Fire I |
---|
Sets weapon element to Fire and adds +10 to its value. |
Fire I is a Ramp-Up Skill or Rampage Skill in Monster Hunter Rise (MHR). Rampage Skills are enhancements that can change the way a weapon build performs by boosting offensive power, survivability, or utility.
Fire I Effect
Fire I sets the equipped weapon's Element to Fire and increases its value by +10.
Fire I Cost
![]() |
![]() |
---|---|
??? | ??? |
Fire I Mechanics
Fire I is a special Rampage Skill that can only be equipped to weapons from the Rampage weapon tree.
Fire I sets the equipped weapon's base Element to Fire with a value of 10.
Weapons with Fire I
Fire I can be put on the following Weapons:
Great Sword
Rampage Cleaver I (Slot 2)
Rampage Cleaver II (Slot 2)
Long Sword
Rampage Blade I (Slot 2)
Rampage Blade II (Slot 2)
Rampage Blade III (Slot 2)
Sword & Shield
Rampage Sword I (Slot 2)
Rampage Sword II (Slot 2)
Rampage Sword III (Slot 2)
Dual Blades
Rampage Twinblades I (Slot 2)
Rampage Twinblades II (Slot 2)
Rampage Twinblades III (Slot 2)
Lance
Rampage Spear I (Slot 2)
Rampage Spear II (Slot 2)
Rampage Spear III (Slot 2)
Gunlance
Rampage Gunlance I (Slot 2)
Rampage Gunlance II (Slot 2)
Hammer
Rampage Hammer I (Slot 2)
Rampage Hammer II (Slot 2)
Hunting Horn
Rampage Agitato I (Slot 2)
Rampage Agitato II (Slot 2)
Switch Axe
Rampage Slicer I (Slot 2)
Rampage Slicer II (Slot 2)
Rampage Slicer III (Slot 2)
Charge Blade
Rampage C. Blade I (Slot 2)
Rampage C. Blade II (Slot 2)
Rampage C. Blade III (Slot 2)
Insect Glaive
Rampage Glaive I (Slot 2)
Rampage Glaive II (Slot 2)
Rampage Glaive III (Slot 2)
Bow
Rampage Bow I (Slot 2)
Rampage Bow II (Slot 2)
Rampage Bow III (Slot 2)
Notes & Trivia
- Notes & Tips go here
Load more