Heaven-Sent

white skill icon monster hunter rise wiki guide
Activates when not taking damage for a while during combat with a large monster. The effect is lost when you are knocked back or stray too far away from the monster

Heaven-Sent is a Skill in Monster Hunter Rise (MHR)Heaven-Sent is a new skill added in the Free Title Update 5Heaven-Sent provides stamina and sharpness buffs while you haven't taken damage during combat with a Large Monster. This skill has 3 levels. Skills are granted to Hunters by their equipped Weapons, Armor, Talismans and Decorations and play an integral role in a Hunter's progression.

 

Heaven-Sent Effect

Heaven-Sent is increased in level based on the amount of Equipment with this skill the hunter is using. Each level works as follows:

  • white skill icon monster hunter rise wiki guideLevel 1: Decreases damage once and reduces stamina consumption while active. Performing a Switch Skill Swap will recover sharpness and reload ammo.
  • white skill icon monster hunter rise wiki guideLevel 2: Reduces time until activation.
  • white skill icon monster hunter rise wiki guideLevel 3: Also nullifies stamina and sharpness consumption. Performing a Switch Skill Swap removes or reduces status ailments.

 

Heaven-Sent has a maximum of 3 levels, after which, additional levels in the skill will no longer provide any further benefit.

 

Equipment that grants the Heaven-Sent Skill

You can unlock Heaven-Sent by equipping the following items.

 

 

Notes & Trivia

  • Notes & Tips go here

 

 

Skills in Monster Hunter Rise
Adrenaline Rush  ♦  Affinity Sliding  ♦  Agitator  ♦  Aim Booster  ♦  Ammo Up  ♦  Artillery  ♦  Attack Boost  ♦  Ballistics  ♦  Berserk  ♦  Bladescale Hone  ♦  Blast Attack  ♦  Blast Resistance  ♦  Blight Resistance  ♦  Blood Awakening  ♦  Blood Rite  ♦  Bloodlust  ♦  Bludgeoner  ♦  Bombardier  ♦  Botanist  ♦  Bow Charge Plus  ♦  Bubbly Dance  ♦  Buildup Boost  ♦  Burst  ♦  Capture Master  ♦  Carving Master  ♦  Carving Pro  ♦  Chain Crit  ♦  Chameleos Blessing  ♦  Charge Master  ♦  Coalescence  ♦  Constitution  ♦  Counterstrike  ♦  Critical Boost  ♦  Critical Draw  ♦  Critical Element  ♦  Critical Eye  ♦  Defense Boost  ♦  Defiance  ♦  Dereliction  ♦  Diversion  ♦  Divine Blessing  ♦  Dragon Attack  ♦  Dragon Conversion  ♦  Dragon Resistance Skill  ♦  Dragonheart  ♦  Earplugs  ♦  Element Exploit  ♦  Elemental Exploit  ♦  Embolden  ♦  Evade Extender  ♦  Evade Window  ♦  Fire Attack  ♦  Fire Resistance Skill  ♦  Flinch Free  ♦  Focus  ♦  Foray  ♦  Fortify  ♦  Free Meal  ♦  Frenzied Bloodlust  ♦  Frostcraft  ♦  Furious  ♦  Geologist  ♦  Good Luck  ♦  Grinde (S)  ♦  Grinder (S)  ♦  Guard  ♦  Guard Up  ♦  Guts  ♦  Handicraft  ♦  Hellfire Cloak  ♦  Heroics  ♦  Horn Maestro  ♦  Hunger Resistance  ♦  Ice Attack  ♦  Ice Resistance Skill  ♦  Inspiration  ♦  Intrepid Heart  ♦  Item Prolonger  ♦  Jump Master  ♦  Kushala Blessing  ♦  Latent Power  ♦  Leap of Faith  ♦  Load Shells  ♦  Mail of Hellfire  ♦  Marathon Runner  ♦  Master's Touch  ♦  Master Mounter  ♦  Maximum Might  ♦  Mind's Eye  ♦  Muck Resistance  ♦  Mushroomancer  ♦  Normal - Rapid Up  ♦  Offensive Guard  ♦  Paralysis Attack  ♦  Paralysis Resistance  ♦  Partbreaker  ♦  Peak Performance  ♦  Pierce Up  ♦  Poison Attack  ♦  Poison Resistance  ♦  Powder Mantle  ♦  Power Prolonger  ♦  Protective Polish  ♦  Punishing Draw  ♦  Quick Breath  ♦  Quick Sheathe  ♦  Rapid Fire Up  ♦  Rapid Morph  ♦  Razor Sharp  ♦  Recoil Down  ♦  Recovery Speed  ♦  Recovery Up  ♦  Redirection  ♦  Reload Speed  ♦  Resentment  ♦  Resuscitate  ♦  Shock Absorber  ♦  Sleep Attack  ♦  Sleep Resistance  ♦  Slugger  ♦  Sneak Attack  ♦  Spare Shot  ♦  Special Ammo Boost  ♦  Speed Eating  ♦  Speed Sharpening  ♦  Spiribird's Call  ♦  Spread Up  ♦  Stamina Surge  ♦  Stamina Thief  ♦  Status Trigger  ♦  Steadiness  ♦  Stormsoul  ♦  Strife  ♦  Stun Resistance  ♦  Teostra Blessing  ♦  Thunder Alignment  ♦  Thunder Attack  ♦  Thunder Resistance Skill  ♦  Tremor Resistance  ♦  Tune-Up  ♦  Wall Runner  ♦  Wall Runner (Boost)  ♦  Wall-Runner (Boost)  ♦  Water Attack  ♦  Water Resistance Skill  ♦  Weakness Exploit  ♦  Wide-Range  ♦  Wind Alignment  ♦  Wind Mantle  ♦  Windproof  ♦  Wirebug Whisperer

 




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    • Anonymous

      This ability is BUSTED with Dual Blades. I have a Paralysis build, running Elegant Jelly Dual Blades Quirious Crafted for 1 Rampage Slot and the rest in Status Up, Paralysis Attack, Status Trigger, Buildup Boost, Part Breaker, Blood Rite, Dereliction on the charm, and Raging Jewel as the Rampage Decoration. At max Dereliction, I hit 55 Paralysis, and Heaven-Sent allows me to stay in Demon Mode indefinitely as long as I don't get hit, completely nullifying the increased Sharpness loss of the Raging Jewel's Hellion Mode. I'm running this with a Hammer/HH friend, and 90% of the time, I paralyze him, then my friend stuns him, and then I have enough time to paralyze him again. Monsters don't get much of a chance to fight back. Keep in mind, this build semi-relies on a competent blunt using friend, but holy **** is it fun. My friend is running Espinas' HH, and our Palicos are running Sleep, so we call ourselves "Team Neurotoxin."

      • Anonymous

        This is busted with Dual Blades, especially with Raging Jewel, nullifies the double Sharpness loss of Hellion Mode, and granting infinite Stamina to stay in Demon Mode as long as you don't get hit.

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