Effect Drains health
Variations None
Type Abnormal Status Ailments
Cured by Use a kunai
Repeatedly Evade ( left-stick-switch-mhr-wiki-guide + b-button-switch-mhr-wiki-guide )
Perform a Wiredash

Leeched is a Status Effect in Monster Hunter Rise (MHR or MHRise). Status Effects are various buffs, effects, and ailments that can be afflicted on both hunters and monsters. Both Hunters and Monsters can receive Effects from Skills, the environment, and attacks.



  1. Effects
  2. Cures/Prevention
  3. Mechanics
  4. Monsters
  5. Items



Leeched Effects

Effect on Hunters

While leeched, the hunter's health will constantly drain.

Effect on Monsters

Leeched does not affect Monsters.


Leeched Cures/Prevention

How to Cure Leeched

The Leeched effect can be negated by using a Throwing Kunai.

Alternatively, the hunter can repeatedly evade to remove the effect ( left-stick-switch-mhr-wiki-guide + b-button-switch-mhr-wiki-guide )

The effect can also be removed by performing a Wiredash.

How to Prevent Leeched

Leeched cannot be prevented.


Leeched Mechanics

 More information needed.




Monsters that Inflict Leeched




Items that Inflict Leeched

Item Category Utilization
-- -- --

Items that Prevent/Cure Leeched

Item Category Utilization
Throwing Kunai Traps/Offense Can be thrown to dislodge Small Monsters that are leeching off of the hunter



MH Rise Status Effects
Affinity Up  ♦  Attack Up  ♦  Blast  ♦  Blastblight  ♦  Blight Negated  ♦  Blind  ♦  Bloodblight  ♦  Bubble  ♦  Defense Down  ♦  Defense Up  ♦  Divine Protection  ♦  Dragon Wind Pressure  ♦  Dragonblight  ♦  Earplugs (L)  ♦  Earplugs (S)  ♦  Elemental Attack Boost  ♦  Engulfing Attacks  ♦  Environment Damage Negated  ♦  Exhaust  ♦  Fireblight  ♦  Gourmet Fish Effect  ♦  Health Regeneration  ♦  Hellfireblight  ♦  Iceblight  ♦  Immunity  ♦  Infernal Melody  ♦  Knockback  ♦  Knockbacks Negated  ♦  Major Bubbleblight  ♦  Major Ground Tremor  ♦  Major Wind Pressure  ♦  Minor Bubbleblight  ♦  Minor Ground Tremor  ♦  Minor Wind Pressure  ♦  Muck  ♦  Natural Healing Up  ♦  Paralysis  ♦  Poison  ♦  Resistance Down  ♦  Self Improvement  ♦  Sharpness Loss Reduced  ♦  Sleep  ♦  Sonic Barrier  ♦  Stamina Recovery Up  ♦  Stamina Use Reduced  ♦  Stench  ♦  Stun  ♦  Stun Negated  ♦  Thunderblight  ♦  Tremors Negated  ♦  Tripping  ♦  Venom  ♦  Waterblight  ♦  Webbed  ♦  Whirlwind  ♦  Wind Pressure Negated


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