Firing: Charge |
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Modifies arrow Charge Level for Charged Attacks. |
Firing: Charge is a Ramp-Up Skill or Rampage Skill in Monster Hunter Rise (MHR). Rampage Skills are enhancements that can change the way a weapon build performs by boosting offensive power, survivability, or utility.
Firing: Charge Effect
Firing: Charge replaces the type of Charged Shot the equipped weapon can fire at each Charge Level.
Firing: Charge Cost
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Firing: Charge Mechanics
Firing: Charge is a special, weapon-specific Rampage Skill that can only be equipped to Bows from the Rampage weapon tree.
Firing: Charge changes the type of Charged Shot the equipped weapon can fire at each Charge Level, as shown in the table below:
Charge Levels | Level 1 | Level 2 | Level 3 | Level 4 |
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Charge Shots | Rapid 2 | Pierce 3 | Spread 5 | Pierce 4 |
Weapons with Firing: Charge
Firing: Charge can be put on the following Weapons:
Bow
Rampage Bow V (Slot 3)
Rampage Bow S (Slot 3)
Notes & Trivia
- Notes & Tips go here
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