Wirebug

wirebug-about-monster-hunter-rise-wiki-guide 
Type Insect, Endemic Life

The Wirebug in Monster Hunter Rise (MHR or MHRise) is a new combat mechanic and an insect within the Endemic LifeThe Wirebug is the newest combat mechanic that is added to "Rise", it grants the Hunter to traverse the environment in various ways and to unleash unique combat moves.

The debut of the new “Wirebug” mechanic allows for wire-based grappling actions that can be used to scale cliffs and other hard-to-reach areas, providing new traversal and aerial attack options.

 

Wirebug Commands

  • zl-button-switch-mhr-wiki-guide+x-button-switch-mhr-wiki-guide on the ground: Wiredash (Upward)
  • zl-button-switch-mhr-wiki-guide+a-button-switch-mhr-wiki-guide on the ground: Wiredash (Forward)
  • zl-button-switch-mhr-wiki-guide+x-button-switch-mhr-wiki-guide while airborne: Wiredash (Forward)
  • zl-button-switch-mhr-wiki-guide+a-button-switch-mhr-wiki-guide while airborne: Wiredash (Upward)
  • zl-button-switch-mhr-wiki-guide+zr-button-switch-mhr-wiki-guide: Wiredash (Targeted)
  • a-button-switch-mhr-wiki-guide in midair: Midair Stop
  • zl-button-switch-mhr-wiki-guide+b-button-switch-mhr-wiki-guide when knocked back or sent flying: Wirefall
  • zl-button-switch-mhr-wiki-guide+x-button-switch-mhr-wiki-guide or a-button-switch-mhr-wiki-guide with your weapon drawn: Silkbind
  • r-button-switch-mhr-wiki-guide+x-button-switch-mhr-wiki-guide or a-button-switch-mhr-wiki-guide while unsheathing your weapon: Gunner: Silkbind
  • Wiredashing: Perform airborne acrobatics with Wirebugs to move toward a destination or target. Chain these moves together, or lead into a jump attack with x-button-switch-mhr-wiki-guide. This will execute a wall run if used while facing a wall.
  • Wirebug Gauge: Performaing Wirebug actions consumes the Wirebug Gauge, which recovers over time. Once recovered, the gauge can be used again. The degree of consumption and recovery time varies for each action.
  • Stopping Midair: Momentarily stop in midair. Your gauge will not recover during this time. Drop down with b-button-switch-mhr-wiki-guide or evade with left-stick-switch-mhr-wiki-guide+b-button-switch-mhr-wiki-guide.
  • Evading Midair: To execute, press left-stick-switch-mhr-wiki-guide+b-button-switch-mhr-wiki-guide after a midair Wiredash or midair stop. This move is handy for getting around and dodging attacks.
  • Wirefalling: Press zl-button-switch-mhr-wiki-guide+b-button-switch-mhr-wiki-guide when a monster sends you flying to execute a Wirefall (this consumes some of your Wirebug Gauge), allowing you to quickly recover and evade any oncoming attacks.
  • Skilkbind: Each Weapon has a unique Silkbind attack. To execute, hold zl-button-switch-mhr-wiki-guide (Blademasters) or r-button-switch-mhr-wiki-guide (Gunners) then press either x-button-switch-mhr-wiki-guide or a-button-switch-mhr-wiki-guide.

 

Wirebug Actions

NOTE: All actions that utilize the Wirebug consume Wirebug Gauge, but the number of gauges required and the ensuing cooldown time differ per action. It is also important to take note that hunters that are inflicted with Iceblight reduce the recovery rate of the Wirebug Gauge.

  • Wiredash: A quick forward dash that even lets you move through the air. It's not just a great way of reaching your objective, but it can be chained into attacks and aerial dodges as well, so it's very helpful during hunts.
  • Wallrun: This can be performed by executing a Wiredash towards a wall. You'll keep climbing even the steepest of slopes until your stamina is depleted.
  • Wirefall: An evasive move that can be used when you're pushed over or knocked back. It allows you to regain your footing quickly so that you can avoid follow-up attacks from monsters.
  • Silkbind Attack: A special attack using the Wirebug. All 14 Weapons have their own unique Silkbind attacks. It can be performed with your weapon drawn, making utmost use of the characteristics of each weapon.
  • Wyvern Riding: Wyvern Riding is a new feature that lets you bind monsters so you can control them. If you meet certain conditions, such as dealing enough damage, you can place them into a "mountable state".

 

Wirebug Silkbind Attacks

 

Silkbind Attacks in Monster Hunter Rise (MHR or MHRise) are special attacks performed using the Wirebug. Each of the 14 Weapon types have their own unique set of Silkbind Attacks and each Silkbind Attack makes use of the Wirebug gauge to perform a powerful maneuver that can have various special properties such as negating damage or staggers while in motion, or launching the Hunter into the sky to execute a devastating attack from mid-air.

  • Hunters can have 2 Silkbind Attacks active while on hunts.
  • Silkbind attacks go hand-in-hand with the Switch Skills mechanic, allowing a Hunter to customize their loadout with a combination of different skills for a tailored hunting experience.

 

Jump to:

Great Sword | Sword & Shield | Dual Blades | Long Sword | Hammer | Hunting Horn | Lance
Gunlance | Switch Axe | Charge Blade | Insect Glaive | Bow | Light Bowgun | Heavy Bowgun

Silkbind Attacks in Monster Hunter Rise

 

Great Sword

Power Sheathe

Power Sheathe

Charge for a devastating blow! 
A quick forwards maneuver performed as you sheathe your weapon. Boosts your attack power for a short period of time.
Press zl-button-switch-mhr-wiki-guide + a-button-switch-mhr-wiki-guide

Hunting Edge

Hunting Edge

Split the heavens with a giant blade!
A forward leaping attack. After landing a hit, you can follow up with a powerful Charged Slash or Charged Plunging Thrust in midair.
Press zl-button-switch-mhr-wiki-guide + x-button-switch-mhr-wiki-guide 
Can be switched out with Adamant Charged Slash

Adamant Charged Slash

Adamant Charged Slash

A technique using a Wirebug to dash forward, and deliver a Strong Charged Slash. Also allows you to withstand knockdown attacks by hardening your body as you dash forth.
Press zl-button-switch-mhr-wiki-guide + x-button-switch-mhr-wiki-guide 
Can be switched out with Hunting Edge

 

Sword & Shield

Falling Shadow

Falling Shadow

Dance through the sky and shatter the earth!
A forward leaping attack. A successful hit will lead to a Scaling Slash. After that, you can follow up with a Falling Bash in midair.
Press zl-button-switch-mhr-wiki-guide + x-button-switch-mhr-wiki-guide

Windmill

Windmill

A slicing gale that gives no quarter!
Uses Ironsilk to swing your blade around. Its initial swing nullifies any monster's attack.
Press zl-button-switch-mhr-wiki-guide + a-button-switch-mhr-wiki-guide
Can be switched out with Metsu Shoryugeki

Metsu Shoryugeki

Metsu Shoryugeki

A jumping Wirebug attack that uses your shield to uppercut your target. At the beginning of the attack, there is a moment where you can perform a Guard. A well-timed counter can further add to the damage dealt.
Press zl-button-switch-mhr-wiki-guide + a-button-switch-mhr-wiki-guide
Can be switched out with Windmill

 

Dual Blades

Shrouded Vault

Shrouded Vault

Dancing blades of vengeance!
Hurls you forward in a designated direction. Getting hit while in motion triggers a spinning attack.
Press zl-button-switch-mhr-wiki-guide + a-button-switch-mhr-wiki-guide

Piercing Bind

Piercing Bind

Death by a strand of silk!
Pierces a target with a kunai that detonates after a certain amount of time. Landing further hits where the kunai is lodged racks up extra damage that scales with each hit.
Press zl-button-switch-mhr-wiki-guide + x-button-switch-mhr-wiki-guide 
Can be switched out with Tower Vault

Tower Vault

Tower Vault

Launches a Wirebug upwards and you with it. This action does not do any damage, but allows you to move through the air in most cases, even with your weapon drawn.
Press zl-button-switch-mhr-wiki-guide + x-button-switch-mhr-wiki-guide 
Can be switched out with Piercing Bind

 

Long Sword

Serene Pose

Serene Pose

The calm before the storm!
Taking a hit while your weapon is at the ready will swiftly lead to a counterattack.
Press zl-button-switch-mhr-wiki-guide + a-button-switch-mhr-wiki-guide

Soaring Kick

Soaring Kick

What goes up must come down!
Uses a Wirebug to launch you into a jump kick that, if connects, will trigger a Plunging Thrust. Landing the Thrust auto-fills your Spirit Gauge for a short period of time. Press the corresponding button after landing the kick to perform a Spirit Helm Breaker at a cost of one level of Spirit Gauge.
Press zl-button-switch-mhr-wiki-guide + x-button-switch-mhr-wiki-guide 
Can be switched out with Silkbind Sakura Slash

Silkbind Sakura Slash

Silkbind Sakura Slash
A whirlwind-like attack, dashing and slicing past the target with a Wirebug.
The hit causes multiple lacerations over time, inducing additional damage.
The hit raises the Spirit Gauge by 1.

Press zl-button-switch-mhr-wiki-guide + x-button-switch-mhr-wiki-guide 
Can be switched out with Soaring Kick

 

Hammer

Impact Crater

Impact Crater

Extinction event from the sky! 
Jump straight up and dish out a devastating rising attack that also hits multiple times on the way down.
Press zl-button-switch-mhr-wiki-guide + a-button-switch-mhr-wiki-guide

Silkbind Spinning Bludgeon

Silkbind Spinning Bludgeon

The wheel of misfortune!
Unleashes a spinning attack that deals multiple hits while leaping forward. You can perform this attack from a charged state, or hold down the charge button when the move starts to charge it up and let rip anytime you want by releasing the button.
Press zl-button-switch-mhr-wiki-guide + x-button-switch-mhr-wiki-guide 
Can be switched out with Dash Breaker

Dash Breaker

Dash Breaker

An attack performed by rushing forward with the help of a Wirebug. Any enemy attack damage is negated while launching forward.
Press zl-button-switch-mhr-wiki-guide + x-button-switch-mhr-wiki-guide 
Can be switched out with Silkbind Spinning Bludgeon

 

Hunting Horn

Slide Beat

Slide Beat

Strings playing a dirge of the soul!
Uses a Wirebug to propel you forward into a spinning attack. The final performance grants a status boost, and you'll be invulnerable to knockback effects while moving forward.
Press zl-button-switch-mhr-wiki-guide + x-button-switch-mhr-wiki-guide

Earthshaker

Earthshaker

A head-poinding beat!
An attack that drives an Ironsilk-bound blade into the target like a stake. The vibrations of the weapon's sonic blast explode inside the target.
Press zl-button-switch-mhr-wiki-guide + a-button-switch-mhr-wiki-guide
Can be switched out with Bead of Resonance

Bead of Resonance

Bead of Resonance

Places a Wirebug cocoon on the ground. If the same hunter generates melody effects, the effect also appears around the cocoon, as does as a Sonic Wave that damages monsters near it.
Press zl-button-switch-mhr-wiki-guide + a-button-switch-mhr-wiki-guide
Can be switched out with Earthshaker

 

Lance

Twin Vine

Twin Vine

Bonds that tie!
Jabs a kunai into the target to get its attention. Pressing the corresponding buttons while the kunai is still lodged into the target will launch you towards it while guarding.
Press zl-button-switch-mhr-wiki-guide + a-button-switch-mhr-wiki-guide

Anchor Rage

Anchor Rage

Let the anger flow!
Attacks absorbed while your shield is up, temporarily boosts your attack power. The strength of the boost depends on the power of the attack absorbed.
Press zl-button-switch-mhr-wiki-guide + x-button-switch-mhr-wiki-guide 
Can be switched out with Spiral Thrust

Spiral Thrust

Spiral Thrust

A lightning-fast, two-step maneuver to reposition and counterattack. This attack uses your shield to parry, then uses a Wirebug to send you thrusting forward. Use it to confuse your target and unleash a wave of strikes.
Press zl-button-switch-mhr-wiki-guide + x-button-switch-mhr-wiki-guide 
Can be switched out with Anchor Rage

 

Gunlance

Guard Edge

Guard Edge

Let claws and fangs hone your blade!
A well-timed guard regenerates your weapon's sharpness. Can be followed up with various attacks.
Press zl-button-switch-mhr-wiki-guide + a-button-switch-mhr-wiki-guide

Hail Cutter

Hail Cutter

Steel your lance, revive your cannon!
Perform a Rising Slash and then an Overhead Smash. Each usage reduces the cooldown time for Wyvern's Fire.
Press zl-button-switch-mhr-wiki-guide + x-button-switch-mhr-wiki-guide 
Can be switched out with Ground Splitter

Ground Splitter

Ground Splitter

Uses a Wirebug to move forward and jump into a vigorous upward slash. Scraping the gunlance on the ground heats up the barrel, temporarily increasing the damage dealt by shells, Wyrmstake Shots, and Wyvern's Fire.
Press zl-button-switch-mhr-wiki-guide + x-button-switch-mhr-wiki-guide 
Can be switched out with Hail Cutter

 

Switch Axe

Switch Charger

Switch Charger

Let the silk breathe life into your sword!
Uses a Wirebug to launch you forward while quickly regenerating your Switch Gauge. In addition, the Switch Gauge won't decrease for a short period of time.
Press zl-button-switch-mhr-wiki-guide + a-button-switch-mhr-wiki-guide

Invincible Gambit

Invincible Gambit

Advance with a body of steel!
A forward-moving spinning attack. Fortifies the user, making them immune to flinching or being knocked back by even the fiercest of attacks.
Press zl-button-switch-mhr-wiki-guide + x-button-switch-mhr-wiki-guide 
Can be switched out with Soaring Wyvern Blade

Soaring Wyvern Blade

Soaring Wyvern Blade

Uses a Wirebug to fly up while slashing, ending with a Forward Slash from midair. If the Forward Slash is successful, the weapon's Activation Gauge fills up, a large explosion goes off where it connected.
Press zl-button-switch-mhr-wiki-guide + x-button-switch-mhr-wiki-guide 
Can be switched out with Invincible Gambit

 

Charge Blade

Morphing Advance

Charge Blade

Unleash the moving force of a heavy axe!
Uses a Wirebug to launch you forward while your charge blade switches to axe form. While in motion, monster attacks won't knock you back or stun you. Can be chained into a variety of attacks after moving.
Press zl-button-switch-mhr-wiki-guide + a-button-switch-mhr-wiki-guide

Counter Peak Performance

Counter Peak Performance

Get ready to punish incoming attacks!
Ready your shield while stretching silk to the ground. Being hit while your shield is readied will fill your phials to the maximum.
Press zl-button-switch-mhr-wiki-guide + x-button-switch-mhr-wiki-guide 
Can be switched out with Axe Hopper

Axe Hopper

Axe Hopper

Slam the axe overhead, using recoil and Ironsilk to propel you up into the air. While going upwards, you can unleash a powerful Element Discharge.
Press zl-button-switch-mhr-wiki-guide + x-button-switch-mhr-wiki-guide 
Can be switched out with Counter Peak Performance

 

Insect Glaive

Silkbind Vault

Silkbind Vault

Fly freely through the sky!
A leaping attack that spins forwards. Follow up with a Jumping Slash, a Jumping Advancing Slash, or even a Midair Evade.
Press zl-button-switch-mhr-wiki-guide + a-button-switch-mhr-wiki-guide

Recall Kinsect

Recall Kinsect

The silk heals all!
Calls back your Kinsect while dodging. As it returns, it will perform spinning attacks that scatter healing extracts. Its stamina will fully recover once it gets back to its master.
Press zl-button-switch-mhr-wiki-guide + x-button-switch-mhr-wiki-guide
Can be switched out with Diving Wyvern

Diving Wyvern

Diving Wyvern

A devastating dive attack that uses a Wirebug to pull you downward with great force. The attack has a small damage radius, but that means the damage is highly focused.
Press zl-button-switch-mhr-wiki-guide + x-button-switch-mhr-wiki-guide 
Can be switched out with Recall Kinsect



 

Bow

Herculean Draw

Herculean Draw

Use Ironsilk to strengthen your draw!
Surge forward in a designated direction. Your attack is also empowered for a short time.
Press zl-button-switch-mhr-wiki-guide + a-button-switch-mhr-wiki-guide

Focus Shot

Focus Shot

Energy through harmony with nature!
Dodge while crouching. While crouching, your stamina rapidly regenerates. If timed right, you can nullify a monster attack while evading. You can also use the Left Stick to change the direction in which you evade.
Press zl-button-switch-mhr-wiki-guide + x-button-switch-mhr-wiki-guide
Can be switched out with Aerial Aim

Aerial Aim

Aerial Aim

An action for firing arrows by jumping straight up with a Wirebug. Particularly damaging shots can be fired from midair. A close-range attack using an arrow can also be aimed directly underneath you.
Press r-button-switch-mhr-wiki-guide + x-button-switch-mhr-wiki-guide
Can be switched out with Focus Shot

 

Light Bowgun

Silkbind Glide

Silkbind Glide

Let your shots flow like water!
Surge forward at a lightning-fast speed. Pressing the corresponding button while moving unleashes a powerful close-range severing attack.
Press zl-button-switch-mhr-wiki-guide + a-button-switch-mhr-wiki-guide

Fanning Vault

Fanning Vault

Rain down shots from above!
Uses a Wirebug to vault yourself forward. Press the corresponding button to fire, to reload, or to fire a Wyvernblast directly below you, which will stick to the monster's hide.
Press zl-button-switch-mhr-wiki-guide + x-button-switch-mhr-wiki-guide 
Can be switched out with Fanning Maneuver

Fanning Maneuver

Fanning Maneuver

A maneuver using a Wirebug and centrifugal force to quickly flank left or right. Also temporarily ups attack power. Shots can be fired while in motion.
Press zl-button-switch-mhr-wiki-guide + x-button-switch-mhr-wiki-guide 
Can be switched out with Fanning Vault

 

Heavy Bowgun

Free Silkbind Glide

Free Silkbind Glide

Move around like a gale of destruction!
Push the stick to control the direction you go in. Press the corresponding button to perform a close-range attack or quickly sheathe your weapon.
Press zl-button-switch-mhr-wiki-guide + a-button-switch-mhr-wiki-guide

Counter Shot

Counter Shot

A fierce counterattack!
Stretch out a web of silk and take a stance to prepare for a powerful counterattack.
The attack is activated if you get hit while in this stance.
Press zl-button-switch-mhr-wiki-guide + x-button-switch-mhr-wiki-guide 
Can be switched out with Counter Charger

Counter Charge

Counter Charger

A parrying skill using Wirebugs. Absorbs an attack from a monster without taking any damage. Will shorten the amount of time needed for a Charged Shot.
Press zl-button-switch-mhr-wiki-guide + x-button-switch-mhr-wiki-guide 
Can be switched out with Counter Shot

 

 

Wirebug Trivia

  • Other Trivia and Information to be added soon!



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