|After filling the gauge by continuously landing attacks, negates damage reactions and reduces damage taken from a single attack that would knock you back.|
Intrepid Heart is a Skill in Monster Hunter Rise (MHR). Intrepid Heart adds a blue gauge above your health meter which fills as you land attacks. Once filled, the skill activates and allows you to take significantly reduced damage and ignore damage reactions from a single large attack that would otherwise flinch or knock you back. Gauge fill rate varies by weapon type. This skill has 2 Levels. Skills are granted to Hunters by their equipped Weapons, Armor, Talismans and Decorations and play an integral role in a Hunter's progression.
Intrepid Heart Effect
Intrepid Heart is increased in level based on the amount of Equipment with this skill the hunter is using. Each level works as follows:
- Level 1: Activate effect.
- Level 2: When activated, damage received is further reduced and will detonate an explosion.
Damage reduction is roughly 50% at Skill Level 1 and roughly 75% at Skill Level 2.
Intrepid Heart has a maximum of 2 Levels, after which, additional levels in the skill will no longer provide any further benefit.
Equipment that grants the Intrepid Heart Skill
You can unlock Intrepid Heart by equipping the following items.
Notes & Trivia
- Each of the 14 weapon types fills the Intrepid Heart gauge at a different rate. The damage of the attack is not important, only the weapon type used.
- Great Sword - 18 hits
- Lance - 34 hits
- Long Sword - 34 hits
- Hammer - 35 hits
- Gunlance - 41 hits
- Switch Axe - 41 hits
- Hunting Horn - 42 hits
- Sword and Shield - 45 hits
- Insect Glaive - 47 hits
- Charge Blade - 68 hits
- Dual Blades - 101 hits
- Heavy Bowgun - 135 hits
- Bow - 201 hits
- Light Bowgun - 412 hits