Exhaust Effect I

Enables loading of Poison, Recovery, Demon, and Armor ammo, and changes ammo capacity.

Exhaust Effect I is a Ramp-Up Skill or Rampage Skill in Monster Hunter Rise (MHR). Rampage Skills are enhancements that can change the way a weapon build performs by boosting offensive power, survivability, or utility.

 

Exhaust Effect I Effect

Exhaust Effect I automatically gives whatever weapon it is equipped to the ability to use Exhaust Ammo, Recovery Ammo, Demon Ammo, and Armor Ammo. It also modifies the equipped weapon's ammo capacity.

 

Exhaust Effect I Cost

bird_wyvern_gem-monster-hunter-rise-wiki-guide Materials zenny_monster_hunter_rise_wiki_guide Zenny
??? ???

 

Exhaust Effect I Mechanics

Exhaust Effect I can only be equipped to Light Bowguns and Heavy Bowguns.

Exhaust Effect I enables the use of Exhaust Ammo 1, Exhaust Ammo 2, Recovery Ammo 1, Recovery Ammo 2, Demon Ammo, and Armor Ammo on the equipped weapon.

Exhaust Effect I also modifies the equipped weapon's ammo capacity based on the weapon type. The table below shows all modifications made to ammo capacity:

 

Weapon Type Ammo Type Modified Ammo Capacity
Light Bowgun Exhaust Ammo 1 2
Exhaust Ammo 2 1
Recovery Ammo 1 2
Recovery Ammo 2 1
Demon Ammo 1
Armor Ammo 1
Heavy Bowgun Exhaust Ammo 1 3
Exhaust Ammo 2 2
Recovery Ammo 1 2
Recovery Ammo 2 1
Demon Ammo 1
Armor Ammo 1

 

Weapons with Exhaust Effect I

Exhaust Effect I can be put on the following Weapons:

 

 

 

Notes & Trivia

  • The description for this Rampage Skill is incorrect, and is likely a mistake that went unnoticed before distribution of the game.

 

Ramp-Up Skills in Monster Hunter Rise
Add: Normal Ammo I  ♦  Add: Normal Ammo II  ♦  Affinity Boost I  ♦  Affinity Boost II  ♦  Affinity Boost III  ♦  Affinity Boost IV  ♦  Affinity Surge  ♦  Anti-Aerial Species  ♦  Anti-Aquatic Species  ♦  Arc Shot: Affinity  ♦  Arc Shot: Anti-shock  ♦  Arc Shot: Recovery  ♦  Attack Boost I  ♦  Attack Boost II  ♦  Attack Boost III  ♦  Attack Boost IV  ♦  Attack Melody I  ♦  Attack Melody II  ♦  Attack Surge  ♦  Blast Boost I  ♦  Blast Boost II  ♦  Blast Boost III  ♦  Blast I  ♦  Blast II  ♦  Boost Equipped Coating  ♦  Brutal Strike  ♦  Buddy Rally  ♦  Chameleos Soul  ♦  Close-range Coating Boost  ♦  Cluster Effect I  ♦  Cluster Effect II  ♦  Coating Switch Boost  ♦  Defense Boost I  ♦  Defense Boost II  ♦  Defense Boost III  ♦  Defense Grinder I  ♦  Defense Grinder II  ♦  Defensive Melody I  ♦  Defensive Melody II  ♦  Dragon Boost I  ♦  Dragon Boost II  ♦  Dragon Boost III  ♦  Dragon Boost IV  ♦  Dragon Effect I  ♦  Dragon Effect II  ♦  Dragon I  ♦  Dragon II  ♦  Dragon III  ♦  Dulling Strike  ♦  Element Exploit  ♦  Elemental Boost I  ♦  Elemental Boost II  ♦  Elemental Surge  ♦  Fire Boost I  ♦  Fire Boost II  ♦  Fire Boost III  ♦  Fire Effect I  ♦  Fire Effect II  ♦  Fire I  ♦  Fire II  ♦  Fire III  ♦  Fireblight Exploit  ♦  Firing: Charge  ♦  Firing: Pierce  ♦  Firing: Rapid  ♦  Firing: Spread  ♦  Healing Melody I  ♦  Healing Melody II  ♦  Hellion Mode  ♦  Ibushi Soul  ♦  Ice Boost I  ♦  Ice Boost II  ♦  Ice Boost III  ♦  Ice Boost IV  ♦  Ice Effect I  ♦  Ice Effect II  ♦  Ice I  ♦  Ice II  ♦  Ice III  ♦  Iceblight Exploit  ♦  Kinsect Level Boost  ♦  Kinsect Level Boost I  ♦  Kinsect Level Boost II  ♦  Kinsect Level Boost III  ♦  Kushala Daora Soul  ♦  Lasting Arc Shot  ♦  Magnamalo Soul  ♦  Master Rider  ♦  Maximum Volume  ♦  Narwa Soul  ♦  Non-elemental Boost  ♦  Normal Effect I  ♦  Normal Effect II  ♦  Paralysis Boost I  ♦  Paralysis Boost II  ♦  Paralysis Boost III  ♦  Paralysis Coating Boost  ♦  Paralysis Effect I  ♦  Paralysis I  ♦  Paralysis II  ♦  Phial: Dragon I  ♦  Phial: Dragon II  ♦  Phial: Element  ♦  Phial: Exhaust I  ♦  Phial: Exhaust II  ♦  Phial: Paralysis I  ♦  Phial: Paralysis II  ♦  Phial: Poison I  ♦  Phial: Poison II  ♦  Pierce Effect I  ♦  Pierce Effect II  ♦  Poison Boost I  ♦  Poison Boost II  ♦  Poison Boost III  ♦  Poison Coating Boost  ♦  Poison Effect I  ♦  Poison I  ♦  Poison II  ♦  Rapid Fire (Normal)  ♦  Rapid Fire (Piercing)  ♦  Rapid Fire (Shrapnel)  ♦  Rapid Fire (Spread)  ♦  Rapid Fire (Sticky)  ♦  Recoil Down Boost  ♦  Recoil Down Surge  ♦  Reload Speed Boost  ♦  Reload Speed Surge  ♦  Resilient Melody I  ♦  Resilient Melody II  ♦  Secondary: Dragon I  ♦  Secondary: Dragon II  ♦  Secondary: Fire I  ♦  Secondary: Fire II  ♦  Secondary: Ice I  ♦  Secondary: Ice II  ♦  Secondary: Thunder I  ♦  Secondary: Thunder II  ♦  Secondary: Water I  ♦  Secondary: Water II  ♦  Sharpness Type I  ♦  Sharpness Type II  ♦  Sharpness Type III  ♦  Shelling: Long I  ♦  Shelling: Long II  ♦  Shelling: Normal I  ♦  Shelling: Normal II  ♦  Shelling: Wide I  ♦  Shelling: Wide II  ♦  Shrapnel Effect I  ♦  Shrapnel Effect II  ♦  Silkbind Boost  ♦  Sleep Boost I  ♦  Sleep Boost II  ♦  Sleep Boost III  ♦  Sleep Coating Boost  ♦  Sleep Effect I  ♦  Sleep I  ♦  Sleep II  ♦  Small Monster Exploit  ♦  Special: Wyvernheart  ♦  Special: Wyvernsnipe  ♦  Spiribird Doubled  ♦  Spread Effect I  ♦  Spread Effect II  ♦  Steadiness Boost  ♦  Steadiness Surge  ♦  Sticky Effect I  ♦  Sticky Effect II  ♦  Teostra Soul  ♦  Thunder Boost I  ♦  Thunder Boost II  ♦  Thunder Boost III  ♦  Thunder Effect I  ♦  Thunder Effect II  ♦  Thunder I  ♦  Thunder II  ♦  Thunder III  ♦  Thunderblight Exploit  ♦  Use Blast Coating  ♦  Use Exhaust Coating  ♦  Use Para Coating I  ♦  Use Poison Coating I  ♦  Use Power Coating  ♦  Use Sleep Coating I  ♦  Valstrax Soul  ♦  Water Boost I  ♦  Water Boost II  ♦  Water Boost III  ♦  Water Boost IV  ♦  Water Effect I  ♦  Water Effect II  ♦  Water I  ♦  Water II  ♦  Water III  ♦  Waterblight Exploit  ♦  Wyrmstake Boost



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