Attack Melody II

Enables attack-focused performances.

Attack Melody II is a Ramp-Up Skill or Rampage Skill in Monster Hunter Rise (MHR). Rampage Skills are enhancements that can change the way a weapon build performs by boosting offensive power, survivability, or utility.

 

Attack Melody II Effect

Attack Melody II replaces the equipped weapon's original melodies with new melodies that are more offensive in nature.

 

Attack Melody II Cost

bird_wyvern_gem-monster-hunter-rise-wiki-guide Materials zenny_monster_hunter_rise_wiki_guide Zenny
Defender Ticket 7 (x1)
Apex Bubblefoam (x1)
???

 

Attack Melody II Mechanics

Attack Melody II can only be equipped to Hunting Horns.

Attack Melody II replaces the equipped weapon's blue melody with Attack and Affinity Up.

Attack Melody II replaces the equipped weapon's red melody with Tremors Negated.

Attack Melody II replaces the equipped weapon's green melody with Sonic Wave.

For more information on melodies and their effects, please see our Hunting Horn page.

 

Weapons with Attack Melody II

Attack Melody II can be put on the following Weapons:

 

 

 

Notes & Trivia

  • Notes & Tips go here

 

Ramp-Up Skills in Monster Hunter Rise
Add: Normal Ammo I  ♦  Add: Normal Ammo II  ♦  Affinity Boost I  ♦  Affinity Boost II  ♦  Affinity Boost III  ♦  Affinity Boost IV  ♦  Affinity Surge  ♦  Anti-Aerial Species  ♦  Anti-Aquatic Species  ♦  Arc Shot: Affinity  ♦  Arc Shot: Anti-shock  ♦  Arc Shot: Recovery  ♦  Attack Boost I  ♦  Attack Boost II  ♦  Attack Boost III  ♦  Attack Boost IV  ♦  Attack Melody I  ♦  Attack Surge  ♦  Blast Boost I  ♦  Blast Boost II  ♦  Blast Boost III  ♦  Blast I  ♦  Blast II  ♦  Boost Equipped Coating  ♦  Brutal Strike  ♦  Buddy Rally  ♦  Chameleos Soul  ♦  Close-range Coating Boost  ♦  Cluster Effect I  ♦  Cluster Effect II  ♦  Coating Switch Boost  ♦  Defense Boost I  ♦  Defense Boost II  ♦  Defense Boost III  ♦  Defense Grinder I  ♦  Defense Grinder II  ♦  Defensive Melody I  ♦  Defensive Melody II  ♦  Dragon Boost I  ♦  Dragon Boost II  ♦  Dragon Boost III  ♦  Dragon Boost IV  ♦  Dragon Effect I  ♦  Dragon Effect II  ♦  Dragon I  ♦  Dragon II  ♦  Dragon III  ♦  Dulling Strike  ♦  Element Exploit  ♦  Elemental Boost I  ♦  Elemental Boost II  ♦  Elemental Surge  ♦  Exhaust Effect I  ♦  Fire Boost I  ♦  Fire Boost II  ♦  Fire Boost III  ♦  Fire Effect I  ♦  Fire Effect II  ♦  Fire I  ♦  Fire II  ♦  Fire III  ♦  Fireblight Exploit  ♦  Firing: Charge  ♦  Firing: Pierce  ♦  Firing: Rapid  ♦  Firing: Spread  ♦  Healing Melody I  ♦  Healing Melody II  ♦  Hellion Mode  ♦  Ibushi Soul  ♦  Ice Boost I  ♦  Ice Boost II  ♦  Ice Boost III  ♦  Ice Boost IV  ♦  Ice Effect I  ♦  Ice Effect II  ♦  Ice I  ♦  Ice II  ♦  Ice III  ♦  Iceblight Exploit  ♦  Kinsect Level Boost  ♦  Kinsect Level Boost I  ♦  Kinsect Level Boost II  ♦  Kinsect Level Boost III  ♦  Kushala Daora Soul  ♦  Lasting Arc Shot  ♦  Magnamalo Soul  ♦  Master Rider  ♦  Maximum Volume  ♦  Narwa Soul  ♦  Non-elemental Boost  ♦  Normal Effect I  ♦  Normal Effect II  ♦  Paralysis Boost I  ♦  Paralysis Boost II  ♦  Paralysis Boost III  ♦  Paralysis Coating Boost  ♦  Paralysis Effect I  ♦  Paralysis I  ♦  Paralysis II  ♦  Phial: Dragon I  ♦  Phial: Dragon II  ♦  Phial: Element  ♦  Phial: Exhaust I  ♦  Phial: Exhaust II  ♦  Phial: Paralysis I  ♦  Phial: Paralysis II  ♦  Phial: Poison I  ♦  Phial: Poison II  ♦  Pierce Effect I  ♦  Pierce Effect II  ♦  Poison Boost I  ♦  Poison Boost II  ♦  Poison Boost III  ♦  Poison Coating Boost  ♦  Poison Effect I  ♦  Poison I  ♦  Poison II  ♦  Rapid Fire (Normal)  ♦  Rapid Fire (Piercing)  ♦  Rapid Fire (Shrapnel)  ♦  Rapid Fire (Spread)  ♦  Rapid Fire (Sticky)  ♦  Recoil Down Boost  ♦  Recoil Down Surge  ♦  Reload Speed Boost  ♦  Reload Speed Surge  ♦  Resilient Melody I  ♦  Resilient Melody II  ♦  Secondary: Dragon I  ♦  Secondary: Dragon II  ♦  Secondary: Fire I  ♦  Secondary: Fire II  ♦  Secondary: Ice I  ♦  Secondary: Ice II  ♦  Secondary: Thunder I  ♦  Secondary: Thunder II  ♦  Secondary: Water I  ♦  Secondary: Water II  ♦  Sharpness Type I  ♦  Sharpness Type II  ♦  Sharpness Type III  ♦  Shelling: Long I  ♦  Shelling: Long II  ♦  Shelling: Normal I  ♦  Shelling: Normal II  ♦  Shelling: Wide I  ♦  Shelling: Wide II  ♦  Shrapnel Effect I  ♦  Shrapnel Effect II  ♦  Silkbind Boost  ♦  Sleep Boost I  ♦  Sleep Boost II  ♦  Sleep Boost III  ♦  Sleep Coating Boost  ♦  Sleep Effect I  ♦  Sleep I  ♦  Sleep II  ♦  Small Monster Exploit  ♦  Special: Wyvernheart  ♦  Special: Wyvernsnipe  ♦  Spiribird Doubled  ♦  Spread Effect I  ♦  Spread Effect II  ♦  Steadiness Boost  ♦  Steadiness Surge  ♦  Sticky Effect I  ♦  Sticky Effect II  ♦  Teostra Soul  ♦  Thunder Boost I  ♦  Thunder Boost II  ♦  Thunder Boost III  ♦  Thunder Effect I  ♦  Thunder Effect II  ♦  Thunder I  ♦  Thunder II  ♦  Thunder III  ♦  Thunderblight Exploit  ♦  Use Blast Coating  ♦  Use Exhaust Coating  ♦  Use Para Coating I  ♦  Use Poison Coating I  ♦  Use Power Coating  ♦  Use Sleep Coating I  ♦  Valstrax Soul  ♦  Water Boost I  ♦  Water Boost II  ♦  Water Boost III  ♦  Water Boost IV  ♦  Water Effect I  ♦  Water Effect II  ♦  Water I  ♦  Water II  ♦  Water III  ♦  Waterblight Exploit  ♦  Wyrmstake Boost



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