Secondary: Water II |
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Sets a non-Water weapon's sub element to Water and adds +20 to its value, as well as +5 to the primary element. |
Secondary: Water II is a Ramp-Up Skill or Rampage Skill in Monster Hunter Rise (MHR). Rampage Skills are enhancements that can change the way a weapon build performs by boosting offensive power, survivability, or utility.
Secondary: Water II Effect
Secondary: Water II sets the equipped non-Water weapon's sub element to Water and adds +20 to its value and also increases the equipped weapon's primary element by +5.
Secondary: Water II Cost
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Secondary: Water II Mechanics
Secondary: Water II can only be equipped to Dual Blades.
Secondary: Water II sets the equipped non-Water weapon's sub element to Water and increases it by a flat amount of +20, as well as increases its primary element by a flat amount of +5.
Weapons with Secondary: Water II
Secondary: Water II can be put on the following Weapons:
Notes & Trivia
- Notes & Tips go here
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