|Modifies arrow Charge Level for Charged Attacks.|
Firing: Charge is a Ramp-Up Skill or Rampage Skill in Monster Hunter Rise (MHR). Rampage Skills are enhancements that can change the way a weapon build performs by boosting offensive power, survivability, or utility.
Firing: Charge Effect
Firing: Charge replaces the types of charged shots the equipped weapon can fire at each charge level.
Firing: Charge Cost
Firing: Charge Mechanics
Firing: Charge can only be equipped to Bows.
Firing: Charge gives the equipped weapon a new set of charged shots for each charge level, which are shown in the table below:
|Charge Levels||Level 1||Level 2||Level 3||Level 4|
|Charge Shots||Rapid 2||Pierce 3||Spread 5||Pierce 4|
Weapons with Firing: Charge
Firing: Charge can be put on the following Weapons:
Notes & Trivia
- Notes & Tips go here