Windmill

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Skill Set 4
Switch Skill Weapon Sword & Shield

Windmill is a Sword & Shield Switch Skill in Monster Hunter Rise (MHR). Switch Skills are swappable moves in a Weapon's moveset that are only available with the Sunbreak Expansion. Switch Skills can be swapped at any Item Box and Switch Skill combinations can be saved to Item Loadouts. This Switch Skill can be swapped with Destroyer Oil and is part of Skill Set 4.

 

Windmill Switch Skill Information

  • Switch Skill Type: Silkbind
  • Switch Skill can be swapped with: Destroyer Oil

 

Windmill Switch Skill Description

A multi-stage attack using a Wirebug's silk to spin the weapon around. 

Any incoming attack can be negated while the weapon is spinning. 

(Wirebug Gauge recovery speed: Fast)

 

 

Windmill Switch Skill Controls

Switch Controls

Listed blow are the controls for Switch when using this skill:

  • While holding zl button switch mhr wiki guide, press a button switch mhr wiki guide
  • (Wirebug Gauge cost:2)

 

PC Controls

Listed blow are the controls for PC when using this skill:

  • While holding m3 button pc controls monster hunter rise wiki guide, press m2 button pc controls monster hunter rise wiki guide
  • (Wirebug Gauge cost:2)

 

Windmill Notes & Trivia

  • Windmill Switch Skill Notes, Tips, and other Trivia go here

 

 

All Switch Skills in Monster Hunter Rise
2-Staged Morph Slash Combo  ♦  Advancing Slash  ♦  Air Dash  ♦  Anchor Rage  ♦  Awakened Kinsect Attack  ♦  Axe: Wide Sweep  ♦  Backslide  ♦  Bolt Boost  ♦  Bullet Barrage  ♦  Butcher's Bind  ♦  Charge Switch: Strength  ♦  Charged Shelling  ♦  Charged Shot  ♦  Charged Slash Combo  ♦  Charging Sidestep  ♦  Condensed Element Slash  ♦  Condensed Spinning Slash  ♦  Counter Peak Performance  ♦  Counter Shot  ♦  Critical Firepower  ♦  Crouching Shot  ♦  Crush Attack Combo  ♦  Dash Attack  ♦  Dash Breaker  ♦  Demon Flight  ♦  Demon Flurry Rush  ♦  Demon Mode  ♦  Destroyer Oil  ♦  Dodgebolt  ♦  Drawn Double Slash  ♦  Earthshaker  ♦  Elemental Burst Counter  ♦  Erupting Cannon  ♦  Falling Shadow  ♦  Fanning Maneuver  ♦  Fanning Vault  ♦  Finishing Discharge  ♦  Focus Shot  ♦  Forward Dodge  ♦  Forward Slash  ♦  Free Silkbind Glide  ♦  Ground Splitter  ♦  Guard  ♦  Guard (Lance)  ♦  Guard Dash  ♦  Guard Edge  ♦  Guard Tackle  ♦  Hail Cutter  ♦  Hard Basher Combo  ♦  Harvest Moon  ♦  Healing Mech-Wyvernsnipe  ♦  Herculean Draw  ♦  Hunting Edge  ♦  Impact Burst  ♦  Impact Crater  ♦  Invincible Gambit  ♦  Ironshine Silk  ♦  Jumping Advancing Slash  ♦  Keeping Sway  ♦  Kinsect Glide  ♦  Kinsect Slash  ♦  Leaping Slash  ♦  Marksman  ♦  Mech Silkbind Shot  ♦  Mech-Wyvernsnipe  ♦  Melee Attack  ♦  Melee Attack (Bow)  ♦  Melody Mode: Echo  ♦  Melody Mode: Performance  ♦  Morph Slash  ♦  Morphing Advance  ♦  Overhead Smash  ♦  Phial Follow-up  ♦  Phial Follow-up: Firing Pin  ♦  Piercing Bind  ♦  Power Sheathe  ♦  Power Shot  ♦  Quick Reload  ♦  Ready Stance  ♦  Recall Kinsect  ♦  Reload  ♦  Reverse Blast  ♦  Rising Moon  ♦  Roundslash Combo  ♦  Sacred Sheathe Combo  ♦  Serene Pose  ♦  Setting Sun  ♦  Sheathing Retreat  ♦  Shield Bash  ♦  Shield Charge  ♦  Shield Tackle  ♦  Shrouded Vault  ♦  Side Smash  ♦  Silkbind Glide  ♦  Silkbind Sakura Slash  ♦  Silkbind Shockwave  ♦  Silkbind Spinning Bludgeon  ♦  Silkbind Vault  ♦  Skyward Thrust  ♦  Slide Beat  ♦  Slide slash Combo  ♦  Sliding Slash  ♦  Soaring Kick  ♦  Soaring Wyvern Blade  ♦  Sonic Bloom  ♦  Special Sheathe Combo  ♦  Spinning Bludgeon  ♦  Spinning Bludgeon: Charge  ♦  Spiral Slash  ♦  Spirit Roundslash Combo  ♦  Stake Thrust  ♦  Step Slash  ♦  Strongarm Stance  ♦  Surge Slash Combo  ♦  Swing Combo  ♦  Switch Charger  ♦  Sword and Shield Combo  ♦  SwordShield Combo  ♦  Tackle  ♦  Tempered Spirit Blade  ♦  Tetraseal Slash  ♦  Tornado Slash  ♦  True Charged Slash  ♦  Twin Blade Combo  ♦  Twin Vine  ♦  Wire Step  ♦  Wyrmstake Cannon  ♦  Wyvern Counter



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