Erupting Cannon

erupting cannon gunlance switch skills monster hunter rise wiki guide
Skill Set 3
Switch Skill Weapon Gunlance

Erupting Cannon is a Gunlance Switch Skill in Monster Hunter Rise (MHR). Switch Skills are swappable moves in a Weapon's moveset that are only available with the Sunbreak Expansion. Switch Skills can be swapped at any Item Box and Switch Skill combinations can be saved to Item Loadouts. This Switch Skill can be swapped with Wyrmstake Cannon and is part of Skill Set 3.

 

Erupting Cannon Switch Skill Information

 

Erupting Cannon Switch Skill Description

This technique involves firing an exploding stake into your target.

When using the Eruption Cannon, the tip of the gunlance heats up and slashing attacks are enhanced for a certain period of time.

 

 

Erupting Cannon Switch Skill Controls

Switch Controls

Listed blow are the controls for Switch when using this skill:

  • Press a button switch mhr wiki guide after firing two fire shells
  • Press x button switch mhr wiki guide after executing a Wide Sweep
  • Press a button switch mhr wiki guide after executing a Burst Fire
  • Press left stick down switch mhr wiki guide + a button switch mhr wiki guide after executing a Charged Shelling

 

PC Controls

Listed blow are the controls for PC when using this skill:

  • Press m2 button pc controls monster hunter rise wiki guide after firing two fire shells
  • Press m1 button pc controls monster hunter rise wiki guide after executing a Wide Sweep
  • Press m2 button pc controls monster hunter rise wiki guide after executing a Burst Fire
  • Press S + m2 button pc controls monster hunter rise wiki guide after executing a Charged Shelling

 

Erupting Cannon Notes & Trivia

  • Erupting Cannon Switch Skill Notes, Tips, and other Trivia go here

 

 

All Switch Skills in Monster Hunter Rise
2-Staged Morph Slash Combo  ♦  Advancing Slash  ♦  Air Dash  ♦  Anchor Rage  ♦  Awakened Kinsect Attack  ♦  Axe: Wide Sweep  ♦  Backslide  ♦  Bolt Boost  ♦  Bullet Barrage  ♦  Butcher's Bind  ♦  Charge Switch: Strength  ♦  Charged Shelling  ♦  Charged Shot  ♦  Charged Slash Combo  ♦  Charging Sidestep  ♦  Condensed Element Slash  ♦  Condensed Spinning Slash  ♦  Counter Peak Performance  ♦  Counter Shot  ♦  Critical Firepower  ♦  Crouching Shot  ♦  Crush Attack Combo  ♦  Dash Attack  ♦  Dash Breaker  ♦  Demon Flight  ♦  Demon Flurry Rush  ♦  Demon Mode  ♦  Destroyer Oil  ♦  Dodgebolt  ♦  Drawn Double Slash  ♦  Earthshaker  ♦  Elemental Burst Counter  ♦  Falling Shadow  ♦  Fanning Maneuver  ♦  Fanning Vault  ♦  Finishing Discharge  ♦  Focus Shot  ♦  Forward Dodge  ♦  Forward Slash  ♦  Free Silkbind Glide  ♦  Ground Splitter  ♦  Guard  ♦  Guard (Lance)  ♦  Guard Dash  ♦  Guard Edge  ♦  Guard Tackle  ♦  Hail Cutter  ♦  Hard Basher Combo  ♦  Harvest Moon  ♦  Healing Mech-Wyvernsnipe  ♦  Herculean Draw  ♦  Hunting Edge  ♦  Impact Burst  ♦  Impact Crater  ♦  Invincible Gambit  ♦  Ironshine Silk  ♦  Jumping Advancing Slash  ♦  Keeping Sway  ♦  Kinsect Glide  ♦  Kinsect Slash  ♦  Leaping Slash  ♦  Marksman  ♦  Mech Silkbind Shot  ♦  Mech-Wyvernsnipe  ♦  Melee Attack  ♦  Melee Attack (Bow)  ♦  Melody Mode: Echo  ♦  Melody Mode: Performance  ♦  Morph Slash  ♦  Morphing Advance  ♦  Overhead Smash  ♦  Phial Follow-up  ♦  Phial Follow-up: Firing Pin  ♦  Piercing Bind  ♦  Power Sheathe  ♦  Power Shot  ♦  Quick Reload  ♦  Ready Stance  ♦  Recall Kinsect  ♦  Reload  ♦  Reverse Blast  ♦  Rising Moon  ♦  Roundslash Combo  ♦  Sacred Sheathe Combo  ♦  Serene Pose  ♦  Setting Sun  ♦  Sheathing Retreat  ♦  Shield Bash  ♦  Shield Charge  ♦  Shield Tackle  ♦  Shrouded Vault  ♦  Side Smash  ♦  Silkbind Glide  ♦  Silkbind Sakura Slash  ♦  Silkbind Shockwave  ♦  Silkbind Spinning Bludgeon  ♦  Silkbind Vault  ♦  Skyward Thrust  ♦  Slide Beat  ♦  Slide slash Combo  ♦  Sliding Slash  ♦  Soaring Kick  ♦  Soaring Wyvern Blade  ♦  Sonic Bloom  ♦  Special Sheathe Combo  ♦  Spinning Bludgeon  ♦  Spinning Bludgeon: Charge  ♦  Spiral Slash  ♦  Spirit Roundslash Combo  ♦  Stake Thrust  ♦  Step Slash  ♦  Strongarm Stance  ♦  Surge Slash Combo  ♦  Swing Combo  ♦  Switch Charger  ♦  Sword and Shield Combo  ♦  SwordShield Combo  ♦  Tackle  ♦  Tempered Spirit Blade  ♦  Tetraseal Slash  ♦  Tornado Slash  ♦  True Charged Slash  ♦  Twin Blade Combo  ♦  Twin Vine  ♦  Windmill  ♦  Wire Step  ♦  Wyrmstake Cannon  ♦  Wyvern Counter



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    • Anonymous

      Eliminating the long animation from wyrmstake is the best thing that ever happened to gunlance. I don't see any point of taking wyrmstake over erupting

      • Anonymous

        Has some surprising range, though I haven't tested with any shelling type other than Wide. Pretty useful if the thing you're trying to hit refuses to get out of the air, and seems to be aimed higher when using Rising Slash + 2 normal shots.

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