Controls in Monster Hunter Rise (MHR or MHRise) features the control layout of the game on the Nintendo Switch, players can also find basic tips and relevant information regarding movement, combat, and certain interactions that are introduced in Monster Hunter Rise. MHRise controls are available for the Switch platform only until the game's PC launch in 2022.
When plugging a controller into the PC version, the displayed controls can be chosen in the Game Settings. Scroll down to the option for Controller Button Icon Type to change the types, icons preview in the bottom to show what type of controller buttons to expect, you can use these to match those up to the controller you are using. Type 1 and 2 are for the Xbox, Type 3 for the PS4, Type 4 for the PS5 and Type 5 for the Nintendo Pro. The controls for controller shown below are for switch controls.
Monster Hunter Rise Controls
MHRise Basic Controls (Switch)
The Basics
: Move
: Camera Controls
+
: Dash
: Crouching
+
: Evade
: Draw Weapon
or
: Attack
+
on a slope: Slide
+
or
+
near a ledge: Jump
with your weapon drawn: Sheathe Weapon
- Dashing: You can dash with
. Dashing consumes stamina but allows you to run much quicker. You cannot dash when your stamina has dropped below a certain level.
- Evading: You can dodge attacks at the cost of some stamina. When battling a large monster, evading while dashing away from it will perform a more effective dodge called an Emergency Evasion.
- Sliding: If you dash down a slope, you will perform a sliding maneuver. This lets you quickly cover ground without using up stamina, but at the cost of being unable to evade attacks.
- Recovering from Attacks: When knocked down by a monster, you can briefly negate damage from follow-up attacks by not pressing any buttons and staying down. However, be wary - some foes can still hurt an incapacitated hunter.
- Attacking: To perform an attack, draw your weapon and press
,
, or some weapons
. Press these buttons multiple times to execute attacks in quick succession.
- Attacking while Jumping: Press
while jumping or falling to perform a jump attack.
Using Items
: Use Item
- Hold
+
or
: Select Item
- Hold
+
or
: Select Ammo/Coating
- Hold
+
: Select Radial Menu
- Hold
+
: Select Shortcut
- Using Items: Press
to check your item pouch. To select an item, hold
, press
or
, then release
. Unusable items are marked with an X.
- Helper Cage: Hunting Helpers you've caught can be accessed or released from your Helper Cage in the Start Menu's Items and Equipment section. Hunting Helpers are used in the same way as items.
- Custom Radial Menu: Press and hold
+
to use assigned items and shoutouts, which can be changed via the Radial Menu Settings in Items and Equipment. Note: These are default controls, which can be changed in Options > Controls.
Wirebug Commands
+
on the ground: Wiredash (Upward)
+
on the ground: Wiredash (Forward)
+
while airborne: Wiredash (Forward)
+
while airborne: Wiredash (Upward)
+
: Wiredash (Targeted)
in midair: Midair Stop
+
when knocked back or sent flying: Wirefall
+
or
with your weapon drawn: Silkbind
+
or
while unsheathing your weapon: Gunner: Silkbind
- Wiredashing: Perform airborne acrobatics with Wirebugs to move toward a destination or target. Chain these moves together, or lead into a jump attack with
. This will execute a wall run if used while facing a wall.
- Wirebug Gauge: Performing Wirebug actions consumes the Wirebug Gauge, which recovers over time. Once recovered, the gauge can be used again. The degree of consumption and recovery time varies for each action.
- Stopping Midair: Momentarily stop in midair. Your gauge will not recover during this time. Drop down with
or evade with
+
.
- Evading Midair: To execute, press
+
after a midair Wiredash or midair stop. This move is handy for getting around and dodging attacks.
- Wirefalling: Press
+
when a monster sends you flying to execute a Wirefall (this consumes some of your Wirebug Gauge), allowing you to quickly recover and evade any oncoming attacks.
- Skilkbind: Each Weapon has a unique Silkbind attack. To execute, hold
(Blademasters) or
(Gunners) then press either
or
.
Wall Actions
While Scaling Walls:
: Wall Traversal
+
: Wall Run
+
: Wall Jump
while in midair: Jumping Attack
: Drop Down
- Wall Scaling: Move towards an ivy wall and you will automatically grab onto it.
- Wall Running: Wiredash while facing a wall to run in the direction of the
. Hold down
to consume stamina and sustain your wall run. You can also wall run while climbing iv by pressing
and moving the
.
Wyvern Riding
: Light Attack
: Strong Attack
+
: Move
: Evade
: Launch Monster
+
: Mounted Punisher
- Wyvern Riding Gauge: The Wyvern Riding Gauge can be filled by damaging monsters or shrugging off an attack by evading just before it hits.
- Wyvern Riding Timer: Shows how long you can keep riding. Time is recouped when you land attacks, and heavily lost when you are hit.
- Attack Linking and Combos: Certain button sequences and repetitions execute transitions or combos when Wyvern Riding. These can also be triggered with the
.
- Moving: You can control monsters' movement freely while riding them. You can also transition to attacking or evading at any time.
- Emergency Evading: While attacking or being hit, you can evade more quickly than usual by pressing
, at the cost of your Wirebug Gauge.
- Shrugging off Attacks: Dodging or Emergency Evading just as you are about to be hit will stun your foe and also fill your Wyvern Riding Gauge.
- Launching Monsters: Press
while Wyvern Riding to dismount and send the monster flying forward. You'll topple the monster if it collides with a wall or another monster. If your press
just as the monster hits the wall, you can use a Wirebug to hop back onto it, launch it again, and sent it crashing into the wall once more.
- Mounted Punishers: Can be used once your Wyvern Riding Gauge is full. This will deal a huge blow to a monster, so make sure not to miss. You only have a limited time to use it though, and if you miss the attack window, you will automatically dismount.
- Landing the Mounted Punisher: While Mounted Punisher is available, you can use
and
attacks to down the monster, making it easier to land the cop de grace.
Riding Palamutes
When accompanied by a Palamute, you'll have access to the Let me Ride! command, allowing for rapid transport within a locale. Hop on your Palamute and you'll arrive at your destination in no time! There are two ways to ride a Palamute:
- Hold down
while near a Palamute.
- Issue the "Let me Ride!" command from the action bar.
Palamute Riding Controls are as follows:
- Use the
to move around.
- Hold
to dash forward.
- Press
to jump.
- Press
and use the
to drift while dashing
- Press
to attack.
- Press
to dismount.
- Press
to perform a jumping dismount while dashing.
- Recovery Items , Whetstones, and some other items can be used while riding a Palamute. When riding, select a usable item from the Item Bar and press
to use it. Try it out, it can be pretty handy!
MHRise Basic Controls by Weapons (Switch)
The basic controls for each weapon while it is unsheathed are explained below. Note that the basic controls are based on the default controls, some of which can be changed via options in the Start Menu.
Great Sword
: Overhead Slash (Can be held to charge)
: Wide Slash
+
: Riding Slash
: Guard
- While Charging,
to Tackle
- While in midair,
for Plunging Thrust
Long Sword
: Overhead Slash
: Thrust
+
+
: Attack while moving
: Spirit Blade
+
: Foresight Slash (During Combo)
+
: Special Sheathe (After Attacking)
Sword & Shield
: Chop
: Lateral Slash
+
: Shield Attack
+
: Advancing Shield
: Guard
+
: Rising Slash
Dual Blades
: Double Slash
: Lunging Strike
+
: Blade Dance (Demon/Archdemon Mode)
: Demon Mode/Cancel
Hammer
: Overhead Smash
: Side Smash
- Hold
: Charge
- Press
while charging: Charge Switch
Hunting Horn
: Left Swing
: Right Swing
+
: Backwards Strike
: Perform
+
: Magnificent Trio
Lance
: Mid Thrust
: High Thrust
+
: Wide Sweep
+
+
: Guard Dash
+
+
: Dash Attack
+
: Counter-thrust
: Guard
Gunlance
: Lateral Thrust
: Shelling
- Hold
: Charged Shelling
+
: Rising Slash
+
: Guard Thrust
+
: Reload
+
+
: Wyvern's Fire
: Guard
Switch Axe
Axe Mode
: Axe Overhear Slash
- Rapidly press
: Axe Wild Swing
+
: Axe Rising Slash
+
: Axe Forward Slash
: Morph/Reload
Switch Axe
Sword Mode
: Sword Overhead Slash
: Sword Double Slash
+
: Element Discharge
: Morph
Charge Blade
Sword Mode
: Sword Weak Slash
+
: Sword Forward Slash
+
during combo: Sword Fade Slash
+
: Sword Morph Slash
+
: Charge
: Guard
- Hold
: Sword Charged Double Slash
Axe Mode
: Axe Rising Slash
: Axe Elemental Discharge
+
: Axe Amped Element Discharge
: Axe Morph Slash
Insect Glaive
: Rising Slash Combo
: Wide Sweep
+
: Kinsect: Harvest Extract
+
: Kinsect: Recall
+
: Kinsect: Fire
: Kinsect: Mark Target
+
: Vault
Light Bowgun
: Crosshairs
: Fire
: Wyvernblast
: Reload
+
or
: Select Ammo
+
: Melee Attack
Heavy Bowgun
: Crosshairs
: Fire
: Load Special Ammo
: Reload
+
or
: Select Ammo
+
: Melee Attack
Bow
: Aim
: Shoot
: Melee Attack
+
: Dragon Piercer
+
or
: Select Coating
: Load/Unload Coating
MHRise Basic Controls (PC)
The Basics
- W A S D: Move
- O K L ; : Camera Controls
- W A S D + Shift: Dash, has Toggle or Hold option
- Space: Crouching
: Draw Weapon
or
: Attack
- W A S D + Shift on a slope: Slide
- W A S D + Space or W A S D + Shift near a ledge: Jump
- E with your weapon drawn: Sheathe Weapon
- Dashing: You can dash with Shift. Dashing consumes stamina but allows you to run much quicker. You cannot dash when your stamina has dropped below a certain level.
- Evading: You can dodge attacks at the cost of some stamina. When battling a large monster, evading while dashing away from it will perform a more effective dodge called an Emergency Evasion.
- Sliding: If you dash down a slope, you will perform a sliding maneuver. This lets you quickly cover ground without using up stamina, but at the cost of being unable to evade attacks.
- Recovering from Attacks: When knocked down by a monster, you can briefly negate damage from follow-up attacks by not pressing any buttons and staying down. However, be wary - some foes can still hurt an incapacitated hunter.
- Attacking: To perform an attack, draw your weapon and press
,
, or some weapons
. Press these buttons multiple times to execute attacks in quick succession.
- Attacking while Jumping: Press
while jumping or falling to perform a jump attack.
Using Items
- E: Use Item
- Hold Ctrl+ left or right: Select Item
- Hold Ctrl +
or
: Select Ammo/Coating
- Hold Ctrl + Scroll Wheel: Select Radial Menu
- Hold Ctrl + F1 F2 F3 F4: Select Shortcut
- Using Items: Press Ctrl to check your item pouch. To select an item, hold Ctrl, press Left or Right, then release Ctrl. Unusable items are marked with an E.
- Helper Cage: Hunting Helpers you've caught can be accessed or released from your Helper Cage in the Start Menu's Items and Equipment section. Hunting Helpers are used in the same way as items.
- Custom Radial Menu: Press and hold Ctrl +
to use assigned items and shoutouts, which can be changed via the Radial Menu Settings in Items and Equipment. Note: These are default controls, which can be changed in Options > Controls.
Wirebug Commands
+
on the ground: Wiredash (Upward)
+
on the ground: Wiredash (Forward)
+
while airborne: Wiredash (Forward)
+
while airborne: Wiredash (Downward)
+
: Wiredash (Targeted)
in midair: Midair Stop
+ Space when knocked back or sent flying: Wirefall
+
or
with your weapon drawn: Silkbind
- Shift +
or
while unsheathing your weapon: Gunner: Silkbind
- Wiredashing: Perform airborne acrobatics with Wirebugs to move toward a destination or target. Chain these moves together, or lead into a jump attack with
. This will execute a wall run if used while facing a wall.
- Wirebug Gauge: Performaing Wirebug actions consumes the Wirebug Gauge, which recovers over time. Once recovered, the gauge can be used again. The degree of consumption and recovery time varies for each action.
- Stopping Midair: Momentarily stop in midair. Your gauge will not recover during this time. Drop down with Space or evade with W A S D + Space.
- Evading Midair: To execute, press W A S D + Space after a midair Wiredash or midair stop. This move is handy for getting around and dodging attacks.
- Wirefalling: Press
+ Space when a monster sends you flying to execute a Wirefall (this consumes some of your Wirebug Gauge), allowing you to quickly recover and evade any oncoming attacks.
- Skilkbind: Each Weapon has a unique Silkbind attack. To execute, hold
(Blademasters) or Shift (Gunners) then press either
or
.
Wall Actions
While Scaling Walls:
- W A S D: Wall Traversal
- Shift + W A S D: Wall Run
- Space + W A S D: Wall Jump
while in midair: Jumping Attack
- Space: Drop Down
- Wall Scaling: Move towards an ivy wall and you will automatically grab onto it.
- Wall Running: Wiredash while facing a wall to run in the direction of the W A S D. Hold down Shift to consume stamina and sustain your wall run. You can also wall run while climbing ivy by holding Shift and navigating with W A S D.
Wyvern Riding
: Light Attack
: Strong Attack
- W A S D + Shift: Move
- Space: Evade
- C: Launch Monster
+
: Mounted Punisher
- Wyvern Riding Gauge: The Wyvern Riding Gauge can be filled by damaging monsters or shrugging off an attack by evading just before it hits.
- Wyvern Riding Timer: Shows how long you can keep riding. Time is recouped when you land attacks, and heavily lost when you are hit.
- Attack Linking and Combos: Certain button sequences and repetitions execute transitions or combos when Wyvern Riding. These can also be triggered with the W A S D.
- Moving: You can control monsters' movement freely while riding them. You can also transition to attacking or evading at any time.
- Emergency Evading: While attacking or being hit, you can evade more quickly than usual by pressing Space, at the cost of your Wirebug Gauge.
- Shrugging off Attacks: Dodging or Emergency Evading just as you are about to be hit will stun your foe and also fill your Wyvern Riding Gauge.
- Launching Monsters: Press C while Wyvern Riding to dismount and send the monster flying forward. You'll topple the monster if it collides with a wall or another monster. If your press Space just as the monster hits the wall, you can use a Wirebug to hop back onto it, launch it again, and sent it crashing into the wall once more.
- Mounted Punishers: Can be used once your Wyvern Riding Gauge is full. This will deal a huge blow to a monster, so make sure not to miss. You only have a limited time to use it though, and if you miss the attack window, you will automatically dismount.
- Landing the Mounted Punisher: While Mounted Punisher is available, you can use
and
attacks to down the monster, making it easier to land the cop de grace.
Riding Palamutes
When accompanied by a Palamute, you'll have access to the Let me Ride! command, allowing for rapid transport within a locale. Hop on your Palamute and you'll arrive at your destination in no time! There are two ways to ride a Palamute:
- Hold down F while near a Palamute.
- Issue the "Let me Ride!" command from the action bar.
Palamute Riding Controls are as follows:
- Use the W A S D to move around.
- Hold Shift to dash forward.
- Press C to jump.
- Press
and use the W A S D to drift while dashing
- Press
to attack.
- Press Space to dismount.
- Press Space to perform a jumping dismount while dashing.
- Recovery Items , Whetstones, and some other items can be used while riding a Palamute. When riding, select a usable item from the Item Bar and press E to use it. Try it out, it can be pretty handy!
MHRise Basic Controls by Weapons (PC)
The basic controls for each weapon while it is unsheathed are explained below. Note that the basic controls are based on the default controls, some of which can be changed via options in the Start Menu.
Great Sword
: Overhead Slash (Can be held to charge)
: Wide Slash
+
: Riding Slash
: Guard
- While Charging,
to Tackle
- While in midair,
for Plunging Thrust
Long Sword
: Overhead Slash
: Thrust
- W A S D +
+
: Attack while moving
: Spirit Blade
+
: Foresight Slash (During Combo)
+ Space: Special Sheathe (After Attacking)
Sword & Shield
: Chop
: Lateral Slash
- W A S D +
: Shield Attack
+
: Advancing Shield
: Guard
+
: Rising Slash
Dual Blades
: Double Slash
: Lunging Strike
+
: Blade Dance (Demon/Archdemon Mode)
: Demon Mode/Cancel
Hammer
: Overhead Smash
: Side Smash
- Hold
: Charge
- While charging release
: Charge Attack
- Press
while charging: Charge Switch
Hunting Horn
: Left Swing
: Right Swing
+
: Backwards Strike
: Perform
+
: Magnificent Trio
Lance
: Mid Thrust
: High Thrust
+
: Wide Sweep
+ W A S D +
: Guard Dash
+
+
: Dash Attack
+
: Counter-thrust
: Guard
Gunlance
: Lateral Thrust
: Shelling
- Hold
: Charged Shelling
+
: Rising Slash
+
: Guard Thrust
+
: Reload
+
+
: Wyvern's Fire
: Guard
Switch Axe
Axe Mode
: Axe Overhear Slash
- Rapidly press
: Axe Wild Swing
+
: Axe Rising Slash
- W A S D +
: Axe Forward Slash
: Morph/Reload
Switch Axe
Sword Mode
- M!: Sword Overhead Slash
: Sword Double Slash
+
: Element Discharge
: Morph
Charge Blade
Sword Mode
: Sword Weak Slash
+
: Sword Forward Slash
- W A S D +
during combo: Sword Fade Slash
+
: Sword Morph Slash
+
: Charge
: Guard
- Hold
: Sword Charged Double Slash
Axe Mode
: Axe Rising Slash
: Axe Elemental Discharge
+
: Axe Amped Element Discharge
: Axe Morph Slash
Insect Glaive
: Rising Slash Combo
: Wide Sweep
+
: Kinsect: Harvest Extract
+
: Kinsect: Recall
+ Shift: Kinsect: Fire
: Kinsect: Mark Target
+ Space: Vault
Light Bowgun
: Crosshairs
: Fire
: Wyvernblast
: Reload
- Ctrl +
or
: Select Ammo
+
: Melee Attack
Heavy Bowgun
: Crosshairs
: Fire
: Load Special Ammo
: Reload
- Ctrl +
or
: Select Ammo
+
: Melee Attack
Bow
: Aim
: Shoot
: Melee Attack
+
: Dragon Piercer
- Ctrl +
or
: Select Coating
: Load/Unload Coating
Monster hunter Rise PC Version introduces additional key binding options for Keyboard and Mouse players. These options come with a variety of shortcuts that allow players to customize their inputs to further optimize their gameplay. Each option can be given a Primary input and a Secondary input for players to have multiple options where they want. All inputs shown below are based on default keybinds for Type 1.
MHRise Weapon Keybinds
Melee Weapon Keybinds
Actions | Primary | Secondary |
---|---|---|
Move Forward | W | |
Move Backwards | S | |
Move Left | A | |
Move Right | D | |
Lock On / Change Target | Q | |
Dash (Toggle) / Sheathe Weapon | ||
Dash (Hold) / Sheathe Weapon | Shift | |
Crouch / Dodge (![]() |
Space | |
Examine / Talk / Gather / Carve | F | |
Open Start Menu | Esc | H |
Open Detailed Map | M | |
Chat Menu | Tab | |
Open Chat Prompt | Enter | |
Normal Attack (![]() ![]() |
![]() |
|
Special Attack (Weapon Drawn) / Silkbind (![]() |
![]() |
|
Guard (![]() ![]() |
![]() |
|
Weapon / Wirebug Reticle (Hold) | ![]() |
|
Canyne - Attack | ![]() |
|
Palamute - Jump | C | |
Palamute - Drift | ![]() |
|
Wyvern Riding - Light Attack | ![]() |
|
Wyvern Riding - Strong Attack | ![]() |
|
Wyvern Riding - Launch Monster | C | |
Hunting Installation - Special Ammo | E | |
Hunting Installation - Guard | Shift | |
Multi-button Action (![]() ![]() |
![]() |
|
Multi-button Action (![]() ![]() |
||
Multi-button Action (![]() ![]() |
||
Multi-button Action (![]() ![]() |
||
Multi-button Action (![]() ![]() ![]() |
||
Multi-button Action (![]() ![]() |
||
Multi-button Action (![]() ![]() |
||
Multi-button Action (![]() ![]() |
||
Special Sheathe (Long Sword Only) | ||
Use Item / Sheathe Weapon | E | |
Item Bar (Hold) / Reset Camera | Ctrl | |
Item Bar - Scroll Left | Left | |
Item Bar - Scroll right | Right | |
Ammo / Coatings Bar - Scroll Up | ![]() |
|
Ammo / Coatings Bar - Scroll down | ![]() |
|
Action Bar - Scroll Left | Left | |
Action Bar - Scroll Right | Right | |
Action Bar - Up (Select / Perform Action) | Up | |
Action Bar - Down (Select / Perform Action) | Down | |
Controller Shortcuts - Switch Menus | G | |
Use Radial Menu 1 | F1 | |
Use Radial Menu 2 | F2 | |
Use Radial Menu 3 | F3 | |
Use Radial Menu 4 | F4 | |
Keyboard Shortcuts - Slot 1 | 1 | |
Keyboard Shortcuts - Slot 2 | 2 | |
Keyboard Shortcuts - Slot 3 | 3 | |
Keyboard Shortcuts - Slot 4 | 4 | |
Keyboard Shortcuts - Slot 5 | 5 | |
Keyboard Shortcuts - Slot 6 | 6 | |
Keyboard Shortcuts - Slot 7 | 7 | |
Keyboard Shortcuts - Slot 8 | 8 | |
Camera Controls - Up | O | |
Camera Controls - Down | L | |
Camera Controls - Left | K | |
Camera Controls - Right | ; |
Ranged Weapon Keybinds
Actions | Primary | Secondary |
---|---|---|
Move Forward | W | |
Move Backwards | S | |
Move Left | A | |
Move Right | D | |
Lock On / Change Target | Q | |
Dash (Toggle) / Sheathe Weapon | ||
Dash (Hold) / Sheathe Weapon | Shift | |
Crouch / Dodge (![]() |
Space | |
Examine / Talk / Gather / Carve | F | |
Open Start Menu | Esc | H |
Open Detailed Map | M | |
Chat Menu | Tab | |
Open Chat Prompt | Enter | |
Draw Weapon / Normal Shot (![]() |
![]() |
|
Special Attack (Weapon Drawn) / Silkbind (![]() |
![]() |
|
Reload / Load / Remove Coating (![]() ![]() |
![]() |
|
Weapon / Wirebug Reticle (Hold) | ![]() |
|
Canyne - Attack | ![]() |
|
Palamute - Jump | C | |
Palamute - Drift | ![]() |
|
Wyvern Riding - Light Attack | ![]() |
|
Wyvern Riding - Strong Attack | ![]() |
|
Wyvern Riding - Launch Monster | C | |
Hunting Installation - Special Ammo | E | |
Hunting Installation - Guard | Shift | |
Multi-button Action (![]() ![]() |
V | |
Multi-button Action (![]() ![]() |
||
Multi-button Action (![]() ![]() |
||
Multi-button Action (![]() ![]() |
||
Use Item / Sheathe Weapon | E | |
Item Bar (Hold) / Reset Camera | Ctrl | |
Item Bar - Scroll Left | Left | |
Item Bar - Scroll right | Right | |
Ammo / Coatings Bar - Scroll Up | ![]() |
|
Ammo / Coatings Bar - Scroll down | ![]() |
|
Action Bar - Scroll Left | Left | |
Action Bar - Scroll Right | Right | |
Action Bar - Up (Select / Perform Action) | Up | |
Action Bar - Down (Select / Perform Action) | Down | |
Controller Shortcuts - Switch Menus | G | |
Use Radial Menu 1 | F1 | |
Use Radial Menu 2 | F2 | |
Use Radial Menu 3 | F3 | |
Use Radial Menu 4 | F4 | |
Keyboard Shortcuts - Slot 1 | 1 | |
Keyboard Shortcuts - Slot 2 | 2 | |
Keyboard Shortcuts - Slot 3 | 3 | |
Keyboard Shortcuts - Slot 4 | 4 | |
Keyboard Shortcuts - Slot 5 | 5 | |
Keyboard Shortcuts - Slot 6 | 6 | |
Keyboard Shortcuts - Slot 7 | 7 | |
Keyboard Shortcuts - Slot 8 | 8 | |
Camera Controls - Up | O | |
Camera Controls - Down | L | |
Camera Controls - Left | K | |
Camera Controls - Right | ; |
MHRise Options and Menu Controls (PC)
Controls and Camera Options
Settings | Options |
---|---|
Radial Menu Settings (Keyboard) | Type 1 or Type 2 |
Start Menu Navigation (Keyboard) | Type 1 to Type 3 |
Mouse Wheel Settings 1 | Action Bar or Item Bar |
Mouse Wheel Settings 2 | (While holding Ctrl) Item Bar or Action Bar |
Keyboard Settings 1 | Action Bar or Item Bar |
Keyboard Settings 2 | (While holding Ctrl) Item Bar or Action Bar |
Invert Left/Right Mouse Buttons | Do Not Invert or Invert |
Menu Controls
Actions | Primary | Secondary |
---|---|---|
Navigate Menu / Change Value - Up | W | Up |
Navigate Menu / Change Value - Down | S | Down |
Navigate Menu - Left | A | Left |
Navigate Menu - Right | D | Right |
Confirm | F | Space |
Back (Cancel) | ![]() |
|
Select Layered Armor Loadout / Sort Shortcuts | T | |
Use / Register / Preview Loadout | X | |
Show Sub-menu / Search | G | |
Change Page / Tab - Left | Q | |
Change Page / Tab - right | E | |
Switch Status / Category Left | Z | |
Switch Status / Category Right | C | |
Rotate Preview Model - Up | O | |
Rotate Preview Model - Down | L | |
Rotate Preview Model - Left | K | 1 |
Rotate Preview Model - Right | ; | 3 |
Toggle Map Display Level | N |
Can someone put in the mappings for Xbox controls? What is zr for Xbox?
1
+10
-1