Sticky/Cluster Effect I |
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Enables loading of Sticky Ammo and Cluster Bombs, and changes ammo capacity. |
Sticky/Cluster Effect I is a Ramp-Up Skill or Rampage Skill in Monster Hunter Rise (MHR). Rampage Skills are enhancements that can change the way a weapon build performs by boosting offensive power, survivability, or utility.
Sticky/Cluster Effect I Effect
Sticky/Cluster Effect I allows the equipped weapon to use Sticky Ammo and Cluster Bombs. It also modifies the equipped weapon's ammo capacity.
Sticky/Cluster Effect I Cost
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??? | ??? |
Sticky/Cluster Effect I Mechanics
Sticky/Cluster Effect I is a special, weapon-specific Rampage Skill that can only be equipped to Light Bowguns and Heavy Bowguns from the Rampage weapon tree.
Sticky/Cluster Effect I enables the use of Sticky Ammo 1 and Sticky Ammo 2 as well as Cluster Bomb 1 and Cluster Bomb 2 on the equipped weapon.
Sticky/Cluster Effect I also modifies the equipped weapon's ammo capacity based on the weapon type, as shown in the table below:
Weapon Type | Ammo Type | Modified Ammo Capacity |
Light Bowgun | Sticky Ammo 1 | ? |
Sticky Ammo 2 | ? | |
Cluster Bomb 1 | ? | |
Cluster Bomb 2 | ? | |
Heavy Bowgun | Sticky Ammo 1 | ? |
Sticky Ammo 2 | ? | |
Cluster Bomb 1 | ? | |
Cluster Bomb 2 | ? |
Weapons with Sticky/Cluster Effect II
Sticky/Cluster Effect I can be put on the following Weapons:
Light Bowgun
Rampage L. Bowgun II (Slot 3)
Rampage L. Bowgun III (Slot 3)
Rampage L. Bowgun IV (Slot 3)
Rampage L. Bowgun V (Slot 3)
Rampage L. Bowgun S (Slot 3)
Heavy Bowgun
Rampage H. Bowgun II (Slot 3)
Rampage H. Bowgun III (Slot 3)
Rampage H. Bowgun IV (Slot 3)
Rampage H. Bowgun V (Slot 3)
Notes & Trivia
- Notes & Tips go here