|Modifies arrow Charge Level for Charged Attacks.|
Firing: Charge is a Ramp-Up Skill or Rampage Skill in Monster Hunter Rise (MHR). Rampage Skills are enhancements that can change the way a weapon build performs by boosting offensive power, survivability, or utility.
Firing: Charge Effect
Firing: Charge replaces the type of Charged Shot the equipped weapon can fire at each Charge Level.
Firing: Charge Cost
Firing: Charge Mechanics
Firing: Charge is a special, weapon-specific Rampage Skill that can only be equipped to Bows from the Rampage weapon tree.
Firing: Charge changes the type of Charged Shot the equipped weapon can fire at each Charge Level, as shown in the table below:
|Charge Levels||Level 1||Level 2||Level 3||Level 4|
|Charge Shots||Rapid 2||Pierce 3||Spread 5||Pierce 4|
Weapons with Firing: Charge
Firing: Charge can be put on the following Weapons:
- Rampage Bow V (Slot 3)
- Rampage Bow S (Slot 3)
Notes & Trivia
- Notes & Tips go here
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