treasure Chest.
  • Fixed an issue at the Canteen where food skills different than those from a Bunny Dango Set could be triggered when selecting that set right after selecting other dango.
  • Fixed an issue where the preview camera could not be moved while adjusting the hue, saturation, or contrast when changing pigments for armor and layered armor.
  • Fixed an issue where certain inputs could change the results of Anima and Reincarnation melding.
  • 【Nintendo Switch】The L and R buttons can now be held down to change pages on the material selection screen at the Melding Pot.
  • 【Steam】The LB and RB buttons can now be held down to change pages on the material selection screen at the Melding Pot.
Miscellaneous

【Quests】

  • Increased the reward money, Hunter Rank points, and Master Rank points for Scorned Magnamalo quests.
  • Rewards claimed from Optional Subquests that could not be obtained (due to the total number of those rewards being at their maximum) are now automatically sold.
  • Fixed an issue where it was possible to join quests above your own highest unlocked rank when using the Random option to respond to Join Requests at ranks A1★ to A4★.
  • Fixed an issue where the game screen would not return to normal after fading to black during certain cutscenes while in multiplayer.

【Equipment】

  • Fixed an issue where the same materials were required for multiple upgrades for the Secta Du White.
  •  The stats for F Khezu Whaccine X have been adjusted to the following:
    (BEFORE) Melee attack power: 195 — Ranged attack power: 215 — Elemental attack power: 23 — Damage type: Severing
    (AFTER) Melee attack power: 200 — Ranged attack power: 230 — Elemental attack power: 21 — Damage type: Blunt
  • The stats for C Khezu Arma X have been adjusted to the following:
    (BEFORE) Melee attack power: 195 — Ranged attack power: 215 — Elemental attack power: 23 — Damage type: Severing
    (AFTER) Melee attack power: 200 — Ranged attack power: 230 — Elemental attack power: 21 — Damage type: Blunt
  • Fixed an issue where the forging material types for Orangaten were categorized as MR Bishaten instead of MR Blood Orange Bishaten.

【Items】

  • Large Elder Dragon Gem: Now sells for 18,000 zenny instead of 12,000z.

【Menus】

  • Fixed an issue where the awards page of other players' Guild Cards would sometimes not be updated properly.
  • Fixed an issue where certain skill effects would not be properly reflected onto the status of equipment registered to equipment loadouts.

【Options】

  • The long sword's Silkbind Sakura Slash is now affected by the Player Hit Effects and Other Player Hit Effects options.
  • The Buttons for Wyvern Riding option can no longer be changed in the middle of a quest.
  • Fixed an issue where audio volume would change much more than intended after changing the volume in the options.
  • 【Steam】Fixed an issue where Guild Cards would sometimes not fully delete.
  • Fixed an issue where the icon for Rachnoid in the quest results screen would sometimes display as a Felyne icon instead.
  •  Fixed various text bugs.
  • Other miscellaneous bug fixes have been made.

 

MHRise Sunbreak Patch Nintendo Switch:Ver.10.0.2 Steam:Ver.10.0.2.0

Important

In order to use DLC and play online, you need to update Monster Hunter Rise to the latest version.

Notes about the Nintendo Switch version

  • - You can check which version you're on at the bottom right of the Title Screen.
  • - Online gameplay requires a Nintendo Switch Online membership.
  • - If you do not have access to the Internet, you can play local multiplayer, as long as every player uses the same version of the software.
    Please visit the Nintendo Support page for more information.
Available
Nintendo Switch:June 29, 2022
Note: Updates that require purchase of the Sunbreak expansion will only become available on official release date of the expansion, June 30.
Steam:June 30, 2022
Required Space (only this update)

Nintendo Switch:About 10.1 GB
Steam:About 22 GB
Please make sure you have enough free space.

Details about Access to New and Updated Content
Patch Ver. 10.0.2 includes (1) content that requires purchase of Monster Hunter Rise: Sunbreak in order to access, and (2) content that only requires you to install the patch in order to access.
Every addition or update that requires the purchase of the Sunbreak expansion will be indicated in the list below.

If an item has thesymbol next it, that means you can only access this content with purchase of the expansion. This content will become available on the expansion's release date above.

Main Additions / Changes

New Story Elements

  • New story content (after unlocking hunter rank cap).
  • Master rank, a new difficulty above high rank.
  • New base, monsters, locales, and endemic life.
  • New weapon trees, armor, layered armor, decorations, and skills.

New System Elements

  • New character creation elements.
  • Switch Skill Swap loadouts.
  • New Smithy features, such as Rampage Decorations.
  • New features added to the Lottery and Melding Pot at the Market.
  • New Dango Skills and Canteen features.
  • New Buddy Plaza features.
  • More space in your item box and equipment box.
  • Talisman lock feature added to your equipment box.
  • New Guild Card pages, awards, and titles.
  • New options.
  • New features for the camera (photoshoots).

Moves and Player Mechanics

【All weapons】

  • Switch Skill Swap and Swap Evade added for all weapon types.
  • New switch skills, combos, and more added for all weapon types.
  • New option to perform wall-running without using a Wiredash first.
  • New training area features.
  • New attacks added for each weapon type that combo from landing after a jump or a fall.
  • Recovery items with drinking animations (like Potions) no longer trigger the animation when you're at full health, and they can now also be canceled.
  • Fixed an issue where the camera would slide slightly when adjusting your aim as a Gunner.
  • Ammo is now loaded by default when you leave your tent equipped with a gunlance, light bowgun, or heavy bowgun.
  • Bowgun ammo power has been adjusted.
  • Various weapon actions have been adjusted.
    (For more details on weapon-specific changes, please see the section "Bug Fixes and Game Balance Changes.")

【Skills】

  • Steadiness Level 3 has been added.
  • The affinity gained from Critical Draw has been increased.
  • Stamina use has been decreased for guarding.

【Status Ailments】

  • New status ailments have been added.
  • Hellfire explosions from hellfireblight will no longer hit other players or Buddies.

【Character Creation】

  • New hairstyles, makeup, face paint, facial hair, and eyebrow options have been added.

【Buddies】

  • New weapons, armor, and layered armor have been added.
  • New Palamute Gear has been added.
  • New Palamute commands and a Palamute Pouch have been added.
  • New Palico support moves have been added.
  • New Buddy Skills have been added.
  • Skill Memory increases have been added.
  • The amount of time it takes to mount your Palamute by holding the button has been decreased.
  • New methods of communicating with your Buddies have been added.
  • New pattern, eye, ear, and tail options have been added.

【Followers】

  • Followers have been added. Followers are special NPCs who will accompany you on certain types of quests.
  • Follower Quests and Support Surveys have been added.

Other Mechanic-related Changes

【Quests】

  • Master rank quests added. Master rank quests are higher in difficulty than high rank.
  • Hunting Skills have been added to the types of completion conditions for optional subquests.

【Monsters】

  • New monsters have been added.
  • New turf wars have been added.
  • The damage you receive from some monster attacks while in midair has been reduced.
  • Reduced the amount of time a monster remains stunned after it has been stunned a certain number of times.
  • Barroth: The hitbox on its body has been adjusted.
  • Rakna-Kadaki: Hide toughness against ammo has been reduced in master rank.
  • Chameleos: Adjusted the visual thickness of the fog that Chameleos produces.
  • Small monsters: Adjusted the distance at which small monsters will appear on screen.
  • Small monsters: Some small monsters are now easier to stagger.

【Wyvern Riding】

  • Added Morphed Wirebugs, which adds two new Wyvern Riding effects.
  • Dropped materials now have detection priority when they overlap with Wyvern Riding button prompts.
  • Material carving now has adjusted detection priorities when carving overlaps with Wyvern Riding triggers, with appropriate adjustments for both when it happens during a quest and when it happens after a quest has been completed.
  • Basarios: Wyvern Riding attacks initiated by certain directional inputs have been adjusted.
  • Barioth: The forward Wyvern Riding strong attack has been made easier to land.
  • Rakna-Kadaki: Players now exit Wyvern Riding more quickly after using Rakna-Kadaki's Mounted Punisher.

【Endemic Life】

  • Antidobra's effect will no longer nullify the attack power increase from Mizutsune's red bubbles.

Base and Facilities

  • Some parts of the quest counter menu layout have been updated.
  • The icon that appears for completed NPC requests at the quest counter has been updated.
  • The game now remembers the cursor's position in the quest counter menu until you quit the game.
  • Players that have accepted solo quests will now appear on the quest board.
  • Rampage Decorations have been added and can be crafted at the Smithy.
  • Content for level 4 decoration slots has been added to the Smithy.
  • The weapon tree window at the Smithy now loops back to the opposite side when moving the cursor past the edge of the window horizontally or vertically.
  • Additional pagination features were added to the Smithy menus.
  • The cursor now sets to the head piece of the first set of armor results after completing a search in the Forge Armor screen.
  • When trying to make equipment at the Buddy Smithy and you have insufficient scraps, you can now immediately trade materials for the scraps you need.
  • New features added to the Market's lottery.
  • You can now see how many Lottery Tickets you currently have when taking part in a lottery at the Market.
  • New features added to the Market's Melding Pot.
  • New features and their related items have been added to the Melding Pot at the Market.
  • Melding-specific items now display first when selecting materials at the Melding Pot.
  • The number of amiibo you can use each day at the Market has been increased to six, from three previously.
  • New Dango Skills have been added to the Canteen.
  • A new feature called "Hopping Skewers" has been added to the Canteen.
  • You can now see how many Dango Tickets you have on the Canteen screen.
  • The Buddy Piazza has been added, which allows you to access all Buddy Plaza features.
  • New Buddy Plaza features have been added.
  • New features have been added to the Meowcenaries.
  • New features have been added to the Argosy.
  • Switch Skill settings at the item box have been expanded.
  • More space has been added to the item box, equipment box, decoration box, and layered armor box.
  • More space has been added to the Buddy equipment box and Buddy layered armor box.
  • It is now easier to switch between all types of equipment and their loadouts when managing equipment in the item box.
  • Talisman lock feature added to your equipment box.
  • The display in the equipment info window for sharpness gauge effects from the Handicraft skill has been updated.
  • The item loadout list window now shows crosses ("X") across ammo and phials that you cannot use with your currently equipped bowgun or bow.
  • New decorations have been added that can be used to decorate your home.
  • New Cohoot outfits have been added.
  • A new Cohoot nest has been added.
  • New options were added to the training area.

Miscellaneous

【Menus】

  • New pose sets have been added.
  • New Guild Card pages, awards, and titles have been added.
  • Added Wyvern Riding attacks to the Large Monsters list in the Hunter's Notes.
  • New album filters have been added.

【Display】

  • Added an on-screen display showing you which Switch Skills you can currently use.
  • Added a feature that shows you in which direction a Great Wirebug will send you.
  • Added information to the results screen that shows the effects received from the Good Luck skill.

【Options】

  • New option added: Display Switch Skill Info.
  • New option added: Skill Switch Info Display Time.
  • New option added: Player Hit Effects.
  • New option added: Other Player Hit Effects.
  • New option added: Link Item/Radial Menu Loadout.
  • New option added: Transition to Wall Running.
  • New option added: Buttons for Wyvern Riding.
  • New option added: Start Menu Cursor Position.
  • New option added: Follower Voice Volume.
  • New option added: Follower Voice Frequency.

【Camera】

  • New features have been added to the camera (photoshoots), including the ability to make characters face the camera and to make Buddies face specific directions, poses/gestures for Buddies, and toggling the UI on and off.

【Chat Menu】

  • Certain chat features have been made more convenient to use.
  • New shoutouts have been added.
  • New chat stickers have been added.
  • New gestures have been added.

【Multiplayer】

  • Added a feature that allows you to claim a bonus when playing multiplayer for the first time.

Steam-Version-Only Additions and Changes

  • A new "Classic" filter has been added.
  • New vibration types 1 to 3 were added for Controller Vibration options under Game Settings.
  • Vibration 2 has been made the default vibration type in the options.
  • New keyboard setting options added under Controls: "Palamute - Cancel Mount" and "Wyvern Riding - Evasion."
  • The Controls options menu has been resorted.
  • New Display option: Adjust Position of Ultra-wide Menu.
  • There is now a "Detailed Photo Mode" which allows for extra options such as adjusting focal length and applying filters in real time.
  • The game now supports NVIDIA DLSS.
  • Lighting effects added for supported Razer products.

 

MHRise Patch 3.7.0

Available

  • December 20, 2021

Important

  • In order to use DLC and play online, you need to update Monster Hunter Rise to the latest version.
  • You can check which version you're on at the bottom right of the Title Screen.
  • Online gameplay requires a Nintendo Switch Online membership.
  • If you do not have access to the Internet, you can play local multiplayer, as long as every player uses the same version of the software.
  • Please visit the Nintendo Support page for more information.

Main Additions / Changes

  • New Event Quests will be available every week.
  • New DLC can be purchased from Nintendo eShop.

Bug Fixes / Miscellaneous

Base/Facility

  • Fixed a bug when creating a Palamute that causes a non-existent Voice Type 4 to be selected under specific circumstances, resulting in crashes and other issues.
  • Fixed a bug occasionally causing the settings of the targets to be different between the Host and the guests in the Training Area.

Monsters

  • Fixed a bug causing some monsters only to flinch instead of being downed when hit by a vent in the Lava Caverns, or by a Blastoad.

Player/Buddies

  • Fixed a bug preventing the player from being able to enter their tent if they change areas just when they start Wyvern Riding.
  • Fixed a bug occasionally preventing the Item Bar from being updated.
  • Fixed a bug very occasionally preventing some visual effects from being displayed in cutscenes when departing on the Serpent Goddess of Thunder quest while wearing Arthur's layered armor.
  • Fixed a bug causing the waist of the player character to look cut off when equipping certain leg armor in combination with the Sonic Jersey layered armor.
  • Fixed a bug occasionally causing the player's hair to clip through their body when using the Hinoa Long or Minoto Long hairstyle.
  • Fixed a bug preventing the player's Buddy from being displayed temporarily if the player joins a multiplayer session while their Buddy has been told to wait.
  • Fixed a bug preventing the jerky on the Buddy's nose from being displayed if the player joins a Lobby during the Give Treat animation.
  • Fixed a bug occasionally causing Palicoes to stop moving when performing the Giga Barrel Bombay.
  • Fixed a bug occasionally causing the display of the gunlance's remaining bullets to become incorrect when using the Ground Splitter.
  • Fixed a bug causing an unintended guard if the player is hit by a Palamute's body slam and blunt hit combo while guarding.
  • Fixed a bug occasionally causing the color of the insect glaive's glow to be different from the equipped Kinsect's.
  • Fixed a bug causing a time frame during which the player cannot dodge if they stop aiming with the bowgun.
  • Fixed a bug causing a discrepancy between the amount of ammo owned and the amount of ammo displayed for the bowgun under certain circumstances.

Miscellaneous

  • Fixed a bug causing the Gyro Correction type to only be reflected on 1 controller when multiple controllers are connected.
  • Fixed a bug causing Cohoots to disappear from other players' arms if you quick travel around the village during multiplayer.
  • Fixed a bug preventing the Total Slain number on the second page of the Guild Card from being displayed correctly if the combined total of monsters slain and captured reaches 99,999.
  • Fixed various text bugs.
  • Other miscellaneous bug fixes have been made.

 

MHRise Patch 3.6.1

Available

  • November 25, 2021

Required Space

About 0.1GB (only this update)

  • If this is your first time updating the game after purchasing it, the required space is about 3.7GB.
  • Please make sure you have enough empty space before you download the update.

Main Additions / Changes

  • New Event Quests will be available every week.
  • New DLC can be purchased from Nintendo eShop.
  • A new Gyro Correction function will be added to the Gyroscope options.
    This will allow you to adjust how frequently the position of the gyroscope is recalibrated.

Bug Fixes / Miscellaneous

Monsters

  • Fixed a bug preventing monsters from retreating if you join a Rampage Quest with specific timing, resulting in the quest becoming incompletable.

Player

  • Fixed a bug causing display issues for the Bishaten armor series when equipped on Body Type 01.
  • Fixed a bug preventing the target camera reticle from changing when a monster changes its posture due to a special status.
  • Fixed a bug that makes it look as if Great Wirebugs are not moving if you use one while gathering an item right after sliding.
  • Fixed a bug preventing some saved colors from being properly reflected in the preview when using the character creator.
  • Fixed a bug causing the forelock of the Izuchi Tail hairstyle to clip through the Kulu-Ya-Ku Helm.
  • Fixed a bug preventing the effects of Critical Draw/Punishing Draw from being activated during specific moves with certain melee weapons.
  • Fixed a bug in the reset timing for the great sword's Rage Slash that was introduced after a bug fix in Ver.3.4.1.
  • Fixed the controls explanation for the hammer's Dash Breaker, because it was the same as the one for the Silkbind Spinning Bludgeon.
  • Fixed a bug occasionally causing the game to freeze if the bowgun's Sticky Ammo explodes right when the screen changes, such as during the quest results.

Miscellaneous

  • Fixed a bug occasionally preventing the photosensitivity warning from being displayed in the selected language.
  • Fixed a bug causing the options to be reset to default if you cancel after performing specific actions on the Options screen.
  • Fixed a bug preventing the "!" icon from disappearing for the message at the very bottom of the chat window, if you look at the log while you have an unread chat message.
  • Fixed a bug preventing the "!" icon from disappearing even if you accept all Guild Cards after performing a specific set of actions.
  • Fixed a bug causing the pressing of directional buttons being registered twice if they are pressed once at the exact moment when the Quest Select screen is displayed.
  • Fixed various text bugs.
  • Other miscellaneous bug fixes have been made.

 

MHRise Patch 3.5.0

  • Available: October 28, 2021

Main Additions / Changes

  • New Event Quests will be available every week.
  • New DLC can be purchased from Nintendo eShop.

Bug Fixes / Miscellaneous

Base/Facility

  • Fixed a bug occasionally causing the game to freeze to when using the "Move Around Village" function from the Training Area.

Monsters

  • Fixed a bug causing incorrect effects for Apex Diablos's powerful roar.
  • Fixed a bug occasionally causing monsters to take double poison damage.

Player

  • Fixed a bug occasionally causing issues with the display of some armor and clothing during cutscenes.
  • Fixed a bug causing the wrong items to be dropped when catching a Great Gastronome Tuna.
  • Fixed a bug causing raw meat placed by a player to instantly disappear when another player joins the quest while it is in progress.
  • Fixed a bug causing the player character to perform a Backstep instead of a Roundslash when pushing the stick back and pressing the X and A buttons after performing the sword & shield's Falling Bash.
  • Fixed a bug preventing the player from using the dual blades' Shrouded Vault in the desired direction if it is performed at the end of the start-up motion for Feral Demon Mode.
  • Fixed a bug causing incorrect sound effects for Trapbugs and some lance attacks when using the "Akuma" layered armor.
  • Fixed a bug occasionally preventing the player from using the gunlance's Aerial Burst while jumping off a ledge after dodging.
  • Fixed a bug preventing the appearance of Rampage gunlances from changing if the player changes the shelling type and lands a Wyrmstake Cannon attack during multiplayer.
  • Fixed a bug preventing the player from changing ammo/phials via the Radial Menu while riding a Palamute.
  • When a player uses the bowgun's Steadiness during multiplayer to reduce recoil, this change occasionally did not show up on the screens of other players. This has been fixed.
  • Fixed a bug occasionally freezing the game when using a Character Edit Voucher via a specific order of steps.
  • Fixed a bug causing players riding a Palamute to deal damage to a Palamute mounted by another player when attacking that player.
  • Fixed a bug preventing armor from being sorted correctly if the player has multiple pieces of the same armor.

Miscellaneous

  • Fixed a bug allowing players to be matched up with players on their block list under specific circumstances.
  • Fixed various text bugs.
  • Other miscellaneous bug fixes have been made.

 

 

MHRise Patch 3.4.1

  • Available: September 30, 2021

Main Additions / Changes

  • New Event Quests will be available every week.

Bug Fixes / Miscellaneous

Monsters

  • Fixed a bug occasionally causing Apex Diablos to behave unnaturally when it attacks by swinging its horns several times in a row.
  • Fixed a bug causing monsters to enter a "lured" state when the player uses a Wailnard on them while they're asleep.
  • Fixed a bug preventing Narwa's thunder rings from disappearing if her health drops below a certain point while the rings are being spawned.
  • Fixed a bug causing Teostra to be downed without going through a falling animation if the player uses a Flash Bomb while Teostra is breathing fire in mid-air.
  • Fixed a bug occasionally causing some monsters to face the complete opposite direction when trying to turn towards the player.

Player

  • Fixed a bug causing a discrepancy between the player's equipped weapon type and their equipment info, if the player changes their weapon type right before the return timer runs out after finishing a quest.
  • Fixed a bug causing the tired running animation to be cancelled if the player uses or gathers an item during this animation.
  • Fixed a bug causing the player to slip after landing, if they cancel the dual blades' Demon Mode in mid-air, or if they land on a slope after charging the hammer in mid-air.
  • Fixed a bug causing the game to crash if the player joins an in-progress Rampage quest with specific timing.
  • Fixed a bug in multiplayer occasionally causing a monster's mountable state to be shortened depending on the kind of attack it got hit with right before going into said state.
  • Fixed a bug causing some hairstyles to clip into the player character's face while moving.
  • Fixed a bug causing the "Bob with Hairband" hairstyle to clip through certain types of head gear.
  • Fixed a bug causing punching sound effects to be played when landing hits with the dual blades' Piercing Bind while wearing the "Akuma" layered armor.
  • Fixed a bug causing a difference in the player character's facial expression when using the "Shadow Box" gesture, depending on whether they're in the village or in the Training Area/on a quest.
  • Fixed a bug preventing the player from smoothly throwing a second kunai when using the Radial Menu to throw kunai.
  • Fixed a bug causing the increased power of the great sword's Rage Slash to carry over to other attacks if the player is damaged while performing the action.
  • Fixed a bug causing incorrect transition timing when comboing from the dual blades' Right Roundslash in Feral Demon Mode, or the Rising Slash in Demon Mode into the Shrouded Vault.
  • Fixed a bug when trying to exit Demon Mode after performing the dual blades' Shrouded Vault in Demon Mode.
  • For the lance's Twin Vine, the dual blades' Piercing Bind, and the horn's Earthshaker, a bug has been fixed causing the silk of these Silkbind attacks to disappear from the screen indefinitely if the player and the silk temporarily go off-camera while performing the move.
  • Fixed a bug causing the attack animation of the hammer's Impact Crater to be cancelled if the player falls off a ledge right after landing on the ground.
  • Fixed a bug causing the switch axe's Zero Sum Discharge Finisher to finish before all hits have registered if the attack coincides with a hit stop (the moment the player character briefly freezes when landing a hit).
  • Fixed a bug causing the charge blade's Midair Amped (or Super) Element Discharge to be cancelled after performing the Axe Hopper, if the player falls off a ledge right after landing on the ground.
  • Fixed a mistake in the time frame during which the player can combo from the charge blade's Forward Dodge (in Sword mode) into the Charge.
  • If the player launched a Kinsect towards a monster that is moving away from the player, the Kinsect would stop at the position of the monster at the moment the Kinsect was launched. This has been fixed.

Miscellaneous

  • Fixed a bug occasionally causing the voice of another player to be played when sending an Auto Shoutout to all Lobby members in multiplayer.
  • Fixed various text bugs.
  • Other miscellaneous bug fixes have been made.

 

MHRise Patch 3.3.1

  • Available: August 26, 2021

Main Additions / Changes

  • New Event Quests will be available every week.
  • New DLC can be purchased from Nintendo eShop.

Bug Fixes / Miscellaneous

Base / Facility

  • Fixed a bug occasionally causing the vents that can be activated during the "Arena 06" quest to appear in random places rather than fixed locations.

Monsters

  • Fixed a bug causing Almudron's mud to be displayed at an angle in relation to the ground.
  • Fixed a bug occasionally preventing the player from being able to launch Somnacanth or Bishaten into a wall after Wyvern Riding if they're minimum size.
  • Fixed a bug causing the player to get poisoned if they get hit by Bishaten's wings during its pounce attack if it's holding a Parafruit with its tail.
  • Changed the monster sizes for certain quests.
    Affected monsters: Aknosom, Bishaten, Rajang, Teostra, Apex Mizutsune, Apex Rathalos, Apex Zinogre, Crimson Glow Valstrax

Player

  • Fixed a bug causing an error to occur if the connection is lost or if the player departs on a quest when a Buddy performs a combo or support action.
  • Fixed a bug preventing the cursor from speeding up when increasing the values for the size or position of certain body parts when changing Advanced Settings on the Character Edit screen.
  • Fixed a bug causing the "Twin Ponytails" hairstyle to clip through the Lagombi Helm and the Rathalos Helm.
  • Fixed a bug occasionally causing the appearance of the player character's wrists to look unnatural when equipping the Floral Sleeves.
  • Fixed a bug occasionally causing the player's Palamute to freeze temporarily when performing a combo in sync with the player's attacks if it has the Large Shuriken equipped.
  • Fixed a bug occasionally causing Large Barrel Bombs to explode immediately after being placed.
  • Fixed a bug in the amount of Spirit Gauge consumed when comboing from the long sword's Spirit Step Slash into a Spirit Blade attack (Spirit Blade III or Dividing Slash).
  • Fixed a bug causing the game to wait for input after pressing the button to perform the long sword's Iai Spirit Slash.
  • Reduced the frequency of the long sword's Iai Spirit Slash's follow-up attacks hitting Magnamalo's torso despite the player attacking its forelegs.
  • Fixed a bug causing the damage of other attacks to decrease after landing a certain number of consecutive hits with the dual blades' Heavenly Blade Dance.
  • Fixed a bug preventing the 5th melody effect from being displayed in the log when activating 5 of the hunting horn's melody effects at once.
  • Fixed a bug causing the gunlance's Shelling to hit areas outside of the direction the player is facing if they perform the action while moving.
  • Fixed a bug preventing directional input from being registered when using the gunlance's Ground Splitter after a certain number of actions.
  • Fixed a bug causing Auto Shoutouts to appear for only one player when hitting multiple players at once with support ammo (Demon Ammo/Armor Ammo/Recover Ammo)
  • Fixed a bug preventing Bubbly Dance Level 3 from inflicting bubbleblight when the player performs an attack immediately after dodging with the bow.

Miscellaneous

  • Fixed a bug causing collected Sun Goddess Pictures to remain on screen if another player collects them during the loading screen when you join the "Rising Sun!?" event quest while it's already in progress.
  • Fixed various text bugs.
  • Other miscellaneous bug fixes have been made.

 

 

MHRise Patch 3.2

  • Available: July 29, 2021

Main Additions / Changes

  • New Event Quests will be available every week.
  • New DLC can be purchased from Nintendo eShop.
  • Arabic language support added.

Bug Fixes / Miscellaneous

  • Fixed a bug occasionally causing quests to be started while players still had their item box open.
  • Fixed a bug occasionally allowing players to place the same trinket twice when changing their room interior.
  • Fixed a bug occasionally causing only one color of layered armor to be changed when editing all colors at once via the Layered Armor Pigment option at the Buddy Smithy.
  • Fixed a bug occasionally causing discrepancies between the preview and the Buddy the player has with them when changing the color of Buddy layered armor.
  • Fixed a bug causing the content of Ikari's dialogue to be incorrect when talking to him in a specific order at the harbor in the village.
  • Fixed a bug causing the controls to stop working if the player rapidly presses the A button when ordering a Motley Mix at the canteen.

Monsters

  • Fixed a bug causing Goss Harag's breath to look odd and have incorrect hit detection if the player pauses and unpauses the game during the breath attack.
  • Fixed a bug causing some monsters of unintentional sizes to appear as invaders in some quest info.
    Affected monsters: Aknosom, Bishaten, Rajang, Teostra, Apex Mizutsune, Apex Rathalos, Apex Zinogre.
  • Fixed a bug preventing monsters that are repelled by weapon attacks while they are stuck in a trap during a Rampage Quest from being counted towards the "Repel using a weapon" sub-assignment.
  • Fixed a bug occasionally causing Apex Mizutsune to keep using its breath attack even while in a downed state.
  • Fixed a bug causing Teostra's dust to remain on screen if he gets slain while creating it.
  • Fixed a bug occasionally preventing monsters from moving if the player uses a Wailnard to lure them under specific circumstances.
  • Fixed a bug occasionally preventing some damage from being dealt under specific timing, when hitting Crimson Glow Valstrax with certain attacks (like the charge blade's Axe: Amped Element Discharge) while it's absorbing energy.

Player

  • Fixed a bug occasionally causing all on-screen information to disappear if the player enters a tent after being hit with a restraining attack.
  • Fixed a bug causing the player character to vocally respond to a request for help if they're in a tent while another player arrives.
  • Fixed a bug causing the Hunting Horn to activate a melody when the player starts a Magnificent Trio under specific circumstances.
  • Fixed a bug causing the target setting on a monster to be removed if the player sets the Radial Menu Settings to Type 2, and then performs certain actions after opening the Custom Radial Menu.
  • Fixed a bug occasionally causing the player to quick travel to the upper area instead of the lower area during the "The Allmother" quest.
  • If the player gets hit just as they deliver a transport item, a message saying that the item was broken would appear even after delivering it. This has been fixed.
  • Fixed the game so that if the player changes the Menu Loadout in the Radial Menu Settings, the new loadout is properly maintained after quitting the game.
  • Fixed a location in Area 1 of the Lava Caverns that the player would not be able to jump over if they're riding a Canyne.
  • Fixed a bug preventing "Ammo Up" from being activated if the player activated this skill using a decoration on their weapon, and then switched weapons or changed back to their original weapons.
  • Fixed a bug causing Buddy attacks to ignore the Flinch Free skill.
  • Fixed a bug causing a luminous line to appear beneath the chin of the player character if Makeup/Paint 30 is set to luminous.
  • Fixed a bug preventing collected monster drops from being counted towards optional subquests during the "Serpent Goddess of Thunder" and "The Allmother" quests.
  • Fixed a bug occasionally causing the player character model to be bent at the waist if the player used a kunai after being canceled out of a Wyvern's Fire by taking damage.
  • Fixed a bug preventing the player from using the charge blade's Sword: Morph Slash after dodging in sword mode.
  • Fixed a bug causing the charge blade's Sword: Return Stroke to be performed instead of the Sword: Forward Slash if performed right after a dodge in sword mode without touching the left stick.
  • Fixed a bug preventing the gunlance's Artillery skill compensation from being applied to Fire element parts when using Shelling, Charged Shelling, or Strong Charged Shelling.
  • Fixed a bug causing connection errors and crashes if the player has more than 15 status icons in total.
  • Fixed a bug causing severe angle correction when pressing X+A after the charge blade's Counter Peak Performance.
  • Fixed a bug causing invincibility to be canceled due to a hit stop when using the dual blades' Demon Flight.

Miscellaneous

  • Fixed a bug preventing defense bonuses from being properly displayed on the equipment confirmation screen at the Arena.
  • Fixed the brightness change animations for some effects to be a bit smoother.
  • Fixed a bug causing the old name of a Buddy to be displayed during a quest if the name of the Buddy is changed during online play.
  • Fixed a bug occasionally preventing monsters from responding correctly when they are launched towards a vent in the Lava Caverns from a specific angle.
  • Fixed a bug occasionally causing quest info to appear incorrect if the player rapidly switches between "Ready" and "Exit Standby" during online play.
  • Fixed a bug occasionally preventing a Lucky Life icon from disappearing after collecting it, due to connection latency.
  • Fixed various text bugs.
  • Other miscellaneous bug fixes have been made.

 

 

MHRise Patch 3.1

  • New DLC can be purchased at the Nintendo eShop.
  • New Event Quest will be available every week.
  • Capcom Collab 1 will be available June 18

 

Bug Fixes

  • Fixed a bug allowing the player to control cannons even after moving away from them during Rampage Quests.
  • Fixed a bug occasionally causing unnecessary UI to be displayed on the Quest Completed screen after finishing a Rampage Quest.
  • Fixed a bug allowing the player to go to places they shouldn't be able to reach if the final gate is destroyed at the exact moment a Rampage Quest is completed.
  • Fixed a bug causing Power Kilns to be activated only after releasing the A button during Rampage Quests.
  • Fixed a bug causing Badum and Tish to keep banging the drum if the Host changes the BGM to anything other than "Brave Hunters."
  • Fixed a bug preventing the player from carving a severed tail if the tail overlaps with the fence switch in the Arena.
  • Fixed a bug causing Palicoes' eyes to be wide open regardless of their eye type, when they are sent off to trade.
  • Fixed a bug causing a "!" mark to be displayed on certain armor even if it was previously removed, when the player quits the game and restarts it.
  • Fixed a bug causing Pigment 2 to display as white when set to black for some armor.
  • Fixed a bug preventing the right colors from being displayed on the save file select screen, if the player used a Character Edit Voucher to change their clothing color.
  • Fixed a bug causing the cursor and the status ailment graphs to be mismatched if the player performs certain actions on the Large Monster list in the Hunter's Notes.
  • Changed functionality so that, if the player uses a Character Edit Voucher to recreate their hunter and use one of the DLC voices, the existing voices that were selectable for the original hunter will be preserved.
  • Fixed a bug occasionally causing quest information to be incorrectly displayed if the player moves to the Training Area after accepting a quest offline.
  • Fixed a bug occasionally causing account items to be stored in your pouch or item box when accepting Helper Rewards.

Monsters

  • Fixed a bug allowing the player to attack Tigrex without it fighting back in some areas of the Sandy Plains.
  • Fixed a bug causing erratic behavior for Apex Rathian if it performs certain actions.
  • Fixed a bug causing Almudron's mud heaps to appear at the feet of players who are very far away.
  • Fixed a bug causing some of Zinogre/Apex Zinogre's attacks not to have the thunder element on them.
  • Fixed a bug preventing some small monsters from trying to escape if the player attacks them while riding a Canyne.
  • Fixed a bug occasionally preventing the player from capturing a monster if it is inflicted with Paralysis/Sleep/Stun right after it springs a Pitfall Trap.
  • Fixed a bug preventing some of Rajang's attacks from being nullified by the lance's Insta-Block.
  • Fixed a bug occasionally causing the number of hits to be decreased when attacking Rakna-Kadaki's head with a Spirit Helm Breaker or Slicing Ammo.
  • Fixed a bug causing the connection to be lost when taking on a Rakna-Kadaki quest in Multiplayer.
  • Fixed a bug occasionally preventing Splitting Wyvernshot damage from being displayed correctly.
  • Fixed a bug occasionally making it difficult to hit Narwa's head with the long sword's Spirit Helm Breaker.
  • Fixed a bug occasionally causing Narwa to slide in an unnatural manner.
  • Fixed a bug preventing the player from completing the quest if they down Narwa with specific timing.
  • Fixed a bug occasionally causing platforms to appear that cannot be climbed with your weapon unsheathed during the Thunder Goddess and The Allmother quests.
  • Fixed a bug causing the player to always get hit when making Narwa flinch with specific timing using an installation during the Thunder Goddess quest.

Player

  • Fixed a bug occasionally causing the camera to move right over the player's head and/or preventing additional hits from landing when successfully hitting a monster with the long sword's Iai Spirit Slash counter.
  • Fixed a bug occasionally causing some of Narwa's attacks to hit twice.
  • Fixed a bug causing a lag in the controls when performing a dodge and then using an item via the Radial Menu with your weapon unsheathed. This affects the sword & shield, the long sword, and the dual blades (when Demon Mode is not active).
  • Adjusted monster behavior that made it harder to hit them because of their movement and special actions after the player performs the long sword's Spirit Helm Breaker, Iai Spirit Slash, or Silkbind Sakura Slash.
  • Fixed a bug causing the hunting horn's Sonic Wave to deal extra shockwave damage for each player inside the area of effect.
  • Fixed a bug causing the player to become rigid if they dodge backwards to the left or right and then move in the opposite direction, right after attacking with the hunting horn.
  • Fixed a bug preventing Canyne's certain follow-up attacks from activating if the player enters the commands for the hunting horn's Backwards Strike to Double Swing combo too quickly. Affected attacks include Canyne assists, Overhead Smash, and Crush.
  • Fixed a bug preventing the thrust part of the initial attack of the hunting horn's Infernal Melody from having collision detection if it is performed with a delay.
  • Fixed a bug causing the player to move in the wrong direction when performing the lance's Spiral Thrust using Directional Control Settings Type 2.
  • Fixed a bug preventing the player from using a backwards Guard Dash after comboing the lance's Spiral Thrust into the Leaping Thrust.
  • Fixed a bug preventing the player from guarding if they stand on top of an item and try to guard with the lance sheathed, when using Player Actions Settings Type 2.
  • Fixed a bug causing the damage of the gunlance's Overhead Smash to still be dealt even if the player performs an action canceling the Overhead Smash when comboing out of a Blast Dash.
  • Fixed a bug causing the action for Directional Control Settings Type 2 to be activated, even when Type 1 has been selected, when performing Axe: Morph Slash after attacking with the switch axe.
  • Adjusted monster behavior that made it harder to hit them because of their movement and special actions when the player performs additional attacks by rapidly tapping the button for the switch axe's Zero Sum Discharge Finisher.
  • Fixed a bug causing the charge blade's Amped Element Discharge to stray left or right too often.
  • Fixed a bug preventing the power increase effect from being applied when guarding with the charge blade's Counter Morph Slash after an Axe: Element Discharge II or Condensed Spinning Slash.
  • Fixed a bug preventing a monster's stun level from increasing even when blocking an attack with Guard Points during the charge blade's (Impact Phial) Elemental Boost.
  • Fixed a bug causing minor rigidness of the player character if they stand still after a Forward Dodge in the charge blade's sword mode, and then start moving again.
  • Fixed a bug preventing the player from moving in the direction the stick is pushed in, if they perform the charge blade's Morphing Advance right as they start moving.
  • Fixed a bug causing critical range correction to be applied to the heavy bowgun's Wyvern Ammo.
  • Fixed a bug causing the intervals between the heavy bowgun's "walking recoil (small)," "walking recoil (medium)," "walking single fire auto reload," and Wyvern Ammo to become too long.
  • Fixed a bug allowing the player to use Herculean Draw with only one unit of Wirebug Gauge under certain circumstances.
  • Fixed a bug causing unnatural display of the Izuchi Tail hairstyle when combined with certain pieces of equipment.
  • Fixed a bug preventing machine cannons and elevated platforms from being displayed if players join in or drop out with specific timing during the The Allmother quest, resulting in the quest not being completable.
  • Fixed a bug preventing the UI from being displayed if the player changes areas with specific timing during the The Allmother quest.
  • Fixed a bug occasionally causing the player to change to the appearance of another hunter after completing a quest in multiplayer.
  • Fixed a bug preventing players from carving if a quest is completed while the slain monster overlaps with a monster in a mountable state.
  • Fixed a bug preventing Palicoes with the F Kulu Lute equipped from showing up for other players during Multiplayer.
  • Fixed a bug causing the edges of the Rathian Helm's visor to look unnatural when using Body Type 1.
  • Fixed a bug causing the graphics for the Twin Ponytails' bangs to become distorted when equipping the Aknosom Helm.
  • Some items have multiple crafting patterns. If the player sets one pattern to their Radial Menu and then reboots the game, the Radial Menu setting sometimes gets overwritten with another pattern. This has been fixed.
  • Fixed a bug causing the change of perspective to malfunction if another player fires a Dragon Piercer while one player is controlling a ballista or a cannon, or is in aim mode with a ranged weapon.
  • Fixed a bug causing the player to be pushed out of the area if they change areas with specific timing during the The Allmother quest.
  • Fixed a bug causing the Rathalos Mail's shoulder parts to appear distorted when using Body Type 1.
  • Fixed a bug preventing the player from quickly picking up multiple dropped materials while riding a Palamute.
  • Fixed a bug occasionally causing the position where the player can carve Narwa to differ from the positions for other players.
  • Adjusted functionality so that hunters won't move while placing a trap, even if they're pushed by a monster.

Miscellenous 

  • Fixed a bug causing an error for the Dragonfell Berry icon on the map's icon list.
  • Fixed a bug occasionally preventing guest players from being able to finish a quest if the quest host leaves the quest with specific timing while experiencing lag in the connection.
  • Fixed a bug preventing the text of Auto Shoutouts from changing when switching languages.
  • Fixed a bug causing Canynes to keep running when the player tries to climb up a pedestal from the right side in the temple inside the pyramid in Flooded Forest area 2.
  • Fixed a bug preventing the number of times you've played with someone with whom you've exchanged Guild Cards from being counted.
  • Fixed a bug preventing the Auto Shoutout "When a monster is limping" from activating for guest players during Multiplayers.
  • Fixed a bug causing players to disappear if they keep exchanging items during a cutscene.
  • Fixed a bug preventing the quest from finishing if a player joins in right before it is completed.
  • Fixed a bug causing an error on the save file select screen if an anomaly is detected in the save data info.
  • Fixed various text bugs.
  • Other miscellaneous bug fixes have been made.

 

MHRise Patch 3.0

 Important - see Patch 3.0 Content Guide for all new weapons, armor and monsters.

Main Additions / Changes

About 1.4GB needed for usage.

  • If this is your first time updating the game after purchasing it, the required space is about 2.9GB.
    - Please make sure you have enough empty space before you download the update.

Added Story Elements

  • New monsters will appear in Hub quests.
  • New monsters will appear in the Rampage.
  • New quests will be available.
  • A new combat locale will be available.
  • New weapon trees, armor, and layered armor will be available.
  • New skills and Rampage Skills will be available.
  • You can change the appearance of Rampage weapons using certain materials.
  • Note: The above items will be unlocked when certain conditions are met.

Added system elements

  • New Guild Card awards will be available.
  • New DLC can be purchased from Nintendo eShop.

Bug Fixes / Miscellaneous

Base/Facility

  • Fixed a bug causing an explosion when removing a Hunting Installation during Rampage Quests in Multiplayer.
  • Fixed a bug preventing the player from obtaining Talismans from the Melding Pot under certain circumstances.
  • Fixed a bug that would sometimes cause submarines to become transparent during the cutscene where the Argosy leaves port from the Buddy Plaza, when other players are in specific locations in Multiplayer.
  • Fixed a bug that would sometimes cause decorations to be unequipped when changing to a different loadout that contains the same decorations.
  • If the player has a Daily Special dango registered to a set, Dango Carver (Hi) would sometimes activate even when it's not the Daily Special. This has been addressed.
  • Fixed a bug preventing the gunlance's Wyrmstake Cannon and Wyvern's Fire from being counted towards the "Repel using a weapon" sub-assignment during Rampage Quests.
  • Fixed a bug causing the game to freeze when pressing the accept button after the cursor goes off-screen if the player performs certain actions when accepting items from the Meowcenaries.
  • Fixed a bug causing Novice Hunter Taishi to appear as Rice Ball Artist Seihaku if the player looks at where he's sitting from the Hub Prep Area.
  • Fixed a bug causing an error when performing certain actions in the village after taking on a quest with Send Join Request active while not participating in a Lobby.

Monsters

  • Fixed a bug that would sometimes prevent monster parts from being electrically charged, thus taking less damage during the Serpent Goddess of Thunder quest.
  • Fixed a bug causing the wind effect to remain on screen if the monster is slain while creating an air stream during the Serpent God of Wind quest.
  • Fixed a bug that would very occasionally prevent the player from advancing when Bishaten clings onto a wall.

Player

  • When a player faints during a quest, other players that joined the quest mid-way would sometimes get a message on the loading screen telling them that they had fainted. This has been addressed.
  • If the player is riding a Palamute when Almudron dives under and creates a mud maze, there would sometimes be paths between the mud walls too narrow to pass through, and some walls would warp the player somewhere else when touching them. This has been addressed.
  • Fixed a bug preventing Buddies from helping the player if they are inflicted with a status ailment while in a state where knockback is negated.
  • Fixed a bug where the dual blades' Demon Mode attacks and the heavy bowgun's melee attack were not included in the conditions for the Latent Power skill.
  • Fixed a bug causing the player to get stuck in the environment when using Wyvern Riding actions on Tobi-Kadachi in the Flooded Forest.
  • Fixed a bug causing the cutscene to go dark and become unskippable when the player's HP hits 0 at the same time as the monster is slain during the Serpent God of Wind quest.
  • Fixed a bug causing the charge blade's Axe Hopper to only gain the "Silkbind Boost" effect during the upward attack.
  • Fixed a bug preventing blast damage from increasing when a guest player uses Teostra Soul at the Training Area.
  • Fixed a bug preventing any additional hits from occurring when succesfully landing a Midair Spinning Blade Dance or Midair Roundslash if the wirebug's silk is connected.
  • Fixed a bug causing a continued state of low stamina and reduced movement speed.
  • Fixed a bug preventing Sticky Ammo from benefiting from the effects of the Dango Bombardier dango skill.
  • Fixed a bug causing the effects of Gourmet Fish to last longer for other players than for the user when using the Wide-Range skill.
  • Fixed a bug causing a hunter's stamina to be reduced if they are guarding and get hit by the bowgun's Shrapnel Ammo from another player.
  • Fixed a bug causing an application error to occur when the player opens their own status screen from the member list before leaving on a quest with Send Join Request active while not participating in a Lobby.

Miscellaneous

  • Fixed a bug preventing players from advancing if the host leaves a Multiplayer session of 3 or more players with specific timing and under specific conditions.
  • Fixed a bug sometimes causing the wrong amiibo sound effect to be played when reading one.
  • Fixed a bug preventing the player from advancing when repeatedly opening and closing the HOME screen after activating the software keyboard.
  • Fixed a bug sometimes preventing Escuregots from being recognized as a camera subject, resulting in the picture not being usable on the Endemic Life list.
  • Fixed a bug causing the Palamute's voice pitch to be switched between low and normal, causing the actual voice to be different from the sample voice.
  • Fixed a bug preventing the "Negate Stun" Buddy Skill from negating stun caused by a flash of light.
  • Fixed a bug preventing the Guild Card picture from being displayed properly after accepting a Guild Card while it is still being transferred.
  • Fixed various text bugs.
  • Other miscellaneous bug fixes have been made.

 

MHRise Patch: Ver. 2.0.0

Important
In order to use DLC and play online, you need to update Monster Hunter Rise to the latest version.- You can check which version you're on at the bottom right of the Title Screen.
- Online gameplay requires a Nintendo Switch Online membership.
If you do not have access to the Internet, you can play local multiplayer, as long as every player uses the same version of the software.- Please visit the Nintendo Support page for more information.

Available
12 a.m. UTC on April 28, 2021
Required Space
About 0.9GB (only this update)

If this is your first time updating the game after purchasing it, the required space is about 1.5GB.
Please make sure you have enough empty space before you download the update.

Main Additions / Changes

  • Added story elements
  • Your hunter rank cap will be raised when certain conditions are met.
  • New monsters will start intruding on some quests.
  • Added elements after raising hunter rank cap
  • New monsters will appear in Village and Hub quests.
  • New monsters will appear in the Rampage.
  • New quests, Arena quests, and requests will be available.
  • New weapon trees, armor, items, and Petalaces will be available.
  • New skills and Rampage Skills will be available.
  • Armor upgrade level cap will be raised.
  • New decorations will be available to forge at the Smithy.
  • Layered armor will be available to forge at the Smithy.
  • Palico and Palamute layered armor will be available to forge at the Buddy Smithy.
  • Palico and Palamute level cap will be raised to level 50.
  • Default level for Palico and Palamute hired from the Buddy Scout will be raised.
  • Added system elements
  • New Guild Card awards will be available.
  • You will be able to change your hunter's appearance from the Character Select menu using a Character Edit Voucher.
  • Note: Character Edit Vouchers can be purchased from Nintendo eShop.
  • New DLC can be purchased from Nintendo eShop.

Bug Fixes / Miscellaneous

Base/Facility

  • Fixed a bug preventing the player from moving the target reticle when guarding while holding down the Charged Piercing Shot or the
  • Charged Thunder Shot of the cannon during a Rampage Quest.
    Fixed a bug when using "Melding—Wisp of Mystery" that resulted in the same Talismans being produced in the exact same order for some players.
  • When the player receives a new Petalace or clothing for their Cohoot, the game autosaves. If the player force quits the game without saving after this autosave and then restarts the game, a bug would result in these items not having been obtained properly. This has been fixed.
  • Fixed a bug that made the weapon icons and forging icons on the weapon trees look like they were flashing.
  • Fixed a bug where the game would no longer respond to controls when calling back the Meowcenaries at the Housekeeper.
    If an Apex monster destroyed a Hunting Installation while the menu for this installation was still open, the menu would remain on screen for a few seconds before showing an error message. This has been fixed.
  • Fixed a bug where the game would no longer respond if the player got to the dialogue message for reaching HR2 while having a lot of trinkets placed on shelves and alcoves and having changed the hanging scrolls as well.
  • Fixed a bug preventing some monster intro cutscenes from showing up in the Gallery if the player joined and completed an in-progress quest.

Monsters

  • Fixed a bug causing dropped materials to drop where Narwa crashes after defeating her in the "Serpent Goddess of Thunder" quest.
  • Fixed a bug causing a monster to return to the area it came from after starting a fight with another monster after having been lured with a Stinkmink.
  • Fixed a bug that would sometimes cause the red eye-con to stay on screen, preventing the player from using fast travel, if they used Wyvern
  • Riding to move the monster to another area during Multiplayer.
  • Fixed a bug causing Khezu to behave unnaturally after moving from the ceiling.
  • Fixed a bug that would prevent quests to slay a Khezu from being completed if the player slays it in a specific location.
  • Fixed a bug causing Rajang to keep using its breath attack.
  • Fixed a bug that would cause monsters to get trapped when moving between certain areas in the Frost Islands.
  • Fixed a bug causing an error when there's powder left on screen by the insect glaive's "Kinsect: Fire" when defeating a monster during the "Serpent God of Wind" or the "Serpent Goddess of Thunder" quest.
  • Fixed a bug causing the camera to become unresponsive when binding a Tetranadon, due to online connection issues during Multiplayer.
  • Fixed a bug preventing the "Serpent Goddess of Thunder" quest from being properly completed if the Quest Host disconnects during the cutscene after defeating Narwa.
  • Fixed a bug causing some monsters to go beyond the final gate during Rampage Quests, preventing the player from hitting them.
    Player
  • Fixed a bug causing unnatural screen vibration when comboing the gunlance's Overhead Smash into the Wyrmstake Cannon.
  • Fixed a bug in the hit detection of the gunlance's Charged Aerial Shelling when using the Long shelling type.
  • If the player tried to perform a Morphing Advance straight backward with the charge blade right after using Counter Peak Performance, the player would instead move straight forward. This has been fixed.
  • Fixed a bug causing the player to unintentionally perform a forward evade twice in a row if they evade with their weapon sheathed.
  • Fixed a bug causing the player to react as if they got damaged when being hit by wind pressure while knockback is negated.
  • Fixed a bug causing the lance's Cross Sweep to be cancelled immediately if the player performs it near a ledge and falls off.
  • Fixed a bug causing the heavy bowgun's Wyvern Ammo to be shot in the wrong direction when it is fired without aiming during specific animations.
  • Fixed a bug preventing the player from using the insect glaive's Jumping Advancing Slash and Strong Jumping Advancing Slash in succession.
  • Fixed a bug causing some of the hammer's Silkbind attacks to be cancelled immediately if the player performs them while falling off a ledge.
  • Fixed a bug preventing the light bowgun's Wyvernblast from being detonated on placeable weapons like ballistae and cannons.
  • Fixed a bug causing the guard state to continue during the transition animation from the charge blade's guard reaction into the Amped Element Discharge.
  • Fixed a bug preventing you from changing your attack angle with the hunting horn when comboing into a melody while you have a Magnificent Trio stored.
  • Fixed a bug causing the part of the stamina gauge increased by the player's Petalace to decrease when entering and leaving the tent at camp after collecting a Prism Spiribird.
  • Fixed a bug preventing Wyvern Ammo from hitting properly.
  • Fixed a bug causing the heavy bowgun to be automatically sheathed during a Free Silkbind Glide after a certain amount of time, even while the glide was still going.
  • Fixed a bug allowing the player to go out of bounds by performing certain actions in the Flooded Forest.
  • Fixed a bug preventing the knockback-negating effect from activating when charging the charge blade's Sword: Condensed Element Slash.
  • Fixed a bug preventing the insect glaive's Kinsect: Harvest Extract from activating if the X button is pressed at the wrong time, even while holding down the ZR button.
  • Fixed a bug that sometimes caused the player to disappear and become uncontrollable when they touched mud flung up by Almudron at the same time as a large monster.
  • Fixed a bug causing the player to take more damage than intended when they are knocked off a high plateau by a monster roar during the "Serpent God of Wind" quest.

Miscellaneous

  • Fixed incorrect boss icons displayed at the results screen of the "Arena 03" quest.
  • Fixed incorrect completion time displayed upon completing a quest.
  • Other miscellaneous bug fixes have been made.

 

 

MHRise Patch: Ver.1.1.2

Important

In order to use DLC and play online, you need to update Monster Hunter Rise to the latest version.
- You can check which version you're on at the bottom right of the Title Screen.
- Online gameplay requires a Nintendo Switch Online membership.
If you do not have access to the Internet, you can play local multiplayer, as long as every player uses the same version of the software.
- Please visit the Nintendo Support page for more information.

Available
9 a.m. UTC on April 6, 2021

Bug Fixes / Miscellaneous
Base/Facility

  • Fixed a bug causing the controls to stop responding when you sit down on a bench in the village and use the "Call Cohoot" gesture and perform certain actions.
  • Fixed a bug causing menu options to be inaccessible when you enter the Gathering Hub with your Cohoot on your arm and sit down on a bench and open the Gestures menu.

Player

  • Fixed a bug causing the controls to stop responding under certain circumstances when you receive a Join Request while riding a Canyne set to your second Buddy slot.
  • Fixed a bug causing the controls to stop responding when receiving and accepting a Join Request while climbing a wall at the Training Area on the back of a Canyne set to your second Buddy slot.
  • Fixed a bug causing save data to be corrupted when you try to continue the game from the Title Menu after quitting the game while having the Attack Pose Set and Hurt Pose Set equipped to the Action Bar or the radial menu.
  • You will now be able to resume your game with the save data in question.
  • Fixed a bug causing controls to stop responding when performing certain actions after using an updraft (upwelling wind) at the Lava Caverns.
  • Fixed a bug causing an error when changing Switch Skills at the item box using certain game data.

Miscellaneous

  • Fixed a bug preventing the software keyboard from being displayed when you try to change the minimum HR when searching for an online Lobby.
    Other bug fixes.

 


 

 

MHRise Patch Version 1.1.1

Release Date: March 22nd 2021

Platform: Nintendo Switch

Main Additions & Changes

General

Added game features:

  • amiibo can now be scanned to enter a lottery at the Market
  • Some amiibo will allow you to receive bonuses
  • Downloadable content can now be used

Bug Fixes and Balance Adjustments

  • Some bugs have been fixed




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