Charge Blade |
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---|---|
Weapon Type | Melee |
Damage Type | Cut Damage |
Charge Blade (チャージアックス chyaaji akkusu, "charge axe") is one of the fourteen weapon categories in Monster Hunter Rise (MHR or MHRise). Like all Weapons, it features a unique set of moves and an upgrade path that branches out depending on the materials used.
A weapon that is both sword and axe. Charge it up in sword mode, then combine sword and shield into an axe and unleash the energy as a devastating attack.
Charge Blade Weapon Tree
- You can check out our Charge Blade Weapon Tree to find the different upgrade paths for the Charge Blade weapon category.
- Click here for a Comparative List of Charge Blades.
- Click here to see MH Rise Charge Blade Builds. These builds were created around the weapon types, each with a specific set of handpicked Weapons, Equipment and complementing Skills and Decorations. These builds with Specific Charge Blades may be paired with a set of Armor to optimize the combination in order to create a Build type focused on the Skills available with the selected equipment.
- Master Rank Charge Blades are the top tier Charge Blades available in Monster Hunter Rise, and as all Master Rank Weapons, can only be obtained by owning the Sunbreak Expansion. These weapons use Master Rank Materials that can be obtained by completing quests and doing endgame content. Click here to see all Master Rank Charge Blades.
Charge Blade Weapon Traits
- Sword & shield form strikes a balance between mobility, defense, and attack.
- Axe form trades out defense for powerful attacks, good reach, and the phial's bonus.
- A complex weapon with a sword & shield form and an axe form that both use a phial system.
- Sword mode boasts mobility and high guard capabilities, while axe mode boasts more powerful attacks. Store up energy while in sword mode, and then use it to deal high damage in axe mode.
Charge Blade Weapon Features
Weapon Advantages
- Switching to the axe allows for strong and deadly attacks.
- The Silkbind Guard move is a great way to quickly max up your Phials.
- A versatile weapon where you can use the shield, sword, and switch to the axe.
- The new Silkbind Attack is a great use to glide around the battlefield and to quickly morph into axe mode.
Weapon Disadvantages
- Movement speed of the hunter is quite slow.
- Axe mode significantly slows the hunter's movement.
Charge Blade Controls
Sword
- : Sword Weak Slash
- + : Sword Forward Slash
- + during combo: Sword Fade Slash
- + : Sword Morph Slash
- + : Charge
- : Guard
- Hold : Sword Charged Double Slash
- Charge Gauge: Attack in Sword Mode to build up Sword Energy. Build up too much energy and attacks will bounce off. Perform Charge Phials while the gauge is yellow or above to fill a phial, which can be used in Axe Mode to perform powerful attacks.
- Attacks that Block: Some sword mode attacks have blocking frames, like the end of Spinning Slash or the start of Morph Slash. If an attack hits while your shield is facing forward, you'll block automatically.
- Charged Attack: Condensed Element Slash and Charged DOuble Slash will not execute properly if you hold the button for too long. Release the button at the right time to use these moves successfully.
- Sword Boost Mode: Perform a Sword: Condensed Element Slash during an Elemental Boost to enter Sword Boost Mode. In this mode, your sword will not be deflected and you will gain additional attacks.
Axe
- : Axe Rising Slash
- : Axe Elemental Discharge
- + : Axe Amped Element Discharge
- : Axe Morph Slash
- Element Discharge: While in Axe Mode, you can use phials to perform powerful attacks.
- Element Boost: With at least 1 phial applied, perform an Axe Elemental Roundslash, and your shield will be elementally boosted, improving power and guard capacity in Axe Mode. Axe Amped Element Discharge becomes Axe Super Element Discharge. Successfully blocking an attack in this state triggers a shield explosion.
Silkbind Controls
- + : Morphing Advance
- + : Counter Peak Performance
- Morphing Advance: Uses a Wirebug to launch yourself forward while your charge blade switches to axe form. While in motion, monster attacks won't knock you back or stun you.
- Counter Peak Performance: Being hit while your weapon is readied will fill your phials to maximum.
Chargeblade Useful Combos
Sword: Basic Combo
- +, ,
- Sword: Forward Slash > Sword: Return Stroke > Sword: Spinning Slash
Elemental Roundslash Combo
- Power Mode requires more than 1 Phial.
- Hold , +, +,
- Sword: Charged Double Slash > Sword: Shield Thrust > Axe: Amped Element Discharge > Axe: Element Boost Spinning Slash
Sword: Sword Mode-boosting Combo
- During Elemental Boost only.
- Hold , +,
- Sword: Charged Double Slash > While Charging > Sword: Condensed Element Slash
Axe Combo into Amped Element Discharge
- +, ,
- Axe: Dash Slam > Axe: Element Discharge II > Axe: Amped Element Discharge
Axe: Combos from Axe Mode into Element Discharge
- , , ,
- Axe: Rising Slash > Axe: Element Discharge II > Axe: Rising Slash > Axe: Element Discharge II
Charge Blade Silkbind Attacks
Ready Stance
A Silkbind maneuver that binds sword and axe together with Ironsilk.
After guarding, a heavy knockback leaves you in Sword Mode, and lowers your guard reaction so you're able to chain sword/axe attacks.
Counter Peak Performance
Ready your shield while stretching silk to the ground. Being hit while your shield is readied will fill your phials to the maximum.
Press +
Can be switched out with Axe Hopper
Charge Blade Switch Skills
Switch Skills in Monster Hunter Rise (MHR or MHRise) refer to swappable moves in a Weapon's moveset. Each of the 14 Weapon-types have 3 sets of 2 moves that can be switched out with each other, allowing for a diverse, customizable approach to combat. Switch Skills are unlocked by progressing in the game, with each set having a default move that is available from the beginning.
- Each Weapon-type has a set of swappable Silkbind Attacks and 2 sets of swappable standard moves in the base game.
- The first set of Switch Skills are unlocked by completing the Lv. 3⭐Urgent Village Quest Feathered Frenzy
- The second set of Switch Skills are unlocked by forging or upgrading 8 Weapons within a Weapon-type. Note that this needs to be done for every Weapon-type that you want to unlock Switch Skills for.
- The third set of Switch Skills are unlocked by completing the associated High Rank Hub Quest given by Master Utsushi. These quests are unlocked by gaining access to the required Hub Quest rank.
- Lv. 5⭐ Charge Blade Coalescing for the Charge Blade.
- Once unlocked, Switch Skills can be swapped at any Item Box and Switch Skill combinations can be saved to Item Loadouts as well.
- The Sunbreak Expansion introduces the Switch Skill Swap mechanic, where hunters can preload 2 Switch Skill loadouts and swap between them freely during hunts. Hunters will also now have access to a total of 5 sets of swappable Switch Skills, including new Silkbind Attacks and regular moves.
- This expansion also introduces the Swap Evade, a special dodge maneuver that can be performed right after a Switch Skill Swap, allowing hunters to quickly evade and maintain distance while safely swapping skill sets.
- In the table below, the left column represents default moves available from the beginning, while the right represents unlockable Switch Skills.
Switch Skill Swap Mechanic
The Switch Skill Swap mechanic allows the hunter to assign Switch Skill loadouts and swap between them on the fly, whether in combat or otherwise. This allows the hunter to further expand their arsenal of available moves during hunts and to further customize their builds to accommodate their playstyle. Being able to make split-second decisions to swap loadouts and use specific moves to counter monster attacks as they wind up is sure to add an exciting new dimension to monster hunting.
With the Switch Skill Swap mechanic, hunters are given two loadouts to switch between, denoted by the Red Scroll and Blue Scroll icons on the UI. Hunters can set up each loadout from the Item Box at Kamura Village, Elgado Outpost or even at Camps while out on hunts, just as they would when assigning Switch Skills individually. When out on hunts, hunters can swap between the two loadouts by holding and pressing the + buttons. The character will perform a quick animation and briefly flash with energy, signifying a successful swap.
NEW! Charge Blade Switch Skills introduced with the Sunbreak Expansion | |
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Switch Skills Set 1 | |
Morph Slash |
Switch Skill Name |
Sword to axe, axe to sword. This switching attack forms the basis of a Charge Blade. Right as the weapon begins switching to an axe, or right as it is about to finish switching to a sword, the shield is raised to block incoming attacks. |
Switch Skill Description |
Controls
|
Controls |
Switch Skills Set 2 | |
Condensed Element Slash |
Condensed Spinning Slash |
While Charging, elemental energy gathers on the sword to strengthen it and generate a powerful bash effect. The damage dealt by the sword temporarily increases, and incurs additional damage. Reinforcing the sword with this skill, however, requires the shield to also be elementally boosted.
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Activates the Element Regeneration system while charging. The shield rotates and acts as a spinning saw blade. This technique switches the weapon into Axe Mode, allowing multiple hits until the mode is disengaged. Longer hits in Axe Mode turn the energy into phials.
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Controls
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Controls
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Switch Skills Set 3 | |
Phial Follow-up |
Phial Follow-up: Firing Pin |
A mechanism in which a small explosion is triggered by Shield Thrust during Elemental Boost or by sword attacks while in Sword Boost Mode. Functions as support when attacking in Sword Mode.
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A mechanism that lowers the pressure of elemental energy generated through Shield Thrust during Elemental Boost, or by sword attacks while in Sword Boost Mode. The elemental energy generated builds up on your target, but disappears over time. It can be detonated by any attack in Axe Mode, and extending the time limit of the Elemental Boost.
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Controls
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Controls
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Switch Skills Set 4 (Silkbind) | |
Counter Peak Performance |
Ready Stance |
A Guard technique using Wirebug silk. If an attack is successfully blocked, phials are filled, and you can lead into various attack-focused actions. (Wirebug Gauge recovery speed: Medium)
|
A Silkbind maneuver that binds sword and axe together with Ironsilk. After guarding, a heavy knockback leaves you in Sword Mode, and lowers your guard reaction so you're able to chain sword/axe attacks. (Wirebug Gauge recovery speed: Fast)
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Controls
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Controls
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Switch Skills Set 5 (Silkbind) | |
Morphing Advance |
Air Dash |
A Silkbind technique for quickly closing the distance to your target while morphing into Axe Mode. While advancing, you're immune to knockback and attacks that send you flying. You can also follow up by morphing back into Sword Mode. (Wirebug Gauge recovery speed: Fast)
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A Wirebug-based technique where you rise up while whirling an axe, then propel yourself away with a Phial Explosion. Damage often leaves monsters mountable, and you can control your fall direction to some degree. If no Phial Explosion is detonated, you'll fall straight down. (Wirebug Gauge recovery speed: Fast)
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Controls
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Controls
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Charge Blade Controls
Sword
- : Sword Weak Slash
- + : Sword Forward Slash
- W A S D + during combo: Sword Fade Slash
- + : Sword Morph Slash
- + : Charge
- : Guard
- Hold : Sword Charged Double Slash
- Charge Gauge: Attack in Sword Mode to build up Sword Energy. Build up too much energy and attacks will bounce off. Perform Charge Phials while the gauge is yellow or above to fill a phial, which can be used in Axe Mode to perform powerful attacks.
- Attacks that Block: Some sword mode attacks have blocking frames, like the end of Spinning Slash or the start of Morph Slash. If an attack hits while your shield is facing forward, you'll block automatically.
- Charged Attack: Condensed Element Slash and Charged DOuble Slash will not execute properly if you hold the button for too long. Release the button at the right time to use these moves successfully.
- Sword Boost Mode: Perform a Sword: Condensed Element Slash during an Elemental Boost to enter Sword Boost Mode. In this mode, your sword will not be deflected and you will gain additional attacks.
Axe
- : Axe Rising Slash
- : Axe Elemental Discharge
- + : Axe Amped Element Discharge
- : Axe Morph Slash
- Element Discharge: While in Axe Mode, you can use phials to perform powerful attacks.
- Element Boost: With at least 1 phial applied, perform an Axe Elemental Roundslash, and your shield will be elementally boosted, improving power and guard capacity in Axe Mode. Axe Amped Element Discharge becomes Axe Super Element Discharge. Successfully blocking an attack in this state triggers a shield explosion.
Silkbind Controls
- + : Morphing Advance
- + : Counter Peak Performance
- Morphing Advance: Uses a Wirebug to launch yourself forward while your charge blade switches to axe form. While in motion, monster attacks won't knock you back or stun you.
- Counter Peak Performance: Being hit while your weapon is readied will fill your phials to maximum.
Chargeblade Useful Combos
Sword: Basic Combo
- + , ,
- Sword: Forward Slash > Sword: Return Stroke > Sword: Spinning Slash
Elemental Roundslash Combo
- Power Mode requires more than 1 Phial.
- Hold , + , + ,
- Sword: Charged Double Slash > Sword: Shield Thrust > Axe: Amped Element Discharge > Axe: Element Boost Spinning Slash
Sword: Sword Mode-boosting Combo
- During Elemental Boost only.
- Hold , + , Hold
- Sword: Charged Double Slash > While Charging > Sword: Condensed Element Slash
Axe Combo into Amped Element Discharge
- W A S D + , ,
- Axe: Dash Slam > Axe: Element Discharge II > Axe: Amped Element Discharge
Axe: Combos from Axe Mode into Element Discharge
- , , ,
- Axe: Rising Slash > Axe: Element Discharge II > Axe: Rising Slash > Axe: Element Discharge II
Charge Blade Silkbind Attacks
Ready Stance
A Silkbind maneuver that binds sword and axe together with Ironsilk.
After guarding, a heavy knockback leaves you in Sword Mode, and lowers your guard reaction so you're able to chain sword/axe attacks.
Counter Peak Performance
Ready your shield while stretching silk to the ground. Being hit while your shield is readied will fill your phials to the maximum.
While holding , press
Can be switched out with Axe Hopper
Charge Blade Switch Skills
Switch Skills in Monster Hunter Rise (MHR or MHRise) refer to swappable moves in a Weapon's moveset. Each of the 14 Weapon-types have 3 sets of 2 moves that can be switched out with each other, allowing for a diverse, customizable approach to combat. Switch Skills are unlocked by progressing in the game, with each set having a default move that is available from the beginning.
- Each Weapon-type has a set of swappable Silkbind Attacks and 2 sets of swappable standard moves in the base game.
- The first set of Switch Skills are unlocked by completing the Lv. 3⭐Urgent Village Quest Feathered Frenzy
- The second set of Switch Skills are unlocked by forging or upgrading 8 Weapons within a Weapon-type. Note that this needs to be done for every Weapon-type that you want to unlock Switch Skills for.
- The third set of Switch Skills are unlocked by completing the associated High Rank Hub Quest given by Master Utsushi. These quests are unlocked by gaining access to the required Hub Quest rank.
- Lv. 5⭐ Charge Blade Coalescing for the Charge Blade.
- Once unlocked, Switch Skills can be swapped at any Item Box and Switch Skill combinations can be saved to Item Loadouts as well.
- The Sunbreak Expansion introduces the Switch Skill Swap mechanic, where hunters can preload 2 Switch Skill loadouts and swap between them freely during hunts. Hunters will also now have access to a total of 5 sets of swappable Switch Skills, including new Silkbind Attacks and regular moves.
- This expansion also introduces the Swap Evade, a special dodge maneuver that can be performed right after a Switch Skill Swap, allowing hunters to quickly evade and maintain distance while safely swapping skill sets.
- In the table below, the left column represents default moves available from the beginning, while the right represents unlockable Switch Skills.
NEW! Charge Blade Switch Skills introduced with the Sunbreak Expansion | |
---|---|
Switch Skills Set 1 | |
Morph Slash |
Switch Skill Name |
Sword to axe, axe to sword. This switching attack forms the basis of a Charge Blade. Right as the weapon begins switching to an axe, or right as it is about to finish switching to a sword, the shield is raised to block incoming attacks. |
Switch Skill Description |
Controls
|
Controls |
Switch Skills Set 2 | |
Condensed Element Slash |
Condensed Spinning Slash |
While Charging, elemental energy gathers on the sword to strengthen it and generate a powerful bash effect. The damage dealt by the sword temporarily increases, and incurs additional damage. Reinforcing the sword with this skill, however, requires the shield to also be elementally boosted.
|
Activates the Element Regeneration system while charging. The shield rotates and acts as a spinning saw blade. This technique switches the weapon into Axe Mode, allowing multiple hits until the mode is disengaged. Longer hits in Axe Mode turn the energy into phials.
|
Controls
|
Controls
|
Switch Skills Set 3 | |
Phial Follow-up |
Phial Follow-up: Firing Pin |
A mechanism in which a small explosion is triggered by Shield Thrust during Elemental Boost or by sword attacks while in Sword Boost Mode. Functions as support when attacking in Sword Mode.
|
A mechanism that lowers the pressure of elemental energy generated through Shield Thrust during Elemental Boost, or by sword attacks while in Sword Boost Mode. The elemental energy generated builds up on your target, but disappears over time. It can be detonated by any attack in Axe Mode, and extending the time limit of the Elemental Boost.
|
Controls
|
Controls
|
Switch Skills Set 4 (Silkbind) | |
Counter Peak Performance |
Ready Stance |
A Guard technique using Wirebug silk. If an attack is successfully blocked, phials are filled, and you can lead into various attack-focused actions. (Wirebug Gauge recovery speed: Medium)
|
A Silkbind maneuver that binds sword and axe together with Ironsilk. After guarding, a heavy knockback leaves you in Sword Mode, and lowers your guard reaction so you're able to chain sword/axe attacks. (Wirebug Gauge recovery speed: Fast)
|
Controls
|
Controls
|
Switch Skills Set 5 (Silkbind) | |
Morphing Advance |
Air Dash |
A Silkbind technique for quickly closing the distance to your target while morphing into Axe Mode. While advancing, you're immune to knockback and attacks that send you flying. You can also follow up by morphing back into Sword Mode. (Wirebug Gauge recovery speed: Fast)
|
A Wirebug-based technique where you rise up while whirling an axe, then propel yourself away with a Phial Explosion. Damage often leaves monsters mountable, and you can control your fall direction to some degree. If no Phial Explosion is detonated, you'll fall straight down. (Wirebug Gauge recovery speed: Fast)
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Controls
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Controls
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Charge Blades are a type of Weapon in Monster Hunter Rise (MHR or MHRise). This page shows a visual gallery of all different styles for Charge Blades. as well as a comparison table comparing the most imporant aspects such as Attack, Sharpness, Affinity, etc. Weapons are often upgraded based on previous decisions, with different paths leading to different looks and necessitating different materials. You can find detailed upgrade path information in the Charge Blade Weapon Tree or by clicking each individual weapon below.
For a comprehensive guide on how to use Charge Blades, please click the following link: Charge Blade
Charge Blades in Monster Hunter Rise
Quick Search of All Master Rank Charge Blades
Name |
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Phial |
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Rare |
Rampage Skills |
Crafting |
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Defender Charge Blade I | 110 | None | 0% | Impact Phial | 30 | Rarity 1 |
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Champion Charge Blade | 150 | None | 0% | Impact Phial | 30 | Rarity 2 |
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Champion Charge Blade II | 190 | None | 0% | Impact Phial | 30 | Rarity 4 |
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Champion Charge Blade III | 210 | None | 0% | Impact Phial | 30 | Rarity 4 |
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Guardian Charge Blade | 230 | None | 0% | Impact Phial | 30 | Rarity 5 |
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Kamura C. Blade I | 50 | None | 0% | Impact Phial | 0 | Rarity 1 |
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Kamura C. Blade II | 60 | None | 0% | Impact Phial | 0 | Rarity 1 |
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Kamura C. Blade III | 90 | None | 0% | Impact Phial | 0 | Rarity 2 |
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Kamura C. Blade IV | 140 | None | 0% | Impact Phial | 0 | Rarity 3 |
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Kamura C. Blade V | 150 | None | 0% | Impact Phial | 0 | Rarity 4 |
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Kamura Ninja C. Blade | 150 | None | 0% | Impact Phial | 0 | Rarity 5 |
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Kamura Warrior C. Blade | 250 | None | 0% | Impact Phial | 0 | Rarity 8 | None |
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Kamura Warrior C. Blade + | 300 | None | 0% | Impact Phial | 0 | Rarity 8 | None |
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Kamura Fine C. Blade | 330 | None | 0% | Impact Phial | 0 | Rarity 10 | None |
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Duke's Shield | 320 | Dragon 24 | 0% | Impact Phial | 0 | Rarity 9 | None |
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Bloodeagle Adler | 330 | Dragon 27 | 0% | Impact Phial | 0 | Rarity 10 | None |
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Silver Splitter | 320 | Dragon 51 | 0% | Element Phial | 0 | Rarity 10 | None |
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Dear Lutemis I | 100 | Fire 22 | 0% | Element Phial | 0 | Rarity 2 |
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Dear Lutemis II | 150 | Fire 26 | 0% | Element Phial | 0 | Rarity 4 |
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Dear Lutemia | 170 | Fire 30 | 0% | Element Phial | 0 | Rarity 5 |
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Dear Lutemia + | 260 | Fire 44 | 0% | Element Phial | 0 | Rarity 8 | None |
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Dear Lutemineva | 310 | Fire 48 | 0% | Element Phial | 0 | Rarity 9 | None |
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Dear Lutemineva + | 330 | Fire 54 | 0% | Element Phial | 0 | Rarity 10 | None |
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Luna Eostre | 330 | Poison 46 | 10% | Impact Phial | 0 | Rarity 10 | None |
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Rosenrupe | 300 | Poison 20 | 20% | Impact Phial | 0 | Rarity 9 | None |
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Rosenrupe + | 310 | Poison 21 | 20% | Impact Phial | 0 | Rarity 9 | None |
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Rosenomolgia | 320 | Poison 23 | 20% | Impact Phial | 0 | Rarity 10 | None |
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Kaktusemolgia | 310 | Fire 45 | 20% | Element Phial | 0 | Rarity 10 | None | |
Weissritter I | 90 | Ice 17 | 20% | Element Phial | 0 | Rarity 2 |
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Weissritter II | 110 | Ice 19 | 20% | Element Phial | 0 | Rarity 3 |
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Weissritter III | 130 | Ice 22 | 25% | Element Phial | 0 | Rarity 4 |
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Paladire Charge Blade | 170 | Ice 26 | 25% | Element Phial | 0 | Rarity 5 |
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Frostrail | 270 | Ice 36 | 25% | Element Phial | 0 | Rarity 8 | None |
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Frostrail + | 290 | Ice 42 | 25% | Element Phial | 0 | Rarity 9 | None |
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Dreadfeller | 310 | Ice 48 | 25% | Element Phial | 0 | Rarity 10 | None |
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Usurper's Lightning I | 120 | Thunder 20 | 0% | Element Phial | 0 | Rarity 3 |
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Usurper's Lightning II | 190 | Thunder 23 | 0% | Element Phial | 0 | Rarity 5 |
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Despot's Thundergale | 210 | Thunder 26 | 0% | Element Phial | 0 | Rarity 6 |
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Despot's Thundergale + | 310 | Thunder 47 | 0% | Element Phial | 0 | Rarity 9 | None |
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Oppresor's Thunderclap | 330 | Thunder 52 | 0% | Element Phial | 0 | Rarity 10 | None |
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Shovedown Blade I | 100 | Water 13 | 0% | Impact Phial | 10 | Rarity 2 |
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Shovedown Blade II | 170 | Water 15 | 0% | Impact Phial | 10 | Rarity 4 |
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Spinning Takedown | 210 | Water 18 | 0% | Impact Phial | 20 | Rarity 5 |
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Spinning Takedown + | 250 | Water 28 | 0% | Impact Phial | 20 | Rarity 8 | None |
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Whirling Takedown | 270 | Water 30 | 0% | Impact Phial | 20 | Rarity 8 | None |
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Whirling Takedown + | 340 | Water 36 | 0% | Impact Phial | 20 | Rarity 10 | None |
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Giga Grips I | 100 | Poison 22 | 0% | Impact Phial | 15 | Rarity 2 |
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Giga Grips II | 140 | Poison 23 | 0% | Impact Phial | 15 | Rarity 3 |
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Giga Grips III | 140 | Poison 25 | 0% | Impact Phial | 20 | Rarity 5 |
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Titan's Vise | 200 | Poison 29 | 0% | Impact Phial | 20 | Rarity 6 |
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Titan's Vise + | 260 | Poison 35 | 0% | Impact Phial | 20 | Rarity 8 | None |
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Goliath Arms | 330 | Poison 40 | 0% | Impact Phial | 20 | Rarity 10 | None |
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Surprise Axe I | 160 | Ice 9 | -20% | Impact Phial | 0 | Rarity 3 |
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Surprise Axe II | 190 | Ice 11 | -20% | Impact Phial | 0 | Rarity 5 |
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Stunning Axe | 230 | Ice 13 | -20% | Impact Phial | 0 | Rarity 6 |
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Striking Axe | 310 | Ice 19 | -20% | Impact Phial | 0 | Rarity 8 | None |
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Striking Axe + | 330 | Ice 21 | -20% | Impact Phial | 0 | Rarity 9 | None |
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Shocking Axe | 350 | Ice 23 | -20% | Impact Phial | 0 | Rarity 10 | None |
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Hyperguard I | 80 | None | 0% | Impact Phial | 0 | Rarity 1 |
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Hyperguard II | 100 | None | 0% | Impact Phial | 0 | Rarity 1 |
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Regas Hyper | 120 | None | 0% | Impact Phial | 0 | Rarity 2 |
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Elite Blade I | 140 | None | 0% | Impact Phial | 0 | Rarity 3 |
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Elite Blade II | 170 | None | 0% | Impact Phial | 0 | Rarity 4 |
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Kaiser Blade | 190 | None | 0% | Impact Phial | 0 | Rarity 5 |
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Kaiser Blade + | 260 | None | 0% | Impact Phial | 0 | Rarity 8 | None |
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Kaiser Kommandant | 310 | None | 0% | Impact Phial | 0 | Rarity 8 | None |
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Kaiser Kommandant + | 340 | None | 0% | Impact Phial | 0 | Rarity 10 | None |
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Frostmoon Icecutioner | 300 | Ice 27 | 0% | Impact Phial | 0 | Rarity 9 | None |
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Frostmoon Icecutioner + | 310 | Ice 29 | 0% | Impact Phial | 0 | Rarity 9 | None |
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Gluttonous Glacier | 330 | Ice 32 | 0% | Impact Phial | 0 | Rarity 10 | None |
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K. Captain's Blade I | 150 | Thunder 29 | 15% | Elemental Phial | 0 | Rarity 4 |
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K. Captain's Blade II | 160 | Thunder 33 | 20% | Elemental Phial | 0 | Rarity 5 |
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Die Walküre | 170 | Thunder 37 | 20% | Elemental Phial | 0 | Rarity 6 |
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Die Walkure + | 250 | Thunder 45 | 20% | Element Phial | 0 | Rarity 8 | None |
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Tristan and Isolde | 300 | Thunder 50 | 20% | Element Phial | 0 | Rarity 9 | None |
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Tristan and Isolde + | 320 | Thunder 58 | 20% | Element Phial | 0 | Rarity 10 | None |
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Vajraklex Blade | 290 | Thunder 25 | 30% | Impact Phial | 0 | Rarity 9 | None |
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Amagarex Blade | 300 | Thunder 30 | 30% | Impact Phial | 0 | Rarity 9 | None |
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Amagarex Blade + | 310 | Thunder 35 | 30% | Impact Phial | 0 | Rarity 10 | None |
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Biting Edge I | 150 | Fire 29 | 25% | Elemental Phial | 0 | Rarity 6 |
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Biting Edge II | 160 | Fire 31 | 25% | Elemental Phial | 0 | Rarity 6 |
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Araknablade | 170 | Fire 34 | 30% | Elemental Phial | 0 | Rarity 7 |
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Araknasmasher | 270 | Fire 40 | 30% | Element Phial | 0 | Rarity 8 | None |
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Araknasmasher + | 290 | Fire 52 | 30% | Element Phial | 0 | Rarity 9 | None |
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Crawling Crusher | 300 | Fire 66 | 30% | Element Phial | 0 | Rarity 10 | None |
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Roujatov Gate | 290 | Blast 17 | 15% | Impact Phial | 0 | Rarity 9 | None |
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Roujatov Gate + | 310 | Blast 19 | 15% | Impact Phial | 0 | Rarity 9 | None |
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Ent Da Lavater | 320 | Blast 22 | 15% | Impact Phial | 0 | Rarity 10 | None |
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Tigrex Divide I | 160 | None | -20% | Impact Phial | 0 | Rarity 3 |
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Tigrex Divide II | 160 | None | -15% | Impact Phial | 0 | Rarity 6 |
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Tigrex Blade | 220 | None | -15% | Impact Phial | 0 | Rarity 6 |
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Tigrex Blade + | 330 | None | -15% | Impact Phial | 0 | Rarity 9 | None |
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Huge Tigrex Blade | 340 | None | -15% | Impact Phial | 0 | Rarity 9 | None |
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Huge Tigrex Blade + | 350 | None | -15% | Impact Phial | 0 | Rarity 10 | None |
|
Mizuniya Drill I | 110 | Water 21 | 10% | Impact Phial | 0 | Rarity 3 |
|
|
Mizuniya Drill II | 170 | Water 24 | 15% | Impact Phial | 0 | Rarity 5 |
|
|
Final Fieldblade | 190 | Water 30 | 20% | Impact Phial | 0 | Rarity 6 |
|
|
Final Fieldblade + | 290 | Water 42 | 20% | Impact Phial | 0 | Rarity 9 | None |
|
Divine Fieldblade | 300 | Water 50 | 20% | Impact Phial | 0 | Rarity 9 | None |
|
Divine Fieldblade + | 310 | Water 58 | 20% | Impact Phial | 0 | Rarity 10 | None |
|
Pure Axe Omonshiro | 310 | Fire 21 | 10% | Impact Phial | Rarity 10 | None |
|
|
Kadachi Slasher I | 100 | Thunder 15 | 10% | Impact Phial | 0 | Rarity 2 |
|
|
Kadachi Slasher II | 140 | Thunder 18 | 15% | Impact Phial | 0 | Rarity 3 |
|
|
Kadachi Otenta | 180 | Thunder 20 | 15% | Impact Phial | 0 | Rarity 5 |
|
|
Kadachi Otenta + | 250 | Thunder 33 | 15% | Impact Phial | 0 | Rarity 8 | None |
|
Thunderclap Otenta | 290 | Thunder 36 | 15% | Impact Phial | 0 | Rarity 8 | None |
|
Thunderclap Otenta + | 330 | Thunder 42 | 15% | Impact Phial | 0 | Rarity 10 | None |
|
Wind Thief Sickle I | 70 | None | 10% | Impact Phial | 0 | Rarity 1 |
|
|
Wind Thief Sickle II | 90 | None | 15% | Impact Phial | 0 | Rarity 2 |
|
|
Gale Sickle | 140 | None | 15% | Impact Phial | 0 | Rarity 4 |
|
|
Gale Sickle + | 240 | None | 15% | Impact Phial | 0 | Rarity 8 | None |
|
Reaper Axe Helliot | 320 | None | 20% | Impact Phial | 0 | Rarity 10 | None |
|
Hidden Arsenal I | 120 | None | 30% | Impact Phial | 0 | Rarity 3 |
|
|
Hidden Arsenal II | 180 | None | 35% | Impact Phial | 0 | Rarity 5 |
|
|
Scream in the Night | 190 | None | 40% | Impact Phial | 0 | Rarity 6 |
|
|
Howl in the Rain | 270 | None | 40% | Impact Phial | 0 | Rarity 8 | None |
|
Howl in the Rain + | 280 | None | 40% | Impact Phial | 0 | Rarity 9 | None |
|
Adivya Charger | 300 | None | 40% | Impact Phial | 0 | Rarity 10 | None |
|
Nunki's Asterism | 340 | Poison 18 | 0% | Impact Phial | 0 | Rarity 10 | None |
|
Bone Sgrongarm I | 90 | None | 0% | Impact Phial | 0 | Rarity 1 |
|
|
Bone Sgrongarm II | 110 | None | 0% | Impact Phial | 0 | Rarity 1 |
|
|
Hard Bone Strongarm | 120 | None | 0% | Impact Phial | 0 | Rarity 2 |
|
|
Bone Blade I Charge Blade | 150 | None | 0% | Impact Phial | 0 | Rarity 3 |
|
|
Bone Blade II | 180 | None | 0% | Impact Phial | 0 | Rarity 4 |
|
|
Bonesilt Veil | 200 | None | 0% | Impact Phial | 0 | Rarity 5 |
|
|
Bonesilt Veil + | 260 | None | 0% | Impact Phial | 0 | Rarity 8 | None |
|
Bonebreaker Veil | 320 | None | 0% | Impact Phial | 0 | Rarity 8 | None |
|
Bonebreaker Veil + | 350 | None | 0% | Impact Phial | 0 | Rarity 10 | None |
|
Aslat Charger | 310 | None | 10% | Impact Phial | 0 | Rarity 9 | None |
|
Aslat Charger + | 320 | None | 10% | Impact Phial | 0 | Rarity 9 | None |
|
Rebellious Charger | 330 | None | 10% | Impact Phial | 0 | Rarity 10 | None |
|
Guardian Blade | 290 | Water 18 | 0% | Impact Phial | 0 | Rarity 8 | None |
|
Guardian Blade + | 310 | Water 25 | 0% | Impact Phial | 0 | Rarity 9 | None |
|
Nadegiri | 320 | Water 32 | 0% | Impact Phial | 0 | Rarity 10 | None |
|
Jyura Silt I | 190 | Water 10 | -10% | Element Phial | 0 | Rarity 5 |
|
|
Jyura Silt II | 190 | Water 11 | -10% | Element Phial | 0 | Rarity 6 |
|
|
Clutch of the Deep | 230 | Water 12 | -10% | Element Phial | 0 | Rarity 6 |
|
|
Clutch of the Deep + | 280 | Water 21 | -10% | Element Phial | 0 | Rarity 8 | None |
|
Valtos Bow | 320 | Water 24 | -10% | Element Phial | 0 | Rarity 9 | None |
|
Valtos Bow + | 350 | Water 29 | -10% | Element Phial | 0 | Rarity 10 | None |
|
Axelion Blade I | 120 | Fire 24 | 0% | Impact Phial | 0 | Rarity 3 |
|
|
Axelion Blade II | 190 | Fire 26 | 0% | Impact Phial | 0 | Rarity 5 |
|
|
Bardichion Blade | 210 | Fire 27 | 0% | Impact Phial | 0 | Rarity 6 |
|
|
Bardichion Blade + | 300 | Fire 52 | 0% | Impact Phial | 0 | Rarity 9 | None |
|
Flamlion Blade | 320 | Fire 60 | 0% | Impact Phial | 0 | Rarity 10 | None |
|
Hellsire Blade | 330 | Fire 48 | 15% | Element Phial | 0 | Rarity 10 | None |
|
Bellowing Blow I | 90 | Sleep 12 | 0% | Impact Phial | 0 | Rarity 2 |
|
|
Bellowing Blow II | 130 | Sleep 15 | 0% | Impact Phial | 0 | Rarity 3 |
|
|
Illusory Frilled Wail | 180 | Sleep 18 | 0% | Impact Phial | 0 | Rarity 5 |
|
|
Illusory Frilled Wail + | 260 | Sleep 20 | 0% | Impact Phial | 0 | Rarity 8 | None |
|
Nightmare Frilled Wail | 290 | Sleep 22 | 0% | Impact Phial | 0 | Rarity 8 | None |
|
Nightmare Frilled Wail + | 340 | Sleep 25 | 0% | Impact Phial | 0 | Rarity 10 | None |
|
Bloom Snow Wail | 280 | Ice 65 | 0% | Element Phial | Rarity 8 | None |
|
|
Bloom Snow Wail + | 310 | Ice 67 | 0% | Element Phial | Rarity 9 | None |
|
|
Flicker Blizzard Wail | 320 | Ice 71 | 0% | Element Phial | Rarity 10 | None |
|
|
Poisonous Veil I | 110 | Poison 8 | -10% | Impact Phial | 0 | Rarity 2 |
|
|
Poisonous Veil II | 170 | Poison 11 | -10% | Impact Phial | 0 | Rarity 4 |
|
|
Infected Veil | 210 | Poison 14 | -10% | Impact Phial | 0 | Rarity 5 |
|
|
Infected Veil + | 270 | Poison 16 | -10% | Impact Phial | 0 | Rarity 8 | None |
|
Malefico Veil | 320 | Poison 17 | -10% | Impact Phial | 0 | Rarity 8 | None |
|
Malefico Veil + | 350 | Poison 25 | -10% | Impact Phial | 0 | Rarity 10 | None |
|
Dragon Veil I | 170 | Dragon 12 | -10% | Element Phial | 0 | Rarity 4 |
|
|
Dragon Veil II | 180 | Dragon 24 | -10% | Element Phial | 0 | Rarity 5 |
|
|
Dragonsong | 200 | Dragon 36 | -5% | Element Phial | 0 | Rarity 6 |
|
|
Dragonsong + | 260 | Dragon 44 | -5% | Element Phial | 0 | Rarity 8 | None |
|
Draquila Reaver | 290 | Dragon 49 | -5% | Element Phial | 0 | Rarity 8 | None |
|
Draquila Reaver + | 330 | Dragon 55 | -5% | Element Phial | 0 | Rarity 10 | None |
|
Barroth Anchor I | 120 | None | -20% | Impact Phial | 0 | Rarity 2 |
|
|
Barroth Anchor II | 170 | None | -20% | Impact Phial | 0 | Rarity 3 |
|
|
Rugged Anchor | 210 | None | -20% | Impact Phial | 0 | Rarity 5 |
|
|
Barroth Guardian | 280 | None | -20% | Impact Phial | 0 | Rarity 8 | None |
|
Barroth Guardian + | 290 | None | -20% | Impact Phial | 0 | Rarity 8 | None |
|
Barroth Reanchor | 360 | None | -20% | Impact Phial | 0 | Rarity 10 | None |
|
Golm Heart | 310 | None | 0% | Impact Phial | 0 | Rarity 8 | None |
|
Golm Heart + | 330 | None | 0% | Impact Phial | 0 | Rarity 9 | None |
|
Grand Gordlock | 360 | None | 0% | Impact Phial | 0 | Rarity 10 | None |
|
Diablos Strongarm I | 220 | None | -30% | Impact Phial | 10 | Rarity 6 |
|
|
Diablos Strongarm II | 230 | None | -30% | Impact Phial | 10 | Rarity 6 |
|
|
Cera Strongarm | 240 | None | -30% | Impact Phial | 20 | Rarity 7 |
|
|
Cera Strongarm + | 340 | None | -30% | Impact Phial | 20 | Rarity 9 | None |
|
Cera Cediment | 350 | None | -30% | Impact Phial | 20 | Rarity 9 | None |
|
Cera Cediment + | 370 | None | -30% | Impact Phial | 20 | Rarity 10 | None |
|
Rough Roller I | 100 | Paralysis 15 | 0% | Impact Phial | 0 | Rarity 2 |
|
|
Rough Roller II | 170 | Paralysis 17 | 0% | Impact Phial | 0 | Rarity 5 |
|
|
Rotaxion | 200 | Paralysis 19 | 0% | Impact Phial | 0 | Rarity 6 |
|
|
Rotaxion + | 240 | Paralysis 20 | 0% | Impact Phial | 0 | Rarity 8 | None |
|
Vortax | 260 | Paralysis 21 | 0% | Impact Phial | 0 | Rarity 8 | None |
|
Vortax + | 320 | Paralysis 23 | 0% | Impact Phial | 0 | Rarity 10 | None |
|
Sinister Slasher I | 130 | Blast 20 | 0% | Impact Phial | 0 | Rarity 3 |
|
|
Sinister Slasher II | 140 | Blast 23 | 0% | Impact Phial | 0 | Rarity 3 |
|
|
Sinister Shade Axe | 200 | Blast 26 | 0% | Impact Phial | 0 | Rarity 6 |
|
|
Sinister Shade Axe + | 290 | Blast 28 | 0% | Impact Phial | 0 | Rarity 8 | None |
|
Mighty Soulcrusher | 320 | Blast 29 | 0% | Impact Phial | 0 | Rarity 9 | None |
|
Elendskraft | 290 | Dragon 16 | 20% | Impact Phial | 0 | Rarity 9 | None |
|
Elendskraft + | 310 | Dragon 23 | 20% | Impact Phial | 0 | Rarity 9 | None |
|
Unheilskraft | 320 | Dragon 30 | 20% | Impact Phial | 0 | Rarity 10 | None |
|
L'Oppresseur | 290 | Dragon 35 | 35% | Impact Phial | 0 | Rarity 9 | None |
|
Le Salut | 300 | Dragon 42 | 35% | Impact Phial | 0 | Rarity 10 | None |
|
Friede Desastre | 340 | Dragon 48 | -30% / 15% * | Impact Phial | 0 | Rarity 10 | None |
|
Undying Blade I | 190 | Thunder 10 | 0% | Impact Phial | 0 | Rarity 5 |
|
|
Undying Blade II | 230 | Thunder 14 | 0% | Impact Phial | 0 | Rarity 6 |
|
|
Ikaji Immortal | 240 | Thunder 16 | 0% | Impact Phial | 0 | Rarity 7 |
|
|
Ikaji Immortal + | 330 | Thunder 22 | 0% | Impact Phial | 0 | Rarity 9 | None |
|
Unyielding Honor | 340 | Thunder 24 | 0% | Impact Phial | 0 | Rarity 10 | None |
|
Demonlord Blade | 330 | Thunder 18 | 0% | Impact Phial | 0 | Rarity 10 | None |
|
Azure Elder Blade I | 180 | Dragon 6 | 0% | Impact Phial | 0 | Rarity 5 |
|
|
Azure Elder Blade II | 190 | Dragon 9 | 0% | Impact Phial | 0 | Rarity 6 |
|
|
Abyssal Gale Ward | 200 | Dragon 17 | 0% | Impact Phial | 0 | Rarity 7 |
|
|
Asylum Bellow | 340 | Dragon 23 | 0% | Impact Phial | 0 | Rarity 10 | None |
|
Thunderbolt Sawtooth I | 180 | Thunder 34 | 0% | Element Phial | 0 | Rarity 6 |
|
|
Abyssal Storm Ward | 190 | Thunder 38 | 0% | Elemental Phial | 0 | Rarity 7 |
|
|
Asylum Peal | 310 | Thunder 75 | 0% | Element Phial | 0 | Rarity 10 | None |
|
Daora's Casca I | 180 | Ice 30 | 10% | Impact Phial | 0 | Rarity 6 |
|
|
Daora's Thwartoise | 190 | Ice 36 | 10% | Impact Phial | 0 | Rarity 7 |
|
|
Daora's Thwartoise + | 310 | Ice 49 | 10% | Impact Phial | 0 | Rarity 9 | None |
|
Daora's Worldbearer | 320 | Ice 62 | 10% | Impact Phial | 0 | Rarity 10 | None |
|
Teostra's Striker I | 180 | Blast 38 | 0% | Impact Phial | 0 | Rarity 6 |
|
|
Teostra's Nova | 190 | Blast 43 | 0% | Impact Phial | 0 | Rarity 7 |
|
|
Teostra's Nova + | 320 | Blast 49 | 0% | Impact Phial | 0 | Rarity 9 | None |
|
Teostra's Redeemer | 330 | Blast 55 | 0% | Impact Phial | 0 | Rarity 10 | None |
|
Arcane Draw I | 180 | Poison 33 | 0% | Impact Phial | 0 | Rarity 6 |
|
|
Etherward | 190 | Poison 39 | 0% | Impact Phial | 0 | Rarity 7 |
|
|
Etherward + | 310 | Poison 46 | 0% | Impact Phial | 0 | Rarity 9 | None |
|
Phantom Providence | 320 | Poison 52 | 0% | Impact Phial | 0 | Rarity 10 | None |
|
Redwing Edge I | 170 | Dragon 30 | 0% | Elemental Phial | 0 | Rarity 6 |
|
|
Skaltecore | 180 | Dragon 35 | 0% | Elemental Phial | 0 | Rarity 7 |
|
|
Crimson Mechwing | 340 | Dragon 60 | 0% | Element Phial | 0 | Rarity 10 | None |
|
Abyssal Splitter | 350 | Dragon 17 | -25% | Impact Phial | 0 | Rarity 10 | None |
|
Regal Daruq | 340 | Ice 28 | 0% | Element Phial | 0 | Rarity 10 | None |
|
Altostratus Blade | 360 | Water 44 | -25% | Impact Phial | 0 | Rarity 10 | None |
|
Ricebane I | 160 | None | 0% | Impact Phial | 15 | Rarity 3 |
|
|
Ricebane II | 200 | None | 0% | Impact Phial | 15 | Rarity 4 |
|
|
Pounder of Rice | 210 | None | 0% | Impact Phial | 20 | Rarity 5 |
|
|
Pounder of Rice + | 270 | None | 0% | Impact Phial | 30 | Rarity 8 | None |
|
Ricebane Emperor | 340 | None | 0% | Impact Phial | 30 | Rarity 10 | None |
|
Cuddly Cat I | 80 | Paralysis 20 | 0% | Impact Phial | 0 | Rarity 1 |
|
|
Cuddly Cat II | 130 | Paralysis 24 | 0% | Impact Phial | 0 | Rarity 3 |
|
|
Felyne Fancy | 140 | Paralysis 28 | 0% | Impact Phial | 0 | Rarity 4 |
|
|
Felyne Fancy + | 230 | Paralysis 29 | 0% | Impact Phial | 0 | Rarity 8 | None |
|
Ominous Puss | 330 | Paralysis 30 | 0% | Impact Phial | 0 | Rarity 10 | None |
|
Mandible Blade I | 120 | Dragon 14 | 10% | Impact Phial | 0 | Rarity 3 |
|
|
Mandible Blade II | 130 | Dragon 17 | 10% | Impact Phial | 0 | Rarity 3 |
|
|
Maxilla Edge | 180 | Dragon 22 | 15% | Impact Phial | 0 | Rarity 5 |
|
|
Maxilla Edge + | 290 | Dragon 27 | 15% | Impact Phial | 0 | Rarity 8 | None |
|
Skull Edge | 330 | Dragon 34 | 15% | Impact Phial | 0 | Rarity 10 | None |
|
Vaik Veil I | 100 | Water 17 | 0% | Element Phial | 0 | Rarity 2 |
|
|
Vaik Veil II | 140 | Water 22 | 0% | Element Phial | 0 | Rarity 3 |
|
|
Shieldraad | 150 | Water 27 | 0% | Element Phial | 0 | Rarity 4 |
|
|
Shieldraad + | 290 | Water 48 | 0% | Element Phial | 0 | Rarity 8 | None |
|
Armordraad | 320 | Water 57 | 0% | Element Phial | 0 | Rarity 10 | None |
|
Royal Order's Battleaxe | 250 | None | 10% | Impact Phial | 50 | Rarity 8 | None |
|
Royal Order Battleaxe + | 320 | None | 10% | Impact Phial | 50 | Rarity 10 | None |
|
Antique Machina CB | 330 | Sleep 13 | 0% | Impact Phial | 0 | Rarity 10 | None |
|
Rampage C. Blade I | 150 | None | 0% | Impact Phial | 0 | Rarity 4 |
|
|
Rampage C. Blade II | 170 | None | 0% | Impact Phial | 0 | Rarity 5 |
|
|
Rampage C. Blade III | 180 | None | 0% | Impact Phial | 0 | Rarity 5 |
|
|
Rampage C. Blade IV | 190 | None | 0% | Impact Phial | 0 | Rarity 6 |
|
|
Rampage C. Blade V | 200 | None | 0% | Impact Phial | 0 | Rarity 6 |
|
|
Rampage C.Blade S | 210 | None | 0% | Impact Phial | 0 | Rarity 7 |
|
|
Charge Blade Gallery
Charge Blade Defender Weapons
Charge Blade Kamura Weapons
Master Rank Charge Blade Kamura Weapons
Charge Blade Ore Weapons
Master Rank Charge Blade Ore Weapons
Charge Blade Bone Weapons
Master Rank Charge Blade Bone Weapons
Charge Blade Independent Weapons
Master Rank Charge Blade Independet Weapons
Charge Blade Weapon Tree for Monster Hunter Rise (MHR or MHRise) features the different upgrade paths for the Charge Blade weapon. In Monster Hunter Rise, there are 14 categories of weapons that players can choose from to use for hunting Monsters. The Charge Blade is a weapon that is both sword and axe. Charge it up in sword mode, then combine sword and shield into an axe and unleash the energy as a devastating attack. This page lists all of the Charge Blades in Monster Hunter Rise, showing their effectiveness and upgrade paths.
Charge Blade Weapon Traits
- Sword & shield form strikes a balance between mobility, defense, and attack.
- Axe form trades out defense for powerful attacks, good reach, and the phial's bonus.
- A complex weapon with a sword & shield form and an axe form that both use a phial system.
- Sword mode boasts mobility and high guard capabilities, while axe mode boasts more powerful attacks. Store up energy while in sword mode, and then use it to deal high damage in axe mode.
Master Rank Charge Blade Weapons
Introduced with the release of the Sunbreak Expansion, Master Rank Weapons are a brand new and more powerful tier of Weaapons available to hunters to help them deal with the deadlier Monsters that can be found on the Sunbreak Expansion.
Note that these Weapons can only be accessed by players that have purchased and installed the Sunbreak Expansion. For those who own the expansionless version of Monster Hunter, these Weapons are unobtainable.
- You can check out the Charge Blade Weapon Tree to find the different upgrade paths for each Master Rank Charge Blade weapon.
Charge Blade Weapon Features
Weapon Advantages
- Switching to the axe allows for strong and deadly attacks.
- The Silkbind Guard move is a great way to quickly max up your Phials.
- A versatile weapon where you can use the shield, sword, and switch to the axe.
- The new Silkbind Attack is a great use to glide around the battlefield and to quickly morph into axe mode.
Weapon Disadvantages
- Movement speed of the hunter is quite slow.
- Axe mode significantly slows the hunter's movement.
Important: For a comprehensive guide on how to use Charge Blades, please click the following link: Charge Blade
MH Rise Charge Blade Weapon Tree
Charge Blade Defender Tree
- Defender Charge Blade I
110 Impact- Champion Charge Blade
150 Impact- Champion Charge Blade II
190 Impact- Champion Charge Blade III
210 Impact- Guardian Charge Blade
230 Impact
- Guardian Charge Blade
- Champion Charge Blade III
- Champion Charge Blade II
- Champion Charge Blade
Charge Blade Kamura Tree
- Kamura C. Blade I
50 Impact- Kamura C. Blade II
60 Impact
- Kamura C. Blade III
90 Impact- Kamura C. Blade IV
140 Impact- Kamura C. Blade V
150 Impact- Kamura Ninja C. Blade
190 Impact- Kamura Warrior C. Blade
250 - Impact- Kamura Warrior C. Blade +
300 - Impact- Kamura Fine C. Blade
330 - Impact
- Kamura Fine C. Blade
- Duke's Shield
320 - Impact 24- Bloodeagle Adler 330 - Impact 27
- Kamura Warrior C. Blade +
- Kamura Warrior C. Blade
- Kamura Ninja C. Blade
- Kamura C. Blade V
- Dear Lutemis I
100 Elem 22- Dear Lutemis II
150 Elem 26- Dear Lutemia
170 Elem 30- Dear Lutemia +
260 - Elem 44- Dear Lutemineva
310 - Elem 48- Dear Lutemineva +
330 - Elem 54
- Dear Lutemineva +
- Luna Eostre
330 - Impact 46 - Rosenrupe
300 - Impact 20- Rosenrupe +
310 - Impact 21- Rosenomolgia
320 - Impact 23
- Rosenomolgia
- Kaktusemolgia
310 - Elemental 45
- Rosenrupe +
- Dear Lutemineva
- Dear Lutemia +
- Dear Lutemia
- Dear Lutemis II
- Weissritter I
90 Elem 17- Weissritter II
110 Elem 19- Weissritter III
130 Elem 22- Pavadira
170 Elem 26- Frostrail
270 - Elem 36- Frostrail +
290 - Elem 42- Dreadfeller
310 - Elem 48
- Dreadfeller
- Frostrail +
- Frostrail
- Pavadira
- Weissritter III
- Usurper's Lightning I
120 Elem 20- Usurper's Lightning II
190 Elem 23- Despot's Thundergale
210 Elem 26- Despot's Thundergale +
310 Elem - 47- Oppressor's Thunderclap
330 Elem - 52
- Oppressor's Thunderclap
- Despot's Thundergale +
- Despot's Thundergale
- Usurper's Lightning II
- Weissritter II
- Kamura C. Blade IV
- Shovedown Blade I
100 Impact 13- Shovedown Blade II
170 Impact 13- Spinning Takedown
210 Impact 18- Spinning Takedown +
250 Impact - 28- Whirling Takedown
270 Impact - 30- Whirling Takedown +
340 Impact - 36
- Whirling Takedown +
- Whirling Takedown
- Spinning Takedown +
- Spinning Takedown
- Giga Grips I
100 Impact 22- Giga Grips II
140 Impact 23- Giga Grips III
170 Impact 25- Titan's Vise
200 Impact 29- Titan's Vise +
260 - Impact 35- Goliath Arms
330 - Impact 40
- Goliath Arms
- Titan's Vise +
- Titan's Vise
- Giga Grips III
- Surprise Axe I
160 Impact 9 15- Surprise Axe II
190 Impact 11 15- Stunning Axe
230 Impact 13 20- Striking Axe
310 Impact - 19 20- Striking Axe +
330 Impact - 21 20- Shocking Axe
350 Impact - 23 30
- Shocking Axe
- Striking Axe +
- Striking Axe
- Stunning Axe
- Surprise Axe II
- Giga Grips II
- Shovedown Blade II
- Kamura C. Blade III
- Kamura C. Blade II
Charge Blade Ore Tree
- Hyperguard I
80 Impact- Hyperguard II
100 Impact
- Regas Hyper
120 Impact- Elite Blade I
140 Impact- Elite Blade II
170 Impact- Kaiser Blade
190 Impact- Kaiser Blade +
260 - Impact- Kaiser Kommandant
310 - Impact- Kaiser Kommandant +
340 - Impact
- Kaiser Kommandant +
- Frostmoon Icecutioner
300 - Impact 27- Frostmoon Icecutioner +
310 - Impact 29- Gluttonous Glacier
330 - Impact 32
- Gluttonous Glacier
- Frostmoon Icecutioner +
- Kaiser Kommandant
- Kaiser Blade +
- Kaiser Blade
- K. Captain's Blade I
150 Elem 29- K. Captain's Blade II
160 Elem 33- Die Walkure
170 Elem 37- Die Walkure +
250 - Elem 45- Tristan and Isolde
300 - Elem 50- Tristan and Isolde +
320 - Elem 58
- Tristan and Isolde +
- Vajraklex Blade
290 - Impact 25- Amagarex Blade
300 - Impact 30- Amagarex Blade +
310 - Impact 35
- Amagarex Blade +
- Amagarex Blade
- Tristan and Isolde
- Die Walkure +
- Biting Edge I
150 Elem 29- Biting Edge II
160 Elem 31- Araknablade 170 Elem 34
- Araknasmasher 270 - Elem 40
- Araknasmasher + 290 - Elem 52
- Crawling Crusher 300 - Elem 66
- Roujatov Gate 290 - Impact 17
- Roujatov Gate + 310 - Impact 19
- Ent Da Lavater 320 - Impact 22
- Roujatov Gate + 310 - Impact 19
- Araknasmasher + 290 - Elem 52
- Araknasmasher 270 - Elem 40
- Araknablade 170 Elem 34
- Biting Edge II
- Die Walkure
- K. Captain's Blade II
- Tigrex Divide I
160 Impact- Tigrex Divide II
210 Impact- Tigrex Blade 220 Impact
- Tigrex Blade +
330 - Impact- Huge Tigrex Blade
340 - Impact- Huge Tigrex Blade +
350 - Impact
- Huge Tigrex Blade +
- Huge Tigrex Blade
- Tigrex Blade +
- Tigrex Blade 220 Impact
- Tigrex Divide II
- Elite Blade II
- Mizuniya Drill I
110 Impact 21- Mizuniya Drill II
170 Impact 24- Final Fieldblade 190 Impact 30
- Final Fieldblade + 290 - Impact 42
- Divine Fieldblade 300 - Impact 50
- Divine Fieldblade + 300 - Impact 50
- Pure Axe Omonshiro 320 - Impact 18
- Divine Fieldblade 300 - Impact 50
- Final Fieldblade + 290 - Impact 42
- Final Fieldblade 190 Impact 30
- Mizuniya Drill II
- Elite Blade I
- Kadachi Slasher I
100 Impact 15- Kadachi Slasher II
140 Impact 18- Kadachi Otenta
180 Impact 20- Kadachi Otenta +
250 - Impact 33- Thunderclap Otenta
290 - Impact 36- Thunderclap Otenta +
330 - Impact 42
- Thunderclap Otenta +
- Thunderclap Otenta
- Kadachi Otenta +
- Kadachi Otenta
- Kadachi Slasher II
- Regas Hyper
- Wind Thief Sickle I
70 Impact- Wind Thief Sickle II
90 Impact- Gale Sickle
140 Impact- Gale Sickle +
240 - Impact- Reaper Axe Helliot
320 - Impact
- Reaper Axe Helliot
- Gale Sickle +
- Hidden Arsenal I
120 Impact- Hidden Arsenal II
180 Impact- Scream in the Night
190 Impact- Howl in the Rain
270 - Impact- Howl in the Rain +
280 - Impact- Adivya Charger
300 - Impact
- Adivya Charger
- Nunki's Asterism
340 - Impact
- Howl in the Rain +
- Howl in the Rain
- Scream in the Night
- Hidden Arsenal II
- Gale Sickle
- Wind Thief Sickle II
- Hyperguard II
Charge Blade Bone Tree
- Bone Strongarm I
90 Impact- Bone Strongarm II
110 Impact
- Hard Bone Strongarm
120 Impact- Bone Blade I
150 Impact- Bone Blade II
180 Impact- Bonesilt Veil
200 Impact- Bonesilt Veil +
260 Impact- Bonebreaker Veil
320 Impact- Bonebreaker Veil +
350 Impact
- Bonebreaker Veil +
- Aslat Charger
310 - Impact- Aslat Charger +
320 - Impact- Rebellious Charger
330 - Impact
- Rebellious Charger
- Aslat Charger +
- Guardian Blade
290 - Impact 18- Guardian Blade +
310 - Impact 25- Nadegiri
320 - Impact 33
- Nadegiri
- Guardian Blade +
- Bonebreaker Veil
- Bonesilt Veil +
- Jyura Silt I
190 Elem 10- Jyura Silt II
220 Elem 11- Clutch of the Deep
230 Elem 12- Clutch of the Deep +
280 - Elem 21- Valtos Bow
320 - Elem 24- Valtos Bow +
350 - Elem 29
- Valtos Bow +
- Valtos Bow
- Clutch of the Deep +
- Clutch of the Deep
- Jyura Silt II
- Bonesilt Veil
- Bone Blade II
- Axelion Blade I
120 Impact 24- Axelion Blade II
190 Impact 26- Bardichion Blade 210 Impact 27
- Bardichion Blade + 300 - Impact 52
- Flamlion Blade 320 - Impact 60
- Hellsire Blade 330 - Elem 48
- Bardichion Blade + 300 - Impact 52
- Bardichion Blade 210 Impact 27
- Axelion Blade II
- Bellowing Blow I
90 Impact 12- Bellowing Blow II
130 Impact 15- Illusory Frilled Wail
180 Impact 18- Illusory Frilled Wail +
260 - Impact 20- Nightmare Frilled Wail
290 - Impact 22- Nightmare Frilled Wail +
340 - Impact 25
- Nightmare Frilled Wail +
- Nightmare Frilled Wail
- Bloom Snow Wail
280 - Elem 65- Bloom Snow Wail +
310 - Elem 67- Flicker Blizzard Wail
320 - Elem 71
- Flicker Blizzard Wail
- Bloom Snow Wail +
- Illusory Frilled Wail +
- Illusory Frilled Wail
- Bellowing Blow II
- Bone Blade I
- Poisonous Veil I
110 Impact 8- Poisonous Veil II
170 Impact 11- Infected Veil
210 Impact 14- Infected Veil +
270 - Impact 16- Malefico Veil
320 - Impact 17- Malefico Veil +
350 - Impact 25
- Malefico Veil +
- Malefico Veil
- Infected Veil +
- Infected Veil
- Dragon Veil I
170 Elem 12- Dragon Veil II
180 Elem 24- Dragonsong
200 Elem 36- Dragonsong +
260 - Elem 44- Draquila Reaver
290 - Elem 49- Draquila Reaver +
330 - Elem 55
- Draquila Reaver +
- Draquila Reaver
- Dragonsong +
- Dragonsong
- Dragon Veil II
- Poisonous Veil II
- Barroth Anchor I
120 Impact- Barroth Anchor II
170 Impact- Rugged Anchor
210 Impact- Barroth Guardian
280 - Impact- Barroth Guardian +
290 - Impact- Barroth Reanchor
360 - Impact
- Barroth Reanchor
- Golm Heart
310 - Impact- Golm Heart +
330 - Impact- Grand Gordlock
360 - Impact
- Grand Gordlock
- Golm Heart +
- Barroth Guardian +
- Diablos Strongarm I
220 Impact- Diablos Strongarm II
230 Impact- Cera Strongarm
240 Impact- Cera Strongarm +
340 - Impact- Cera Cediment
350 - Impact- Cera Cediment +
370 - Impact
- Cera Cediment +
- Cera Cediment
- Cera Strongarm +
- Cera Strongarm
- Diablos Strongarm II
- Barroth Guardian
- Rugged Anchor
- Rough Roller I
100 Impact 15- Rough Roller II
170 Impact 17
- Rotaxion
200 Impact 19- Rotaxion +
240 - Impact 20
- Rotaxion +
- Rotaxion
- Rough Roller II
- Barroth Anchor II
- Hard Bone Strongarm
- Bone Strongarm II
Charge Blade Independent Tree
- Silver Splitter
320 Elem - Dragon 51 - Sinister Slasher I
130 Impact 20- Sinister Slasher II
140 Impact 23
- Sinister Shade Axe
200 Impact 26- Sinister Shade Axe +
290 - Impact 28- Mighty Soulcrusher
320 - Impact 29
- Mighty Soulcrusher
- Sinister Shade Axe +
- Sinister Shade Axe
- Sinister Slasher II
- Elendskraft
290 Impact 16- Elendskraft +
310 - Impact 23- Unheilskraft
320 - Impact 30
- Unheilskraft
- L'Oppresseur
290 Impact 35- Le Salut
300 Impact 42
- Le Salut
- Friede Desastre
340 - Impact 48
- Elendskraft +
- Undying Blade I
190 Impact 10
- Undying Blade II
230 Impact 14
- Ikaji Immortal
240 Impact 16- Ikaji Immortal +
330 Impact 22- Unyielding Honor
340 Impact 24
- Unyielding Honor
- Ikaji Immortal +
- Ikaji Immortal
- Undying Blade II
- Demonlord Blade
330 - Impact 18 - Azure Elder Blade I
180 Impact 6
- Azure Elder Blade II
190 Impact 9
- Abyssal Gale Ward
200 Impact 17- Asylum Bellow
340 Impact 23
- Asylum Bellow
- Abyssal Gale Ward
- Azure Elder Blade II
- Thunderbolt Sawtooth I
180 Elem 34
- Abyssal Storm Ward
190 Elem 38- Asylum Peal
310 Elem 75
- Asylum Peal
- Abyssal Storm Ward
- Daora's Casca I
180 Impact 30
- Daora's Thwartoise
190 Impact 36- Daora's Thwartoise +
310 Impact - 49- Daora's Worldbearer
320 Impact - 62
- Daora's Worldbearer
- Daora's Thwartoise +
- Daora's Thwartoise
- Teostra's Striker I
180 Impact 38
- Teostra's Nova
190 Impact 43- Teostra's Nova +
320 Impact 49- Teostra's Redeemer
330 Impact 55
- Teostra's Redeemer
- Teostra's Nova +
- Teostra's Nova
- Arcane Draw I
180 Impact 33
- Etherward
190 Impact 39- Etherward +
310 Impact - 46- Phantom Providence
320 Impact - 52
- Phantom Providence
- Etherward +
- Etherward
- Redwing Edge I
170 Elem Dragon 30
- Skaltecore
180 Elem Dragon 35- Crimson Mechwing
340 Elem - Dragon 60
- Crimson Mechwing
- Skaltecore
- Abyssal Splitter
350 Impact Dragon 17 - Regal Daruq
340 Elem - 28 - Altostratus Blade
360 Impact 44 - Ricebane I
160 Impact- Ricebane II
200 Impact
- Pounder of Rice
210 Impact- Pounder of Rice +
270 - Impact- Ricebane Emperor
340 - Impact
- Ricebane Emperor
- Pounder of Rice +
- Pounder of Rice
- Ricebane II
- Cuddly Cat I
80 Impact 20- Cuddly Cat II
130 Impact 24
- Felyne Fancy
140 Impact 28- Felyne Fancy +
230 - Impact 29- Ominous Puss
330 - Impact 30
- Ominous Puss
- Felyne Fancy +
- Felyne Fancy
- Cuddly Cat II
- Mandible Blade I
120 Impact 14- Mandible Blade II
130 Impact 17
- Maxilla Edge
180 Impact 22- Maxilla Edge +
290 - Impact 27- Skull Edge
330 - Impact 34
- Skull Edge
- Maxilla Edge +
- Maxilla Edge
- Mandible Blade II
- Vaik Veil I
100 Elem 17- Vaik Veil II
140 Elem 22
- Shieldraad
150 Elem 27- Shieldraad +
290 - Elem 48- Armordraad
320 - Elem 57
- Armordraad
- Shieldraad +
- Shieldraad
- Vaik Veil II
- Royal Order's Battleaxe
250 - Impact- Royal Order's Battleaxe +
320 - Impact
- Royal Order's Battleaxe +
- Antique Machina CB
330 Impact 22 - Rampage C. Blade I
150 Impact- Rampage C. Blade II
170 Impact
- Rampage C. Blade III
180 Impact
- Rampage C. Blade IV
190 Impact- Rampage C. Blade V 200 Impact
- Rampage C. Blade S 210 Impact
- Rampage C. Blade V 200 Impact
- Rampage C. Blade IV
- Rampage C. Blade III
- Rampage C. Blade II
MHR Weapon Types |
Bow ♦ Dual Blades ♦ Great Sword ♦ Gunlance ♦ Hammer ♦ Heavy Bowgun ♦ Hunting Horn ♦ Insect Glaive ♦ Lance ♦ Light Bowgun ♦ Long Sword ♦ Switch Axe ♦ Sword & Shield |
- Anonymous
Does anyone else think CB in rise feels a lot worse than world? I can’t exactly pinpoint why, but it certainly feels like a mix of SAED being weirdly hard to adjust mid swing, and also savage axe going away the moment you go back to sword and shield (meaning you can’t just quickly AED during a short opening with it, or do a full elemental discharge combo without worrying about the long freaking start ip that is condensed spinning slash)
- Anonymous
So as a player coming from World, is the switch skill 1 alt (Condensed Spinning Slash) like Savage Axe mode in Iceborne? That's kinda what I'm thinking when I read the description. I can't quite get my hands on this game yet to find out, but I'm still kinda curious.
- Anonymous
Holding A no longer guards effectively ruining the survivability of the user drastically
WHY SO MANY IMPACT PHIALS DEAR GOD
2
+10
-1