Master Rank Decorations in Monster Hunter Rise are the newly introduced Decorations in the Sunbreak Expansion. Master Rank Decorations can be slotted into certain Weapons or Armor in order to gain or enhance Skills.
Master Rank Decorations
Quick Search of All Master Rank Decorations
Name |
Slot Level |
Rare |
Skill |
Skill Description |
Skill Max |
Crafting |
---|---|---|---|---|---|---|
Phoenix Jewl 2 |
(2) | Rarity 10 | Coalescence x1 | Temporarily enhances attacks after recovering from blights or abnormal status. | 3 |
|
Spiribird's Call Jewel 1 |
(1) | Rarity 10 | Spiribird's Call | Receive the effects of a random Spiribird at fixed intervals. (Certain quests only) | 1 |
|
Polisher Pro Jewel 3 |
(3) | Rarity 10 | Grinder (S) | When recovering sharpness, grants a boost to sharpness properties based on the number of levels recovered. | 3 |
|
Mastery Jewel +4 |
(4) | Rarity 10 | Master's Touch | Prevents your weapon from losing sharpness during critical hits | 3 |
|
Hard Pep Jewel 4 |
(4) | Rarity 10 | Sleep Resistance | Reduces the duration of sleep. | 3 |
|
Hard Antiblast Jewel 4 |
(4) | Rarity 10 | Blast Resistance x3 | Grants protection against blastblight. | 3 |
|
Hard Antipara Jewel 4 |
(4) | Rarity 10 | Paralysis Resistance x3 | Reduces the duration of paralysis. | 3 |
|
Hard Antidote Jewel 4 |
(4) | Rarity 10 | Poison Resistance | Reduces damage while poisoned. | 3 |
|
Mighty Bow Jewel 4 |
(4) | Rarity 10 | Bow Charge Plus x1 | Increases max bow charge level by one. | 1 |
|
Hard Defense Jewel++ 4 |
(4) | Rarity 10 | Defense Boost x5 | Increases defense, Resistance will also improve as the level increases. | 7 |
|
Hard Sniper Jewel 4 |
(4) | Rarity 10 | Steadiness x3 | Suppresses the deviation of bowgun shots. | 2 |
|
Quickswitch Jewel+ 4 |
(4) | Rarity 10 | Rapid Morph x2 | Increases switch speed and power for switch axes and charge blades. | 3 |
|
Magazine Jewel+ 4 |
(4) | Rarity 10 | Load Shells x2 | Improves reloading, and increases the gunlance's shell capacity and charge blade's phial capacity. | 2 |
|
Trueshot Jewel+ 4 |
(4) | Rarity 10 | Special Ammo Boost x2 | Increases the power of bowgun special ammo and Dragon Piercer. | 2 |
|
Artillery Jewel+ 4 |
(4) | Rarity 10 | Artillery x2 | Strengthens explosive attacks like shells, Wyvern's Fire, charge blade phial attacks, and Sticky Ammo. | 3 |
|
Charge Jewel 2 |
(2) | Rarity 10 | Charge Master x1 | When a charged attack hits a monster, the element and status buildup of the charged attack increases | 3 |
|
Sheath Jewel+ 4 |
(4) | Rarity 10 | Quick Sheathe x2 | Speeds up weapon sheathing. | 3 |
|
Crisis Jewel+ 4 |
(4) | Rarity 10 | Resuscitate x2 | Increases attack power when you are suffering from an abnormal status. | 3 |
|
Cornerstone Jewel 1 |
(1) | Rarity 10 | Defiance x1 | Increases defense when large monsters become enraged | 5 |
|
Destroyer Jewel+ 4 |
(4) | Rarity 10 | Partbreaker x2 | Makes it easier to break or sever parts of large monsters. | 3 |
|
Counter Jewel+ 4 |
(4) | Rarity 10 | Counterstrike x2 | Temporarily increases attack power after being thrown off. | 3 |
|
Sharp Jewel+ 4 |
(4) | Rarity 10 | Protective Polish x2 | Weapon Sharpness does not decrease for a set time after sharpening. | 3 | |
Hard Venom Jewel 4 |
(4) | Rarity 10 | Poison Attack x3 | Increases poison element attack power. (Elemental attack power has a maximum limit.) | 3 |
|
Razor Jewel+ 4 |
(4) | Rarity 10 | Razor Sharp x2 | Prevents your weapon from losing sharpness. | 3 |
|
Foil Jewel 3 |
(3) | Rarity 10 | Tune-Up x1 | Increases the stats of custom mods attached to bowguns | 2 |
|
Fate Jewel+ 4 |
(4) | Rarity 9 | Good Luck x1 | Good chance of increased quest rewards. | 3 |
|
Hellfire Jewel+ 4 |
(4) | Rarity 9 | Hellfire Cloak x1 | Grants hellfire resistance and confers explosive hellfire power to your attacks after fulfilling certain conditions. | 4 |
|
Enhancer Jewel+ 4 |
(4) | Rarity 9 | Power Prolonger x1 | Long swords, dual blades, insect glaives, switch axes, and charge blades stay powered up longer. | 3 |
|
Earplug Jewel+ 4 |
(4) | Rarity 9 | Earplugs x1 | Grants protection from large monsters' roars. | 5 |
|
Fungiform Jewel+ 4 |
(4) | Rarity 9 | Mushroomancer x1 | Lets you digest mushrooms that would otherwise be inedible and gain their advantageous effects. | 3 |
|
Draw Jewel+ 4 |
(4) | Rarity 9 | Critical Draw x1 | Increases affinity for a short time after performing a draw attack. (Does not include Silkbind attacks.) | 3 |
|
Precise Jewel+ 4 |
(4) | Rarity 9 | Ballistics x1 | Extends the range in which ammo and arrows have maximum power | 3 |
|
Wirebug Jewel+ 4 |
(4) | Rarity 9 | Wirebug Whisperer x1 | Improves your handling of Wirebugs. | 3 |
|
Sprinter Jewel+ 4 |
(4) | Rarity 9 | Marathon Runner x1 | Slows down stamina depletion for actions which continuously drain stamina (such as dashing) | 3 |
|
Refresh Jewel 4 |
(4) | Rarity 9 | Stamina Surge x1 | Speeds up Stamina recovery. | 3 |
|
KO Jewel+ 4 |
(4) | Rarity 9 | Slugger x1 | Makes it easier to stun monsters. | 3 |
|
Bubble Jewel+ 4 |
(4) | Rarity 9 | Bubbly Dance x1 | Reduces bubbleblight and grants increased evasion when afflicted. | 3 |
|
Physique Jewel+ 4 |
(4) | Rarity 9 | Constitution x1 | Reduces stamina depletion when evading, blocking, or doing certain other actions. | 5 |
|
Footing Jewel+ 4 |
(4) | Rarity 9 | Tremor Resistance x1 | Grants protection against ground tremors. | 3 |
|
Hard Brace Jewel 4 |
(4) | Rarity 9 | Flinch Free x1 | Prevents knocbacks and other reactions to small damage. | 3 |
|
Resistor Jewel+ 4 |
(4) | Rarity 9 | Blight Resistance x1 | Grants protections against all elemental blights. | 3 |
|
Hard Grinder Jewel 4 |
(4) | Rarity 9 | Speed Sharpening x1 | Speeds up weapon sharpening when using a whetstone. | 3 |
|
Hard Drain Jewel 4 |
(4) | Rarity 9 | Stamina Thief x1 | Increases certain attacks' ability to exhaust monsters. | 3 |
|
Hard Blaze Jewel 3 |
(3) | Rarity 9 | Fire Attack x1 | Increases fire element attack power. (Elemental attack power has a maximum limit.) | 5 |
|
Hard Stream Jewel 3 |
(3) | Rarity 9 | Water Attack x1 | Increases water element attack power. (Elemental attack power has a maximum limit.) | 5 |
|
Hard Bolt Jewel 3 |
(3) | Rarity 9 | Thunder Attack x1 | Increases thunder element attack power. (Elemental attack power has a maximum limit.) | 5 |
|
Hard Frost Jewel 3 |
(3) | Rarity 9 | Ice Attack x1 | Increases ice element attack power. (Elemental attack power has a maximum limit.) | 5 |
|
Flywall Jewel 1 |
(1) | Rarity 9 | Wall Runner (Boost) x1 | Wirebug Gauge recovers faster while wall running. | 3 |
|
Hard Defense Jewel 3 |
(3) | Rarity 9 | Defense Boost x1 | Increase defense. Resistances will also improve as the level increases. | 7 |
|
Hard Friendship+ 4 |
(4) | Rarity 9 | Wide-Range x1 | Allows the effects of certain items to also affect nearby allies. | 5 |
|
Redirection Jewel 3 |
(4) | Rarity 9 | Redirection x1 | Perform a perfectly-timed Switch Skill Swap just as a monster attacks to reduce the damage and negate damage reactions. | - |
|
Crit Element Jewel+ 4 |
(4) | Rarity 9 | Critical Element x1 | Increases elemental damage (fire, water, thunder, ice, dragon) when landing critical hits. | 3 |
|
Bladescale Jewel 2 |
(2) | Rarity 9 | Bladescale Hone x1 | Dodge rolling to evade an attack with your weapon drawn will recover sharpness, refill bowgun ammo, or give Close-range Coatings a temporary boost. | 3 |
|
Charger Jewel+ 4 |
(4) | Rarity 8 | Focus x1 | Increases the fill rate for weapons with gauges and the charge rate for weapons with charge attacks. | 3 |
|
Hard Satiated Jewel 4 |
(4) | Rarity 8 | Free Meal x1 |
Gives you a predetermined chance of consuming a food or drink item for free. | 3 |
|
(4) | Rarity 8 | Wall Runner x1 | Reduces Stamina Consumption when running on walls. | 3 |
|
|
Evasion Jewel+ 4 |
(4) | Rarity 8 | Evade Window x1 | Extends the invulnerability period when evading. | 5 |
|
Gambit Jewel+ 4 |
(4) | Rarity 8 | Punishing Draw x1 | Adds a stun effect to draw attacks and slightly increases attack power. (Does not include Silkbind attacks.) | 3 |
|
Jumping Jewel+ 4 |
(4) | Rarity 8 | Evade Extender x1 | Increases evade distance. | 3 |
|
(3) | Rarity 8 | Guard x1 | Reduces knockback and stamina depletion when guarding | 5 |
|
|
Shield Jewel+ 4 |
(4) | Rarity 8 | Guard Up x1 | Allows you to guard against ordinarily unblockable attacks. | 3 |
|
Hard Steadfast Jewel 4 |
(4) | Rarity 8 | Stun Resistance x1 | Reduces stun duration. | 3 |
|
Breath Jewel 3 |
(3) | Rarity 8 | Quick Breath x1 | You can remove some statuses or slow their effects by performing a Switch Skill Swap. Health recovers when a status is removed. | - |
|
Hard Geology Jewel 4 |
(4) | Rarity 8 | Geologist x1 | Increases the number of times you can use a gathering point. | 3 |
|
Hard Enduring Jewel 4 |
(4) | Rarity 8 | Item Prolonger x1 | Extends the duration of some item effects. | 3 |
|
Hard Hungerless Jewel 4 |
(4) | Rarity 8 | Hunger Resistance x1 | Reduces maximum stamina depletion over time. | 3 |
|
Dragon Jewel+ 2 |
(2) | Rarity 8 | Dragon Attack x1 | Increases dragon element attack power. (Elemental attack power has a maximum limit.) | 5 |
|
Frost Jewel+ 2 |
(2) | Rarity 8 | Ice Attack x1 | Increases ice element attack power. (Elemental attack power has a maximum limit.) | 5 |
|
Bolt Jewel+ 2 |
(2) | Rarity 8 | Thunder Attack x1 | Increases thunder element attack power. (Elemental attack power has a maximum limit.) | 5 |
|
Stream Jewel+ 2 |
(2) | Rarity 8 | Water Attack x1 | Increase water element attack power. (Elemental attack power has a maximum limit.) | 5 |
|
Defense Jewel+ 2 |
(2) | Rarity 8 | Fire Attack x1 | Increases fire element attack power. ( Elemental attack power has a maximum limit.) | 5 |
|
Hard Bomber Jewel 4 |
(4) | Rarity 8 | Bombardier x1 | Increases the damage of explosive items. | 3 |
|
Medicine Jewel+ 4 |
(4) | Rarity 8 | Recovery Up x1 | Increases the amount recovered when restoring health | 3 |
|
Hard Recovery Jewel 4 |
(4) | Rarity 8 | Recovery Speed x1 | Speeds healing of recoverable damage (the red portion of the health gauge). | 3 |
|
Protection Jewel+ 4 |
(4) | Rarity 8 | Divine Blessing x1 | Has a predetermined chance of reducing the damage you take. | - |
|
Gobbler Jewel+ 4 |
(4) | Rarity 8 | Speed Eating x1 | Increases meat-eating and item consumption | 3 |
|
HardWind Res Jewel 4 |
(4) | Rarity 8 | Windproof x1 | Grants protection against wind pressure. | 3 |
|
Sniper Jewel+ 4 |
(4) | Rarity 8 | Steadiness x1 | Suppresses the deviation of bowgun shots. | 2 |
|
Hard Dragon Red Jewel 4 |
(4) | Rarity 8 | Dragon Resistance x1 | Increases Dragon Resistance. Also improve defense at higher levels. | 3 |
|
Hard Ice Res Jewel 4 |
(4) | Rarity 8 | Ice Resistance x1 | Increases Ice Resistance. Also improve defense at higher levels. | 3 |
|
Hard Thunder Res Jewel 4 |
(4) | Rarity 8 | Thunder Resistance x1 | Increases thunder resistance. Also improve defense at higher levels. | 3 |
|
Hard Water Res Jewel 4 |
(4) | Rarity 8 | Water Resistance x1 | Increases water resistance. Also improve defense at higher levels. | 3 |
|
Hard Fire Res Jewel 4 |
(4) | Rarity 8 | Fire Resistance x1 | Increases fire resistance. Also improves defense at higher levels. | 3 |
|
Hard Botany Jewel 4 |
(4) | Rarity 8 | Botanist x1 | Increases the quantity of herbs and other consumable items you gather. | 4 |
|
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Defense says fire attack up description
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